vrld
d842c5d28d
Fix box muller transform in common/math.cpp.
...
Random numbers have to be in (0:1], not in [0:1).
2013-02-26 10:37:42 +01:00
vrld
03518d51ac
Merge something (?)
2013-02-25 18:34:23 +01:00
vrld
5f586390d8
Add module love.math. Implements xorshift RNG.
...
Contains just a RNG for now, but may include other functionality (e.g.
transforms) later on.
New Functions:
-- as in the lua math library:
love.math.randomseed(number) -- set random seed
love.math.random() -- get random number in [0:1) (uniformly distributed)
love.math.random(high) -- get integer random number in [1:high]
love.math.random(low, high) -- get integer random number in [low:high]
-- additional functions
love.math.randnormal() -- get normally distributed number with zero mean
-- and unit variance
love.math.randnormal(o) -- get normally distributed number with zero mean
-- and standard deviation `o`
love.math.randnormal(m, o) -- get normally distributed number with mean `m`
-- and standard deviation `o`
2013-02-25 18:32:54 +01:00
Alex Szpakowski
86ced3c70e
Simplified the error message on image creation failure
2013-02-24 15:02:56 -04:00
Bart van Strien
6282cad960
Update changelog
2013-02-24 15:11:14 +01:00
Bart van Strien
4c2b1ea104
Make visual studio produce love.dll instead of liblove.dll
2013-02-24 14:54:25 +01:00
Alex Szpakowski
1d34dda48b
Removed SpriteBatch:remove(id) (reverted commit 2ca82dd)
...
The implementation had issues with sprite draw order when SpriteBatch:add used indices in the vertex buffer previously freed with SpriteBatch:remove
2013-02-24 09:47:03 -04:00
Alex Szpakowski
7d579308dc
LÖVE now errors when Image creation fails
2013-02-24 00:50:39 -04:00
Alex Szpakowski
472915a4bb
Worked around ATI/AMD driver bugs when creating mipmaps for Images
2013-02-23 15:52:03 -04:00
Alex Szpakowski
d9736ab3ab
Removed mipmap support from Font graphics objects
2013-02-19 14:21:01 -04:00
Alex Szpakowski
5bf78f891d
Fixed OpenGL vertex buffer function usage (issue #489.)
...
The functions will be assigned to their core version counterparts if the extension version isn't supported but the core version is.
2013-02-19 03:17:05 -04:00
Alex Szpakowski
23968d3b4a
Fixed image mipmap creation on some systems with buggy video drivers
2013-02-17 11:36:17 -04:00
Alex Szpakowski
8c21c4dce0
Fixed love.graphics.getBlendMode on systems which don't support the subtractive blend mode
2013-02-17 00:19:46 -04:00
Alex Szpakowski
a68bdfe7a2
Constified many Graphics and Window methods
2013-02-16 01:45:01 -04:00
Alex Szpakowski
eba8cbc0b5
Removed internal code support for multitexturing without shaders, since it's not currently used and there are no plans to do so
2013-02-16 01:04:00 -04:00
Alex Szpakowski
0e4d7f1f4a
Replaced deprecated lua_open calls with luaL_newstate
2013-02-16 00:51:57 -04:00
Alex Szpakowski
1945b7975d
Cleaned up exception handling code when creating new fonts, spritebatches, and shaders
2013-02-14 21:49:11 -04:00
Alex Szpakowski
e1779897ab
Removed love.graphics.drawTest
2013-02-14 08:03:55 -04:00
Alex Szpakowski
e05e8e6e6a
Switched audio backends in OS X from Apple's OpenAL implementation to OpenAL Soft
2013-02-13 04:01:02 -04:00
Alex Szpakowski
77ab120424
Fixed SpriteBatch file includes
2013-02-11 20:27:29 -04:00
Alex Szpakowski
