Alex Szpakowski
e6f2d4f1ac
Added Source:clone() and love.audio.newSource(source): creates a new (stopped) Source which has all of the settable state of the original.
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Static sources don’t duplicate their OpenAL data buffer when cloned (resolves issue #319 ). Cloned streaming sources also clone the original Decoder.
2013-12-20 00:20:41 -04:00
Alex Szpakowski
d0d629a314
Fixed line width after love.graphics.scale with negative numbers (resolves issue #808 )
2013-12-18 03:15:44 -04:00
Alex Szpakowski
71dd15838e
Workaround for SDL_HAPTIC_INFINITY failing in Windows is no longer needed (patched in SDL as of 2 months ago)
2013-12-17 04:03:04 -04:00
Bart van Strien
d81eae8889
Scripts now automatically recompile on change on linux, auto.lua normalizes input names a bit more
2013-12-14 13:57:52 +01:00
Alex Szpakowski
eb4fdf3bbe
Use a separate preprocessor define for using Framework #includes in OS X (resolves issue #796 )
2013-12-13 02:37:06 -04:00
Alex Szpakowski
760f8220fa
Fixed a small memory leak if love.physics.newChainShape errors
2013-12-10 03:54:56 -04:00
Bart van Strien
3d82eecc08
Apply the love-experiment moduleselect branch
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You can now:
- Enable and disable love's modules, implementations and libraries using configure switches
- Use pkg-config for a couple of love's requirements
- Build on OSX
- Use newer versions of FreeType2
- Get a slightly better error message using automagic
2013-12-08 19:32:32 +01:00
Alex Szpakowski
2ee869b0e8
Fixed some compiler warnings
2013-12-07 05:07:54 -04:00
Alex Szpakowski
eadb718ade
Fused status is now set before conf.lua is loaded
2013-12-07 02:13:54 -04:00
Alex Szpakowski
f997cc43c1
Fixed a crashing issue when the error handler can’t create a window
2013-12-04 17:03:34 -04:00
Bart van Strien
33bb049ee6
Don't call love.graphics functions in love.run until a window has been created, prevents segfaults when love.window and love.graphics were loaded, but there was no window
2013-12-02 21:07:43 +01:00
Alex Szpakowski
1c8abc74aa
Renamed love.math.g/setRandomState and rng:g/setState to love.math.g/setRandomSeed and rng:g/setSeed.
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getRandomSeed now always returns the previously set random seed instead of the current (implementation-dependent) random state.
2013-12-01 21:25:27 -04:00
Alex Szpakowski
6e82ca88ed
Mac: dropped OS 10.5 support.
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The legacy code in SDL2 for windowing in 10.5 is buggy, resulting in major bugs with love.window.setFullscreen and other functions. Also, some of 10.5’s own drivers are buggy. Stop using an OS that’s 4 major versions out of date - most other applications have dropped 10.5 support months or years ago.
2013-11-28 21:46:36 -04:00
Alex Szpakowski
8608f2b027
The love executable now properly requires love and love.boot, and relies less on globals.
2013-11-23 19:35:06 -04:00
Alex Szpakowski
b6aba767f4
Fixed custom return value for love executable, cleaned up Xcode project a bit
2013-11-23 17:20:45 -04:00
Alex Szpakowski
c83e3c33c5
Fixed building as a universal binary on OS X (resolves issue #793 )
2013-11-20 17:55:30 -04:00
Alex Szpakowski
3b532fdb70
Fixed an uncaught exception in File:getSize
2013-11-18 05:29:53 -04:00
Alex Szpakowski
006f4dd600
Fixed
2013-11-17 05:47:38 -04:00
Alex Szpakowski
c0b28f9d07
Only apply an AMD-specific hack when generating mipmaps on AMD GPUs
2013-11-17 05:44:09 -04:00
Alex Szpakowski
0214bab0fe
Reduced initialization time of the graphics module in OS X by ~80ms
2013-11-15 15:41:15 -04:00
Alex Szpakowski
0fb05fd84d
Reorganized the nogame screen’s drawing code to marginally reduce CPU usage. Woo!
