Commit Graph

  • 43cb23b81a Fixed a bug with mission 1 were engineers weren't assigned to USSR and now a mammoth tank spawns for reinforcements. Justin Marshall 2020-07-15 17:06:20 -07:00
  • 5d441ca39e Added soviet mission 1 script, expanded _global with more vehicle types and CreateVehicle/CreateInfrantry now support coordinate input. Justin Marshall 2020-07-14 15:05:25 -07:00
  • e5544d2fc2 New flagship map. Justin Marshall 2020-07-13 14:11:28 -07:00
  • 97dddb4d20 Removed soviet buildings. Justin Marshall 2020-07-12 17:31:37 -07:00
  • b5fd70a200 Added clear tile variation(this will be break some maps and may require them to be redone). Justin Marshall 2020-07-12 17:25:50 -07:00
  • fbcd9e4bba Tesla lightning now renders correctly in isometric. Justin Marshall 2020-07-12 13:36:39 -07:00
  • a9028cb525 Smudges are now positioned properly. Justin Marshall 2020-07-12 13:21:20 -07:00
  • dc20ebb4c0 Added more data, fixed abandoned buildings not being assigned to neutral. Justin Marshall 2020-07-12 13:00:51 -07:00
  • a33f7bfa25 Added new blend types, added lighting to first soviet mission. Justin Marshall 2020-07-12 09:01:36 -07:00
  • 52869ac0e9 Initial light rendering code, doesn't render correct in all situations yet. Justin Marshall 2020-07-11 22:24:19 -07:00
  • 98ff70f6ef Added new rendertexture class for FBO's. Justin Marshall 2020-07-11 19:35:18 -07:00
  • 3185e48ccd Added the ability to place new light objects in the world, lights don't work yet. Justin Marshall 2020-07-11 14:19:34 -07:00
  • 37b8b475c9 Fixed a bug were isometric units were placed at the wrong coords in the editor. Justin Marshall 2020-07-11 12:58:18 -07:00
  • 289e319db9 Centered Add Object dialog. Justin Marshall 2020-07-09 09:54:41 -07:00
  • c7ba544c94 Disabled scroll in editor when user is interacting with the top menu. Justin Marshall 2020-07-09 08:46:17 -07:00
  • 31e868bb54 Merge pull request #29 from jmarshall23/master jmarshall23 2020-07-08 17:32:36 -07:00
  • a2e06b5c48 Internal Editor: Right click main menu moved to top down main menu. IsoBuild2 0.01 Justin Marshall 2020-07-08 17:30:49 -07:00
  • 771ba7b87a Merge pull request #28 from nev6502/Nev6502_Isometric jmarshall23 2020-07-08 08:24:09 -07:00
  • a2e4e7a8f1 Improved adjustment of scrolling direction with emphasis on cardinal directions like the original. nev6502 2020-07-08 01:56:21 -06:00
  • f362bda53a Merge branch 'Isometric-Dev' into Nev6502_Isometric nev6502 2020-07-08 00:58:34 -06:00
  • cd6446d58a Improved Scrolling, Large Map Handling - Bugfix in MapClass::Overpass when placing objects while scrolled all the way up / left on a larger map - Disabled a check in DisplayClass::Set_Cursor_Pos preventing mouse cell coordinates from being updated while scrolled all the way up / left on a larger map - Added (disabled) function to display mouse/cell position - Improved mouse scroll region (but still work to be done) nev6502 2020-07-08 00:58:13 -06:00
  • ace3df0d94 Added two more abandoned buildings from Tiberian Sun(restricted assets). Justin Marshall 2020-07-07 16:46:05 -07:00
  • 44e16fb0d8 Damaged version of ABAN04 works. Justin Marshall 2020-07-07 14:19:07 -07:00
  • 8a04d5fca9 Added first enviro prop building(restricted asset from Tiberian Sun). Justin Marshall 2020-07-07 13:53:42 -07:00
  • 9d3525aa71 Added isotemp support from Tiberian Sun Justin Marshall 2020-07-07 09:29:52 -07:00
  • 6944eb0b86 Merge pull request #27 from nev6502/Nev6502_Isometric jmarshall23 2020-07-06 22:09:34 -07:00
  • c3ba2033ca Realigned Facing16 lookup table to better orientate 16 direction units nev6502 2020-07-06 23:01:45 -06:00
  • 7a67674d42 Realigned Facing32 lookup table to better orientate units nev6502 2020-07-06 22:33:20 -06:00
  • 8f08fd61ce Removed accidental check in of debug print. Justin Marshall 2020-07-06 16:27:35 -07:00
