Sasha Szpakowski
|
8ca321b7d3
|
love.math.triangulate's error message when there are too few vertices includes the given vert count.
|
2024-12-20 12:35:51 -04:00 |
|
Sasha Szpakowski
|
4f514a6d0d
|
Include zlib error code when love.data.decompress fails for zlib/gzip data.
|
2024-12-20 12:34:50 -04:00 |
|
Sasha Szpakowski
|
850e721be2
|
minor optimization: avoid opening a file twice when its full contents are read.
|
2024-12-19 18:18:41 -04:00 |
|
Sasha Szpakowski
|
58de1b43fb
|
vulkan: add memory barriers for compute-writable textures.
|
2024-12-18 22:12:43 -04:00 |
|
Sasha Szpakowski
|
e40e7317bb
|
partial fix for high dpi on Windows
more work and possibly API redesigns will need to be done
|
2024-12-17 18:55:22 -04:00 |
|
Sasha Szpakowski
|
b152688060
|
vulkan: fix rgb10a2 pixel format component order
|
2024-12-16 21:50:28 -04:00 |
|
Sasha Szpakowski
|
486cc22dbd
|
prefer vulkan over opengl by default on windows/linux.
|
2024-12-10 19:44:39 -04:00 |
|
Sasha Szpakowski
|
bd6c90b65d
|
Fix a memory leak in TextBatch:add when the internal buffer is resized
|
2024-12-09 18:32:17 -04:00 |
|
Sasha Szpakowski
|
90b52df955
|
Fix 'sizenesw' system cursor
|
2024-12-09 18:30:27 -04:00 |
|
Sasha Szpakowski
|
58000b4e9e
|
love.graphics.print doesn't stop at \0
|
2024-12-01 14:29:54 -04:00 |
|
Sasha Szpakowski
|
fe4fc84659
|
vulkan: implement MSAA textures.
|
2024-12-01 14:23:13 -04:00 |
|
Miku AuahDark
|
2e58f1db5c
|
Merge pull request #2121 from learn-more/github_action
Work around an issue with github builders
|
2024-12-01 15:04:56 +08:00 |
|
Mark Jansen
|
ec4b2901ce
|
Use a non-deprecated method of selecting the toolchain
Co-authored-by: Miku AuahDark <auahdark687291@gmail.com>
|
2024-11-29 17:46:30 +01:00 |
|
Mark Jansen
|
2089bbd0c8
|
Work around an issue with github builders
|
2024-11-29 14:41:06 +01:00 |
|
Sasha Szpakowski
|
2904ba7739
|
Fix Shader:getBufferFormat crashing instead of erroring when the buffer name doesn't exist in the shader.
|
2024-11-24 13:30:07 -04:00 |
|
Sasha Szpakowski
|
f8b1942ce4
|
opengl: fix scissor state when switching between a canvas and the screen while a scissor is active.
Fixes #2112.
|
2024-11-16 00:08:06 -04:00 |
|
Sasha Szpakowski
|
383fec4ea5
|
Fix stale buffers being referenced by a SpriteBatch after resizing.
Fixes #2117.
|
2024-11-09 23:33:34 -04:00 |
|
Sasha Szpakowski
|
43a295a7f0
|
Add basic editorconfig for src subfolder.
|
2024-11-02 18:18:21 -03:00 |
|
Sasha Szpakowski
|
a93eb5abc6
|
Fix icon and cursor rgba order
|
2024-11-01 17:09:42 -03:00 |
|
Sasha Szpakowski
|
819d9b7e7c
|
Fix the darken blend mode
|
2024-11-01 08:03:45 -03:00 |
|
Sasha Szpakowski
|
d099da1e3b
|
Fix setting window position
|
2024-10-25 18:52:46 -03:00 |
|
Sasha Szpakowski
|
b2785df437
|
Merge pull request #2097 from rfht/main
avoid segfault on OpenBSD by not accessing array at index -1
|
2024-10-21 22:08:05 -03:00 |
|
Sasha Szpakowski
|
2655a429ef
|
replace some macOS-specific event code with more generic code.
|
2024-10-21 21:46:17 -03:00 |
|
Sasha Szpakowski
|
d73036f44d
|
vulkan: safer cleanup on shutdown
|
2024-10-20 14:35:23 -03:00 |
|
Sasha Szpakowski
|
a6d29e4a76
|
Fix build
|
2024-10-20 13:00:41 -03:00 |
|
Sasha Szpakowski
|
88137d1b65
|
Add optional wait timeout parameter to love.event.pump.
