niki
f01457a610
vulkan: remove internal Shader::attach call
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Shader::attach() should not be called internally
by a graphics backend.
2023-01-27 14:10:19 +01:00
nikeinikei
fdc860e6b6
Merge branch 'love2d:12.0-development' into 12.0-development
2023-01-27 13:53:32 +01:00
niki
377d269f4a
vulkan: remap bindings to prevent clash
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Vulkan does not differentiate between between bindings for textures
and buffers, as opposed to opengl. This can lead to situations, where
different uniforms get assigned the same binding leading to a crash,
when trying to update a descriptor set with the wrong type.
This patch solves this problem, by remapping the bindings when needed.
2023-01-27 02:36:10 +01:00
Miku AuahDark
61352b90a5
Update dr_mp3 to 0.6.34.
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Closes #1898
2023-01-24 20:42:21 +08:00
niki
a2466a4a1b
vulkan: use temporary pipeline cache
2023-01-22 00:17:42 +01:00
Sasha Szpakowski
9edae19d74
Merge branch 'main' into 12.0-development
2023-01-14 22:40:13 -04:00
Sasha Szpakowski
592c306276
Fix images with mipmaps when ANGLE is used with an AMD gpu.
2023-01-14 22:35:00 -04:00
Sasha Szpakowski
8cac37b811
Fix typo
2023-01-14 12:17:57 -04:00
Sasha Szpakowski
8ae7342875
Improve variable name readability in line rendering code.
2023-01-14 12:13:35 -04:00
Sasha Szpakowski
f6b74e9ce7
WheelJoint:getMotorTorque takes a dt param instead of inverse dt.
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Matches the change made to RevoluteJoint:getMotorTorque.
2023-01-13 18:10:45 -04:00
Sasha Szpakowski
a85858236d
error handler: increase font size slightly.
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The new default font plus better kerning made the old size too small compared to 11.4.
2023-01-12 19:26:37 -04:00
Sasha Szpakowski
94d05e319b
Clear auto-generated temporary depth/stencil buffers in setCanvas.
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Previously it would discard them, which needed the user to call love.graphics.clear afterward to get them into a valid state.
The current code has suboptimal performance if the user still calls clear after setCanvas (a common situation), so more optimizations will probably be needed.
Fixes #1843 .
2023-01-11 18:17:22 -04:00
Sasha Szpakowski
249d90067e
Don't discard the backbuffer depth/stencil in setCanvas.
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#1893 .
2023-01-11 08:58:12 -04:00
niki
7e7d2884c8
vulkan: fix shader crash
2023-01-09 16:37:12 +01:00
Sasha Szpakowski
8572d4f935
Merge branch 'text-shaping' into 12.0-development
2023-01-08 20:48:48 -04:00
Sasha Szpakowski
52283425ca
metal: fix crashes on the iOS Simulator
2023-01-08 20:37:05 -04:00
Sasha Szpakowski
c2778587f7
Merge branch '12.0-development' into text-shaping
2023-01-08 20:31:37 -04:00
Sasha Szpakowski
b0f79f78a5
vulkan: don't pass a SDL_Window into GetInstanceExtensions, it's unneeded.
2023-01-08 15:21:26 -04:00
Sasha Szpakowski
6a6ec2eeb6
Merge branch 'main' into 12.0-development
2023-01-06 17:15:29 -04:00
Sasha Szpakowski
bb82a448be
Fix another compile error with some compilers.
2023-01-03 20:35:31 -04:00
Sasha Szpakowski
de2b986787
Code style fixes
2023-01-01 15:07:37 -04:00
Sasha Szpakowski
616ed0e7f8
Fix compile errors with some compilers.
2023-01-01 12:52:38 -04:00
Sasha Szpakowski
6f14a18da0
Update copyright year in TextShaper files
2023-01-01 12:20:01 -04:00
Sasha Szpakowski
d085f44e6a
Merge branch '12.0-development' into text-shaping
2023-01-01 12:18:54 -04:00
Sasha Szpakowski
22b6388a96
Merge pull request #1888 from steveRoll-git/main
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Allow Canvas:renderTo to accept varargs
2023-01-01 10:59:42 -04:00
Sasha Szpakowski
f6cdbdc868
Merge branch 'main' into 12.0-development
2022-12-31 22:46:34 -04:00
Sasha Szpakowski
0b75f6cfa5
Missed some files...