  • f4964c83e9 Ruberband selection now works better. Justin Marshall 2020-07-06 16:20:36 -07:00
  • f1e75e4a63 Added missing files from previous CL. Justin Marshall 2020-07-05 20:26:23 -07:00
  • 318cfe0cfc Iso tiles now render into the radar view. Justin Marshall 2020-07-05 19:55:03 -07:00
  • 226ce77ee2 Fixed incorrect credit settings. Justin Marshall 2020-07-05 16:58:58 -07:00
  • 4e637bfbb3 Merge pull request #26 from jmarshall23/master jmarshall23 2020-07-05 14:34:18 -07:00
  • 2fba63254c Removed 50 cost for buildings developer checkin. Justin Marshall 2020-07-05 14:32:56 -07:00
  • f8e30d6e0d Water and road is properly marked. Justin Marshall 2020-07-05 10:19:33 -07:00
  • 4b8349de33 Moved tesla coils to front of base. Justin Marshall 2020-07-05 09:39:41 -07:00
  • 6b6db0c6e4 Removed legacy cdcheck for Read_Scenario_INI. Justin Marshall 2020-07-05 09:30:00 -07:00
  • b3bc7ae3f0 If IQ is too high it no longer sets to 1, instead IQ gets set to max IQ. Justin Marshall 2020-07-05 09:23:55 -07:00
  • e298a30992 Shroud now renders with a circle alpha image, shrouded terrain no longer renders and is no longer simply covered with a black rectangle. Creating skirmish maps in multiplayer no longer causes a crash. Justin Marshall 2020-07-04 22:10:04 -07:00
  • 80f19de543 Merge pull request #24 from jmarshall23/master jmarshall23 2020-07-04 20:07:36 -07:00
  • 58d354ea6e Fix for crash related to the power bar rendering with the fading table. Justin Marshall 2020-07-04 20:04:48 -07:00
  • df725471d5 Moved trans hash mark icons to PNG's and now render properly. Justin Marshall 2020-07-04 17:29:28 -07:00
  • 0384e3fd42 Setup shroud isometric coordinates. Justin Marshall 2020-07-04 14:49:40 -07:00
  • ac87cda55b Merge pull request #23 from jmarshall23/master jmarshall23 2020-07-04 09:49:45 -07:00
  • 9aefac70b6 Switched new sidebar graphics to HD graphics pipeline. Justin Marshall 2020-07-04 09:47:42 -07:00
  • 27b68d51f1 Merge pull request #22 from jmarshall23/master jmarshall23 2020-07-04 08:19:51 -07:00
  • 1520761764 Merge pull request #21 from benlankamp/master jmarshall23 2020-07-04 08:17:38 -07:00
  • 02af11fa1a Draw Powerbar first, buttons + addon (filler) are drawn on top of that. Ben Lankamp 2020-07-04 11:44:16 +02:00
  • 9b8fbe098b Last touches on power and side bar. Ben Lankamp 2020-07-04 11:24:07 +02:00
  • 11f86ffe57 Overlays now render correctly. Justin Marshall 2020-07-03 21:31:14 -07:00
  • b8547b0519 Added 2nd iso test map(Soviet 2) Justin Marshall 2020-07-03 21:19:32 -07:00
  • 258f81b039 Merge pull request #20 from jmarshall23/master jmarshall23 2020-07-03 18:57:54 -07:00
  • 4ba5c0d72c * Added LCW_Uncomp from Chronoshift * Added better sidebar tiling graphics by Thomson26 * Changed alignment of elements based on new graphics Ben Lankamp 2020-07-04 01:17:53 +02:00
  • 37585a56f2 Merge pull request #19 from benlankamp/master jmarshall23 2020-07-03 14:31:25 -07:00
  • 27a1b43b73 Add black background Ben Lankamp 2020-07-03 23:00:57 +02:00
  • 985e90a7e3 Fix for pixel holes in icons/sidebar. Justin Marshall 2020-07-03 13:58:42 -07:00
  • 44cc437ef2 Fixes for power and sidebar buttons Ben Lankamp 2020-07-03 22:57:14 +02:00
  • 8d3b994a29 Out of bounds tiles are now darkened. Justin Marshall 2020-07-03 13:15:08 -07:00
  • f4bc742cd3 Temp hack for pathfinding problems with TS assets. Justin Marshall 2020-07-03 10:51:09 -07:00
  • 52b5c8870f Disabled scissor rect for tile rendering. Justin Marshall 2020-07-03 10:11:49 -07:00
  • 1ae367ef3b ConvertCoordsToIsometric no longer snaps to nearest tile. Justin Marshall 2020-07-03 09:42:46 -07:00
  • e2fcb059ec Isometric tiles now render the entire screen. Off screen tiles will not be rendered. Justin Marshall 2020-07-02 21:10:52 -07:00
  • a1687554cc Prep_For_Add now checks for the hdimage. Justin Marshall 2020-07-02 18:02:36 -07:00