Deprecate love.event.wait.
|
2024-10-20 12:43:29 -03:00 |
|
Sasha Szpakowski
|
0c7fc9c04a
|
love.timer.sleep max precision is now in ns instead of ms.
resolves #1970.
|
2024-10-19 15:36:34 -03:00 |
|
Sasha Szpakowski
|
b116857102
|
add love.exposed and love.occluded event callbacks.
Add love.window.isOccluded.
Resolves #2004.
|
2024-10-19 13:41:34 -03:00 |
|
Sasha Szpakowski
|
6e82633b56
|
love.visible is called when minimizing/unminimizing the window.
|
2024-10-19 12:33:42 -03:00 |
|
Sasha Szpakowski
|
d3cd2aef36
|
love.window.isVisible also checks if the window is minimized.
|
2024-10-19 11:26:17 -03:00 |
|
Sasha Szpakowski
|
d2d8792ca4
|
fix cmake error
|
2024-10-18 20:32:53 -03:00 |
|
Sasha Szpakowski
|
9617c631b9
|
Fix xcode project
|
2024-10-18 20:24:11 -03:00 |
|
Sasha Szpakowski
|
337d8fa048
|
remove source code support for SDL2
|
2024-10-18 20:22:26 -03:00 |
|
Sasha Szpakowski
|
caca6196fc
|
make sure non-app common paths are canonicalized.
|
2024-10-17 20:56:48 -03:00 |
|
Sasha Szpakowski
|
1ecc8a1fd9
|
tests: don't run window minimize/maximize tests on Linux CI
xvfb doesn't support those operations.
|
2024-10-16 22:37:36 -03:00 |
|
Sasha Szpakowski
|
31ce65b9d2
|
Fix love.resize when SDL3 is used
Also fixes #2100.
|
2024-10-14 22:34:24 -03:00 |
|
Sasha Szpakowski
|
b69a22dca3
|
sync window state in love.window.minimize
|
2024-10-14 17:37:56 -03:00 |
|
Sasha Szpakowski
|
56c75170ef
|
cmake: find SDL3 on linux
|
2024-10-14 17:35:12 -03:00 |
|
Sasha Szpakowski
|
95c2a62d7e
|
CI: change love-appimage-source branch to main
|
2024-10-13 15:56:54 -03:00 |
|
Sasha Szpakowski
|
d8a17e583b
|
CI: update mesa version
|
2024-10-13 14:46:33 -03:00 |
|
Sasha Szpakowski
|
74a44883fa
|
fix SDL3.dll not being included in the zip/installer on Windows
|
2024-10-13 09:20:27 -03:00 |
|
Miku AuahDark
|
72d865eedc
|
Android: Fix error when trying to open .love file through "Load .love File".
|
2024-10-13 13:54:37 +08:00 |
|
Sasha Szpakowski
|
910af324dd
|
macOS: fix crash on launch when opengl is used
|
2024-10-12 12:32:39 -03:00 |
|
Sasha Szpakowski
|
aaccc6d7f0
|
CI: fix run syntax for macOS
|
2024-10-12 12:22:02 -03:00 |
|
Sasha Szpakowski
|
72cda62fae
|
Use SDL3 on macOS and iOS
|
2024-10-12 12:19:19 -03:00 |
|
Miku AuahDark
|
86bb7ba0ae
|
Android: Initial SDL3 support.
|
2024-10-12 19:44:54 +08:00 |
|
Sasha Szpakowski
|
05eddac6ff
|
vulkan: update VMA to latest code from github
|
2024-10-11 19:00:07 -03:00 |
|
Sasha Szpakowski
|
5383390937
|
vulkan: fix initialization when SDL3 is used
|
2024-10-11 18:59:32 -03:00 |
|
Sasha Szpakowski
|
f20b413e7d
|
SDL3: Remove usage of SDL_DelayNS in sleep calls.
SDL3 currently busy-waits in its implementation, which defeats the purpose of the sleep calls.
|
2024-10-09 21:21:33 -03:00 |
|
Sasha Szpakowski
|
8227b7bcba
|
iOS: fix compile errors when SDL3 is used
|
2024-10-08 17:05:39 -03:00 |
|