Commit Graph

5285 Commits

Author SHA1 Message Date
Ryan Carsten Schmidt ce03fb839a Add -fobjc-arc for love_3p_luahttps on macOS
Fixes error: "ARC is off"
2024-05-08 22:46:57 -05:00
Sasha Szpakowski 9473c8d710 vulkan: fix validation error when creating a non-square array texture. 2024-05-05 09:40:28 -03:00
Sasha Szpakowski 03f364e131 graphics: bind internal depth-compare textures to unbound sampler2DShadow vars. 2024-05-03 20:56:13 -03:00
Sasha Szpakowski a894c2f6a4 vulkan: fix validation errors related to scissors when drawing. 2024-05-03 20:24:25 -03:00
Sasha Szpakowski 8d8cf317d5 opengl+windows: work around a performance issue with lines. 2024-05-02 18:05:42 -03:00
Miku AuahDark 629fc1c581 Android: Use mode a+rwx for directories and a+rw for files in external storage path.
Issue love2d/love-android#269.
2024-04-27 12:38:30 +08:00
Sasha Szpakowski 0089749ad0 metal: work around texture swizzle bug in the github runner VM 2024-04-26 20:40:37 -03:00
Sasha Szpakowski 5f97efd402 CI: run metal tests on macOS 2024-04-26 20:40:32 -03:00
Sasha Szpakowski 8cba8ce292 tests: remove macOS-specific audio codepath
It's not needed now that OpenAL Soft has been updated on macOS
2024-04-26 20:11:10 -03:00
Sasha Szpakowski 7755bf668e CI: use wave backend for OpenAL Soft during tests 2024-04-26 20:05:18 -03:00
Sasha Szpakowski a238d5ae2c CI: pull from main branch of love-apple-dependencies 2024-04-26 19:51:28 -03:00
Sasha Szpakowski 1e2696b403 improve errors when openal fails to initialize 2024-04-25 18:23:58 -03:00
Miku AuahDark 329796d3ba Android: Fix inconsistency issue with t.externalstorage. 2024-04-25 12:36:43 +08:00
Miku AuahDark 8cdbeb20b9 Fix compile error from previous commit. 2024-04-25 12:04:33 +08:00
Miku AuahDark 4270985df1 Android: Fix missing directories and files with externalstorage when trying to browse it through MTP. 2024-04-25 11:54:13 +08:00
Sasha Szpakowski 562de22289 CI: fix jit modules not being uploaded 2024-04-20 19:12:10 -03:00
Sasha Szpakowski f3a1535dd0 CI: build for iOS simulator using an Apple Silicon computer 2024-04-20 18:58:35 -03:00
Sasha Szpakowski 0b3e5af85f CI: don't build for 32 bit windows 2024-04-20 18:47:13 -03:00
Sasha Szpakowski f6613836b9 CI: remove legacy compat build setup for windows 2024-04-20 18:37:52 -03:00
Sasha Szpakowski 43ba6c98bd Merge pull request #2057 from learn-more/SDL3
Add support for SDL3 when building with megasource
2024-04-20 17:35:57 -03:00
Sasha Szpakowski 58f05eb000 fix incorrect errors when using an integer format ImageData 2024-04-18 20:32:21 -03:00
Mark Jansen 09e8830a87 Add support for SDL3 when building with megasource 2024-04-17 22:56:53 +02:00
Sasha Szpakowski 3a672387e4 Error if Texture:generateMipmaps is called on an active canvas. 2024-04-14 11:31:46 -03:00
Sasha Szpakowski e04b5f931d Move internal auto-generation for canvas mipmaps to high level code. 2024-04-14 11:31:10 -03:00
Sasha Szpakowski 8f8260afa5 add a test for auto-generated canvas mipmaps 2024-04-14 11:29:46 -03:00
Sasha Szpakowski c5feaa3dfa Fix missing depth formats in love.graphics.getTextureFormats. 2024-04-13 17:06:06 -03:00
Sasha Szpakowski 59e18df392 metal: fix varying matrices and arrays. 2024-04-13 16:48:44 -03:00
Sasha Szpakowski 4a0e24c415 metal: fix integer pixel formats not claiming support for sampling. 2024-04-13 16:48:22 -03:00
Sasha Szpakowski e1cad5500f fix test... 2024-04-12 18:08:20 -03:00
Sasha Szpakowski b547321179 tests: use a better-supported canvas format for IO test, and turn off blending 2024-04-12 18:02:43 -03:00
Sasha Szpakowski 1f0f2a0781 vulkan: fix detection of linear filter support for pixel formats 2024-04-12 18:00:09 -03:00
Sasha Szpakowski e92df0a231 vulkan: fix shader creation when using a varying matrix. 2024-04-12 17:52:37 -03:00
Sasha Szpakowski 93c26ed25a add a graphics test for some shader IO variables 2024-04-12 17:31:21 -03:00
Sasha Szpakowski 4b3fdc2317 vulkan: fix a crash in the error screen 2024-04-11 22:44:47 -03:00
Sasha Szpakowski 111bbde32d vulkan: fix shaders with int vertex attributes when nothing using that attribute is drawn. 2024-04-11 22:35:43 -03:00
Sasha Szpakowski 565d635f75 tests: use the default renderer instead of forcing opengl, unless it's set in CLI params. 2024-04-09 21:21:30 -03:00
Sasha Szpakowski 02147329ce CI: explicitly set opengl renderer for tests that should use opengl 2024-04-09 21:20:16 -03:00
Sasha Szpakowski ad0526d97d Fix videos not setting their textures in the first frame, on some backends. 2024-04-09 21:18:11 -03:00
Sasha Szpakowski b01ff0e8ee opengl: fix GL errors when MSAA is enabled for the window. 2024-04-09 17:33:11 -03:00
Sasha Szpakowski bb9fb54ef4 Merge pull request #2053 from nikeinikei/main
vulkan: fix incorrect scissor when rendering to a canvas
2024-04-09 13:53:19 -03:00
niki 15c14c69b4 vulkan: correct scissor extent calculation 2024-04-09 18:04:54 +02:00
niki 869cb23314 vulkan: fix incorrect scissor when rendering to a canvas 2024-04-09 17:31:04 +02:00
Sasha Szpakowski 7f37a7ddbe metal: fix texture uploads in the middle of a render pass stopping the pass' subsequent draws from working. 2024-04-08 22:10:11 -03:00
Sasha Szpakowski 6bc91a025c metal: fix backbuffer discarding its contents in some situations.
fixes #1975.
2024-04-08 20:11:47 -03:00
Sasha Szpakowski d40b78be76 vulkan: fix shader cross-stage io (varying) location mapping. 2024-04-08 17:59:06 -03:00
Sasha Szpakowski 994079e76d Mesh:getVertexFormat uses named fields, to match the new format syntax in newMesh. 2024-04-08 12:20:07 -03:00
Sasha Szpakowski 8140817107 vulkan: fix a crash on minimization.
Use a fake backbuffer when the system reports 0 for swap chain dimensions.
2024-04-07 17:25:46 -03:00
Sasha Szpakowski e11ab50965 tests: fix a missing love.graphics.pop 2024-04-07 15:14:59 -03:00
Sasha Szpakowski 2bc9777c3b vulkan: limit render pass layout transitions to the active mipmap/layer. 2024-04-07 09:48:54 -03:00
Sasha Szpakowski 1692573be6 vulkan: fix image layout mismatches when generating mipmaps and when copying from a buffer. 2024-04-07 09:13:21 -03:00