metal: fix crashes on the iOS Simulator

This commit is contained in:
Sasha Szpakowski
2023-01-08 20:37:05 -04:00
parent b0f79f78a5
commit 52283425ca
+2 -2
View File
@@ -983,7 +983,7 @@ bool Graphics::applyShaderUniforms(id<MTLComputeCommandEncoder> encoder, love::g
{
Shader *s = (Shader *)shader;
#ifdef LOVE_MACOS
#if defined(LOVE_MACOS) || TARGET_OS_SIMULATOR || TARGET_OS_MACCATALYST
size_t alignment = 256;
#else
size_t alignment = 16;
@@ -1053,7 +1053,7 @@ void Graphics::applyShaderUniforms(id<MTLRenderCommandEncoder> renderEncoder, lo
{
Shader *s = (Shader *)shader;
#ifdef LOVE_MACOS
#if defined(LOVE_MACOS) || TARGET_OS_SIMULATOR || TARGET_OS_MACCATALYST
size_t alignment = 256;
#else
size_t alignment = 16;