Miku AuahDark
be21958ab3
Don't canonicalize paths fom SDL file dialog callbacks.
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If love.filesystem.openNativeFile can't open them, then it's SDL issue, not LOVE.
This is also needed because Android returns content:// URIs instead of regular paths.
2025-01-16 16:54:23 +08:00
Sasha Szpakowski
21c9c06d26
Fix vsync-off in conf.lua when vulkan is used
2025-01-07 20:28:28 -04:00
Sasha Szpakowski
ecd08a2b0f
Add love.window.showFileDialog(type, callback [, settings]).
...
Resolves #990 .
The type parameter is an enum: "openfile", "openfolder", or "savefile".
The callback parameter takes 3 args:
files (array of full platform-dependent paths to selected files, empty if the dialog is canceled by the user),
filtername (nil if none is set, see below),
errorstring (nil if no error).
The optional settings parameter of showFileDialog has the following fields:
{
title = string (optional title),
acceptlabel = string (optional custom name for the Accept button),
cancellabel = string (optional custom name for the Cancel button),
defaultname = string (optional default folder/file name for the file text box),
filters = table (filter names as keys and filter pattern strings as values).
}
2024-12-29 23:30:32 -04:00
Sasha Szpakowski
e40e7317bb
partial fix for high dpi on Windows
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more work and possibly API redesigns will need to be done
2024-12-17 18:55:22 -04:00
Sasha Szpakowski
a93eb5abc6
Fix icon and cursor rgba order
2024-11-01 17:09:42 -03:00
Sasha Szpakowski
d099da1e3b
Fix setting window position
2024-10-25 18:52:46 -03:00
Sasha Szpakowski
b116857102
add love.exposed and love.occluded event callbacks.
...
Add love.window.isOccluded.
Resolves #2004 .
2024-10-19 13:41:34 -03:00
Sasha Szpakowski
d3cd2aef36
love.window.isVisible also checks if the window is minimized.
2024-10-19 11:26:17 -03:00
Sasha Szpakowski
337d8fa048
remove source code support for SDL2
2024-10-18 20:22:26 -03:00
Sasha Szpakowski
31ce65b9d2
Fix love.resize when SDL3 is used
...
Also fixes #2100 .
2024-10-14 22:34:24 -03:00
Sasha Szpakowski
b69a22dca3
sync window state in love.window.minimize
2024-10-14 17:37:56 -03:00
Sasha Szpakowski
28393cdfd5
Fix compilation on Windows when SDL3 is used
2024-10-06 20:27:59 -03:00
Sasha Szpakowski
e986160431
Use SDL3-compatible SDL includes when SDL3 headers are available
2024-10-06 20:27:28 -03:00
Sasha Szpakowski
20b527f2ab
Fix compile errors when SDL2 is used
2024-10-06 17:08:35 -03:00
Sasha Szpakowski
dda7603d0d
update SDL3 codepaths to work with 3.1.
2024-10-06 16:53:09 -03:00
Sasha Szpakowski
ccdd7897f2
fix love.window.setMode failing to set an exclusive fullscreen mode.
2024-08-18 13:08:27 -03:00
Sasha Szpakowski
ff2f57bdd4
fix msaa in love.window.getMode not updating after setMode.
2024-08-10 21:05:49 -03:00
Sasha Szpakowski
54a31ec615
Minimum required opengl version is now OpenGL 3.3 / OpenGL ES 3.0.
2024-06-19 18:08:09 -03:00
Sasha Szpakowski
1d9d3346c5
windows: prefer regular vsync instead of dwm flush syncs.
...
The latter can cause stuttering issues on some setups.
2024-04-05 22:30:58 -03:00
Mark Jansen
a689d8e450
Fix building love on Windows for SDL3-3.1.0
2024-04-01 19:26:52 +02:00
Sasha Szpakowski
6dc2fdba35
SDL3: use synchronous window operations (for now).
2024-03-25 23:14:58 -03:00
Sasha Szpakowski
8d360113f8
update code for some recent SDL3 renames
2024-03-25 20:55:28 -03:00
Sasha Szpakowski
2bdadf51d4
Merge branch 'main' into SDL3
2024-03-24 18:53:08 -03:00
Sasha Szpakowski
1e97e09b28
Rework internal module registration to happen in constructors.
2024-02-24 15:21:38 -04:00
Sasha Szpakowski
007090af14
ImageData: remove automatic mutex locks.