  • 61a0c58d3e Added proad tile from Tiberian Sun. Justin Marshall 2020-07-02 17:57:30 -07:00
  • 212b15521d Ensured tiles are in the right order. Justin Marshall 2020-07-02 17:07:17 -07:00
  • 6101c8c8f0 Terrain templates with hidden tiles now work correctly. Justin Marshall 2020-07-02 15:23:41 -07:00
  • 16bca743d7 Added new Tiberian Sun tiles. Justin Marshall 2020-07-02 15:09:42 -07:00
  • cb69d314ca Merge pull request #18 from jmarshall23/master jmarshall23 2020-07-02 13:47:58 -07:00
  • 33b9fd94bd Revert "Merge branch 'master' into master" Justin Marshall 2020-07-02 13:42:08 -07:00
  • b33c844d3c Backout previous changelist. Justin Marshall 2020-07-02 13:00:07 -07:00
  • f1b5269d73 keydown/mousedown events that get processed by imgui will no longer be processed by the engine. Justin Marshall 2020-07-02 12:51:08 -07:00
  • 20a5c42f3a Terrain data can now be placed again. Justin Marshall 2020-07-02 12:40:46 -07:00
  • 30efdc9689 Merge pull request #17 from jmarshall23/master jmarshall23 2020-07-02 08:16:15 -07:00
  • abfa27fa06 Merge pull request #16 from benlankamp/master jmarshall23 2020-07-02 08:09:20 -07:00
  • b91fab3474 Merge branch 'master' into master Ben Lankamp 2020-07-02 09:15:30 +02:00
  • 78812727c7 Merge pull request #14 from nev6502/nev6502_branch jmarshall23 2020-07-01 20:15:33 -07:00
  • d141e5ee53 Fixed the lepton size being incorrect. Justin Marshall 2020-07-01 19:17:09 -07:00
  • 681ab2fa9c Added missing 4 bit flag in IsoTilImageHeader, border alignment is correct. Justin Marshall 2020-07-01 16:53:25 -07:00
  • 510bd2ea57 Fix for text input Ben Lankamp 2020-07-01 23:29:21 +02:00
  • ede9d518bf Isometric tiles will no longer render on top of each other. Justin Marshall 2020-07-01 14:13:28 -07:00
  • d0440932d9 Sidebar fixes, power fix, input fixes. Ben Lankamp 2020-07-01 22:52:37 +02:00
  • 99c7a550be User input: casing Ben Lankamp 2020-07-01 22:23:31 +02:00
  • 70c9b2c47e * Updated user input handling * Event Queue Ben Lankamp 2020-07-01 22:23:15 +02:00
  • 913c08ba5e Fix casing in git ignore. Ben Lankamp 2020-07-01 21:44:48 +02:00
  • 7a18490fa2 * All lowercase * Fixed radar Ben Lankamp 2020-07-01 21:40:14 +02:00
  • 8337ad6672 User Input changes Ben Lankamp 2020-07-01 21:39:30 +02:00
  • c7748a616d Fixed templatetypeclass land_type. Template's can be placed but only the first tile seems to work. Justin Marshall 2020-07-01 11:14:03 -07:00
  • f6beb9b4ee Tiberian Sun Iso tiles now load into the placement dialog editor. Justin Marshall 2020-06-30 12:17:42 -07:00
  • 9808598a07 Tiberian Sun tiles are now loaded. Justin Marshall 2020-06-30 11:52:05 -07:00
  • 4844f4eaa7 Added tiberian sun mix file support, can't play game until iconset format is ironed yet. Justin Marshall 2020-06-29 15:22:06 -07:00
  • 2f4eee66df Several more small fixes; everything should be where it should be now nev6502 2020-06-28 19:56:53 -06:00
  • 9770771f5c Fixes several small issues nev6502 2020-06-28 19:50:53 -06:00
  • d5612ebc2f Merge remote-tracking branch 'upstream/master' into nev6502_branch nev6502 2020-06-28 18:00:20 -06:00
  • 9b237d8fda Added several unit orders nev6502 2020-06-28 17:57:57 -06:00
  • 678d784004 Added To_Float to fixed point class. This is to help with certain house values to/from Lua but may have other uses. nev6502 2020-06-28 15:35:10 -06:00
  • 19569faf2b Added ability to change attributes for buildings, units, infantry, aircraft and veseels. Values are restored to default values by cacheing values upon first usage and cleaning up with Deinit(). nev6502 2020-06-27 18:16:29 -06:00
  • 37b4f227e6 Units/Objects now render correctly and are selectable. Justin Marshall 2020-06-27 16:24:45 -07:00
  • db21f9ad7d Mouse click and rubber band now work in game. Justin Marshall 2020-06-27 15:24:29 -07:00
  • b474ea55b3 Object selection now works in the map editor. Justin Marshall 2020-06-27 15:02:08 -07:00