2022-12-31 22:36:48 -04:00
Sasha Szpakowski
c823dbca96
Update copyright year for 2023
2022-12-31 22:25:49 -04:00
Sasha Szpakowski
4ace4bc3b6
Initial fallback font support for Harfbuzz text shaping.
2022-12-31 21:45:12 -04:00
Ron Tseytlin
c5d72846c4
Allow Canvas:renderTo to accept varargs
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The varargs will be forwarded to the function.
2022-12-31 02:32:54 +02:00
Sasha Szpakowski
2e18128bec
Merge branch 'main' into 12.0-development
2022-12-30 00:04:32 -04:00
Sasha Szpakowski
fc5b53a456
macOS: work around linking issues when building the app executable.
2022-12-30 00:01:10 -04:00
Sasha Szpakowski
456f897e43
Merge branch 'main' into 12.0-development
2022-12-29 12:12:28 -04:00
Sasha Szpakowski
b4e9731dfb
Add LOVE_EXPORT to a couple macOS functions called from the exe.
2022-12-29 10:27:52 -04:00
Sasha Szpakowski
9502942b7b
font rendering: reimplement tab-as-spaces support.
2022-12-28 19:46:48 -04:00
Miku AuahDark
c342339fee
Define LOVE_EXPORT on non-Windows.
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With GCC or Clang, LOVE_EXPORT is defined as __attribute__((visibility("default"))).
2022-12-28 13:51:08 +08:00
Sasha Szpakowski
bcc4a45e46
Merge pull request #1885 from nikeinikei/12.0-development
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Vulkan fixes
2022-12-27 13:32:08 -04:00
niki
74027ad780
vulkan: remove unneeded Module::getInstance call
2022-12-27 13:55:35 +01:00
niki
cd07a464fb
vulkan: document future possibility for vsync
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Right now we have to recreate the swapchain everytime vsync
/ present mode changes.
VK_EXT_swapchain_maintenance1 might remove the need for this.
However, right now there are not any drivers yet that support it.
In the future, this might be the better way to handle this situation.
2022-12-27 13:54:46 +01:00
Sasha Szpakowski
5fe40be724
Fix compilation
2022-12-26 22:29:50 -04:00
Sasha Szpakowski
7137c3ffb7
Remove #ifdefs supporting old Visual Studio versions.
2022-12-26 22:22:14 -04:00
Matt Durgavich
c441797976
Prefer snprintf over sprintf in OpenGL
2022-12-26 20:57:56 -05:00
Sasha Szpakowski
7a0f6621e7
Initial (WIP) Harfbuzz text shaping integration.
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This a significant refactor / rewrite of much of the love.graphics Font code.
Text positioning is now split into TextShaper classes in the love.font module. This isn't exposed to users yet.
BMFonts and ImageFonts use the same text shaping as before (in the new TextShaper API). Fonts loaded via FreeType now use Harfbuzz for text shaping.
The new code isn't at feature-parity with the old code yet. Harfbuzz-based text shaping enables kerning support in more fonts, character combining into ligature glyphs, and directions other than left-to-right (this isn't supported in love yet).
2022-12-26 19:06:08 -04:00
niki
00c65d63fe
vulkan: fix incorrect descriptor sets
2022-12-25 23:09:57 +01:00
niki
8694c44207
vulkan: fix incorrect textures in shader uniforms
2022-12-24 22:37:58 +01:00
niki
28c69597e4
vulkan: fix crash
2022-12-22 02:27:35 +01:00
niki
ccca355664
vulkan: fix love.window.setVsync
2022-12-22 01:27:05 +01:00
nikeinikei
eec94ccc99
Merge branch 'love2d:12.0-development' into 12.0-development
2022-12-21 17:20:43 +01:00
niki
30bdb03f3b
vulkan: code styling
2022-12-21 17:20:13 +01:00
niki
92b5278b31
Merge branch '12.0-development' of https://github.com/nikeinikei/love into 12.0-development
2022-12-21 16:29:55 +01:00