2024-02-18 17:06:40 -04:00
Sasha Szpakowski
64a30f177f
Merge branch 'main' into 12.0-development
2024-02-10 12:24:48 -04:00
Sasha Szpakowski
94d5864144
update year for copyright notice
2024-02-10 12:13:22 -04:00
Sasha Szpakowski
62ac858f30
Initial source code support for SDL3. No build system support.
2024-02-04 17:02:26 -04:00
Sasha Szpakowski
6feedc8222
Add love.window.getPointer, returns a SDL_Window* as lightuserdata.
2024-01-08 21:09:40 -04:00
Sasha Szpakowski
aaab9791d5
Improve backbuffer depth buffer.
...
- Setting the depth buffer for the backbuffer is now done as a boolean instead of a bit depth integer, in love.conf or love.window.setMode.
- Error if depth writes are enabled when the active canvas setup or backbuffer does not have a depth buffer (now it matches stencil behaviour).
- Don't allocate a backbuffer depth-stencil buffer if they're not requested. Metal also determines the format for that buffer based on which combination of depth and stencil is requested. OpenGL still has to allocate the depth-stencil buffer for the backbuffer all the time, because changing it requires the context to be recreated.
2024-01-06 15:21:06 -04:00
Sasha Szpakowski
6e80d85110
Merge branch 'main' into 12.0-development
2023-08-19 21:35:55 -03:00
Sasha Szpakowski
e582677344
Fix mouse position backward compatibility with new SDL2 versions.
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Clamp the mouse coordinates to the window's dimensions.
2023-07-01 17:53:29 -03:00
Sasha Szpakowski
7828d1e0fb
Fix macOS colorspace backport
2023-04-23 21:19:32 -03:00
slime
f6e9277a6d
macOS: fix colors appearing oversaturated on P3 displays.
...
The fix only applies to macOS 11+ when using OpenGL.
2023-04-13 22:03:23 -03:00
Sasha Szpakowski
2c3ea60c79
Add love.window.focus ( resolves #1911 ).
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Calling the function brings the window into the foreground and makes it the focused window for keyboard input.
2023-04-01 18:02:16 -03:00
Sasha Szpakowski
95d44c2c2d
very minor compile speed improvements
2023-02-11 16:29:24 -04:00
Sasha Szpakowski
f6cdbdc868
Merge branch 'main' into 12.0-development
2022-12-31 22:46:34 -04:00
Sasha Szpakowski
c823dbca96
Update copyright year for 2023
2022-12-31 22:25:49 -04:00
niki
28c69597e4
vulkan: fix crash
2022-12-22 02:27:35 +01:00
niki
ccca355664
vulkan: fix love.window.setVsync
2022-12-22 01:27:05 +01:00
Sasha Szpakowski
90c3e8d6c8
remove pre-SDL 2.0.4 hacks from window code.
2022-12-07 23:30:20 -04:00
Sasha Szpakowski
c89192990b
vulkan: potentially improved highdpi support.
...
Mostly untested.
2022-12-06 20:36:36 -04:00
Miku AuahDark
93612a84d1
Bump minimum SDL version to 2.0.9
2022-12-06 14:19:53 +08:00
Sasha Szpakowski
d70514b2d1
vulkan: when vsync is off prefer immediate instead of mailbox mode, for now.
...
Fixes #1852 . This might be reevaluated in the future.
2022-12-04 17:51:11 -04:00
Sasha Szpakowski
4136da52e9
vulkan: fix love.window.getVSync
2022-12-04 17:48:17 -04:00
Miku AuahDark
9deaa06a73
Windows: Slight changes to ARM64 support.
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* Disable NSIS installer if we're compiling for Windows ARM64.
* Allow arbitrary files to be added as LOVE_EXTRA_DLLS
2022-10-17 00:28:07 +08:00
slime
6173c1638d
macOS: fix colors appearing oversaturated on P3 displays.
...
The fix only applies to macOS 11+ when using OpenGL.
2022-09-30 15:17:46 -03:00
niki
faeca1c4bc
vulkan: fix wrong image layout validation warnings
2022-09-12 13:46:03 +02:00
niki
7be9bb3ecc
vulkan: implement vsync setting
2022-08-19 21:40:21 +02:00
niki
f4ece69307
Merge remote-tracking branch 'origin/12.0-development' into vulkan
2022-08-15 03:43:35 +02:00