ceb0ee6c7e
Added SpriteBatch:remove(id)
2013-02-11 18:27:57 -04:00
Alex Szpakowski
842c01b4e5
liblove now builds as a framework on OS X
2013-02-10 02:37:54 -04:00
Alex Szpakowski
668a1bfa6d
Silenced some compiler warnings
2013-02-09 21:24:41 -04:00
Alexander Szpakowski
ef8bdb96bd
removed stowaway hgcheck file
2013-02-09 21:16:25 -04:00
Alex Szpakowski
c6da6ffab9
XCode project now builds liblove and uses it with love.app
2013-02-09 21:11:23 -04:00
Alex Szpakowski
3cf03fee8f
Fixed the lua header generator script to output the correct year in the copyright text
2013-02-06 23:53:22 -04:00
Alex Szpakowski
96161c66f6
Updated copyright text for the new year
2013-02-05 05:32:49 -04:00
Alex Szpakowski
e16b5afa6d
Fixed love.graphics.getPointStyle
2013-02-01 01:44:00 -04:00
Alex Szpakowski
a76ffd5715
Fixed VertexIndex::getElementSize
2013-01-30 19:01:14 -04:00
Alex Szpakowski
de959b7275
Added a method to VertexIndex to determine the size in bytes of an element in the index array
2013-01-30 17:50:32 -04:00
Alex Szpakowski
a9211a1389
Removed direct OpenGL calls in the SDL Window module
2013-01-30 00:27:46 -04:00
Bart van Strien
8fba362fc5
Add SoundData:getDuration, returns the duration in seconds
2013-01-29 23:19:26 +01:00
Alex Szpakowski
7a16e4cb49
Made Visual Studio play nice with the C++ STL min/max functions in the new shader code
2013-01-29 13:01:34 -04:00
Alex Szpakowski
7384bf15d3
Merged rude/love into default
2013-01-29 11:25:38 -04:00
Alex Szpakowski
02d2a872ab
Improved shader member variable names, fixed up XCode project file
2013-01-29 04:34:36 -04:00
Alex Szpakowski
383cfb11ea
Merged rude/love into vertexshader/default
2013-01-28 20:41:45 -04:00
Bart van Strien
f81eebfb5f
Reapply sdl's keyrepeat settings after setWindow
2013-01-28 00:25:03 +01:00
Alex Szpakowski
09ee533cea
Cleaned up TrueType Rasterizer code
2013-01-27 17:18:11 -04:00
Alex Szpakowski
5cae5ea37e
Removed code for tesselation and geometry shader detection
2013-01-24 18:26:40 -04:00
Alex Szpakowski
383bed8098
Use const references for string function arguments
2013-01-23 15:28:11 -04:00
Alex Szpakowski
191af5cd5b
Minor cosmetics
2013-01-23 06:26:17 -04:00
Alex Szpakowski
76b0537eff
ImageFonts now replace the spacer color with transparency when generating a glyph instead of when first parsing ImageData (source ImageData used to generate an ImageFont is now unmolested.)
2013-01-23 06:00:28 -04:00
Alex Szpakowski
6247e7b60b
Removed silly exception case
2013-01-23 03:15:49 -04:00
Alex Szpakowski
e51a9eb25d
Added support for UTF-8 ImageFont glyphs and ImageFonts with more than 256 characters
2013-01-23 03:02:46 -04:00
Alex Szpakowski
022f549554
Use unsigned ints instead of unsigned shorts to represent UTF8 font glyphs
2013-01-22 23:43:35 -04:00
Alexander Szpakowski
f016840ed0
Merged in changes from main repository
2013-01-21 02:31:15 -04:00
Alexander Szpakowski
ce75b3af69
Merge from root
2013-01-17 20:29:48 -04:00
Bart van Strien
a72c981c32
Make sure love.errhand gets a local reference to print as well, and find the error handler at errortime (partial #390 )
2013-01-18 00:55:28 +01:00
Bart van Strien
501beb7d02
Add blend mode 'none' (issue #536 )
2013-01-18 00:48:36 +01:00
Bart van Strien
49961d66c7
Fix setVolumeLimits (issue #537 )
2013-01-18 00:32:25 +01:00