2013-11-13 04:07:29 -04:00
Alex Szpakowski
f53678cec0
Merged bartbes/love-experiments/box2d-2.3 into default
2013-11-12 18:24:15 -04:00
Alex Szpakowski
f2797958db
Don’t minimize on focus loss in fullscreen-desktop mode (mimics post-SDL 2.0.1 behaviour)
2013-11-11 18:07:05 -04:00
Alex Szpakowski
c8f5494900
Images, Canvases, Quads, and Fonts now have the same vertex winding order
2013-11-10 19:57:13 -04:00
Alex Szpakowski
a1a116e7a2
Fixed an uncaught exception in World:translateOrigin
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--HG--
branch : box2d-2.3
2013-11-09 16:37:19 -04:00
Alex Szpakowski
5e3a0fbc6e
Updated box2d from 2.2.1 to 2.3.0
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--HG--
branch : box2d-2.3
2013-11-09 04:30:36 -04:00
Alex Szpakowski
d7691f652e
Fixed case-correctness of an #include (see issue #790 )
2013-11-08 20:03:17 -04:00
Alex Szpakowski
70996a417f
Mac: only do LOVE_LEGENDARY_LIBSTDCXX_HACK when the minimum required version is OS 10.5 (resolves issue #789 )
2013-11-08 01:50:26 -04:00
Alex Szpakowski
6a22afb3a9
Make the ENet wrapper define LUA_COMPAT_ALL before including Lua’s headers (see issue #787 )
2013-11-07 23:26:24 -04:00
Alex Szpakowski
c1b4f31578
Fixed detection for shader support
2013-11-06 01:50:54 -04:00
Alex Szpakowski
cded0e4a3b
Fixed a typo when love.math.triangulate errors
2013-11-05 15:17:54 -04:00
Alex Szpakowski
83d3eae1e7
Fixed error messages in Shader:send and love.math.newRandomGenerator to include the line number
2013-11-04 15:03:45 -04:00
Bart van Strien
b8a69ab2b6
At least decode file uris now
2013-11-03 20:23:31 +01:00
vrld
3b04eeeec8
Fix #756 : Sending an Image to a shader does not retain it
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Each shader contains a map of uniform name -> bound retainable Object. After
setting the uniform, sendImage() and sendCanvas() release() the Object with
the requested name (if present) and record the new Image/Canvas.
Related bugfix: Shader::attach() calls retain()/release() on the shader.
2013-11-03 18:27:36 +01:00
Bart van Strien
29d953aa08
Tell enet about autoconf's socklen_t results
2013-11-02 18:47:11 +01:00
Alex Szpakowski
97bbbe638b
Updated ENet version from 1.3.8 to 1.3.10
2013-11-01 01:09:21 -03:00
Alex Szpakowski
f03efd2dca
Fixed Contact:getChildren to be 1-based
2013-10-30 18:07:41 -03:00
Alex Szpakowski
8cc5364d15
Changed the SearchOrder argument of love.filesystem.setIdentity and love.filesystem.mount to a boolean (append) instead of an enum
2013-10-30 17:05:46 -03:00
Alex Szpakowski
101c6ae90a
Fixed love.window.setFullscreen to update the graphics viewport immediately instead of waiting for the next event polling
2013-10-30 14:26:34 -03:00
Alex Szpakowski
fad9d25093
Removed Source:getType (resolves issue #776 )
2013-10-28 19:33:22 -03:00
Alex Szpakowski
3b0d5c8b6d
Removed the system cursor variant of love.mouse.newCursor and added love.mouse.getSystemCursor. love.mouse.newCursor can now take a file(path). Resolves issue #741 .
2013-10-28 12:59:03 -03:00
Alex Szpakowski
5dad6c74c9
Fixed random crashing in OS X
2013-10-26 00:22:28 -03:00
Alex Szpakowski
4e321697d3
Renamed Font:hasGlyph to Font:hasGlyphs, and expanded it to accept multiple arguments and full strings. Resolves issue #762 .
2013-10-25 21:56:32 -03:00
Alex Szpakowski
b57256b3e5
Renamed Source:setRelativePosition and Source:hasRelativePosition to Source:setRelative and Source:isRelative. Updated changelog.
2013-10-25 17:05:29 -03:00
Alex Szpakowski
4e1c73c1f2
Removed Quad:flip (resolves issue #770 )
2013-10-24 17:46:21 -03:00
Alex Szpakowski
74ac2820cd
Joint:enableMotor -> Joint:setMotorEnabled, Joint:enableLimit -> Joint:setLimitsEnabled, Joint:isLimitEnabled -> Joint:hasLimitsEnabled. Resolves issue #691 .
2013-10-24 17:30:41 -03:00
Alex Szpakowski
206a1abd81
Added Mesh:getVertices (resolves issue #771 )
2013-10-23 21:23:24 -03:00
Alex Szpakowski
b2725f8cf5
Updated Visual Studio project for latest changes (thanks Boolsheet)
2013-10-23 17:07:56 -03:00
Alex Szpakowski
e5adc4e5fd
Fixed wave sound playback by using a different wave reader library (thanks Boolsheet!)
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Resolves issue #25 .
2013-10-23 16:02:06 -03:00
Alex Szpakowski
259bb8ffdb
Fixed errors caused by love exceptions to give a line number (see issue #772 )
2013-10-23 15:20:31 -03:00