Alex Szpakowski
8c406b7a4b
Added anisotropic filtering functionality for images, consolidated mipmap methods into Image:setMipmapFilter(filtermode, sharpness, anisotropy), added love.graphics.setDefaultMipmapFilter(filtermode, sharpness, anisotropy)
2013-03-19 22:42:12 -03:00
Alex Szpakowski
288971a3ad
Added all standard optional draw parameters to love.graphics.printf: angle, sx, sy, ox, oy, kx, and ky
2013-03-18 16:15:21 -03:00
Alex Szpakowski
1172d5b836
love.graphics.newScreenshot now uses the size of the current canvas (if applicable), instead of adding transparency or clipping to match the screen size
2013-03-12 20:52:24 -03:00
Alex Szpakowski
d39bb315af
love.graphics.newScreenshot replaces alpha with full opacity by default (issue #374 , thanks Boolsheet)
...
Some additional overhead was added to newScreenshot because it doesn't use glPixelTransfer (not supported in ES2 / core GL3+, and like all GL functions has the slight potential to be buggy on some drivers). This choice might be revisited in the future.
2013-03-12 20:48:40 -03:00
Alex Szpakowski
524368331d
Removed love.graphics.setColorMode
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- The "replace" color mode can easily be duplicated with love.graphics.setColor(255, 255, 255)
- The current color mode has no effect when a shader is active
- Color mode functionality can easily be replicated with shaders
- OpenGL ES 2 (iOS, Android, etc) does not have the functions used by love.graphics.setColorMode
2013-03-04 13:58:14 -04:00
Alex Szpakowski
f0ca4f6c97
Removed internal code for love.graphics.triangle and love.graphics.quad
2013-03-03 18:49:56 -04:00
Bart van Strien
3d0c5761ce
Merge in default, update changelog
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--HG--
branch : minor
2013-03-03 19:51:04 +01:00
Alex Szpakowski
a68bdfe7a2
Constified many Graphics and Window methods
2013-02-16 01:45:01 -04:00
Alex Szpakowski
e1779897ab
Removed love.graphics.drawTest
2013-02-14 08:03:55 -04:00
Alex Szpakowski
96161c66f6
Updated copyright text for the new year
2013-02-05 05:32:49 -04:00
Alex Szpakowski
02d2a872ab
Improved shader member variable names, fixed up XCode project file
2013-01-29 04:34:36 -04:00
Alexander Szpakowski
e24d721381
Renamed all instances of 'ShaderEffect' (previously 'PixelEffect') to 'Shader'.
2013-01-16 07:21:41 -04:00
Alexander Szpakowski
808a09f786
Changed shader source list from a vector of sources to a map of shader types to source codes
2013-01-07 19:13:19 -04:00
Alexander Szpakowski
6560019829
opengl graphics module files now always include OpenGL.h rather than GLee.h
2013-01-01 17:54:14 -04:00
Alexander Szpakowski
83204c5dc5
ShaderEffects now take a dynamically sized list of source codes instead of one vertex and one fragment shader string
2012-12-22 22:47:07 -04:00
Alexander Szpakowski
0611234067
changed PixelEffect name to ShaderEffect, added lua-side support for vert/frag shader combinations with love.graphics.newShaderEffect, added tentative support for single-file vertex+fragment shaders
2012-12-20 21:51:31 -04:00
Bart van Strien
8867f6c329
Merge in default
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--HG--
branch : minor
2012-10-14 17:23:35 +02:00
vrld
ccdf6e1c00
Fix Issue #476 : Add HDR Canvas (thanks, Alexander Szpakowski!).
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* Add `love.graphics.isSupported("hdrcanvas")' to query whether the hardware
actually supports HDR canvases.
* Add optional third argument to `love.graphics.newCanvas(w,h, type)', where
`type' is one of "normal" or "hdr" and defaults to "normal". HDR canvases
use floating point that can have values > 1 to store pixels, allowing for
HDR rendering and other higher level lighting techniques when combined with
pixel effects.
* Add `canvas:getType()'.
2012-10-11 22:22:10 +02:00
Bart van Strien
bddee1753b
Use a flags table for setMode now, implement resizable and borderless windows, and add resize event
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Example setMode invocation: love.graphics.setMode(800, 600, {fullscreen = false, vsync = true, borderless = true})
t.screen.resizable and t.screen.borderless are available in love.conf
And love.resize(w, h) gets called if it exists on a resize event.
NOTE: love.handlers.resize(w, h) does the required setMode, but that does mean a visual reload
--HG--
branch : minor
2012-07-23 11:53:13 +02:00
Marc Lepage
4cc0056a21
Fix some typos in comments.
2012-07-12 00:21:25 -04:00
Bart van Strien
7793e7f02f
CRLF to LF
2012-07-04 14:40:24 +02:00
rude
81c38e22d0
Applied the new style guidelines.
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Well, sort of. Lot's more to be done, but this is a start.
2012-06-28 23:52:33 +02:00
Bart van Strien
1e00f0f981
Move the default image filter to the Image class, instead of Graphics applying it on newImage
2012-05-18 17:35:51 +02:00
Bart van Strien
2ac4a9e6d0
Manually keep track of bound textures, so we don't have to poll each frame
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Patch submitted by slime73.
2012-01-10 15:36:18 +01:00
Bill Meltsner
be55579a22
Happy New Year, have an enormous diff
2012-01-09 02:41:11 -06:00
vrld
247f57c10b
Fix issue 246: Add line antialiasing through 'overdraw'.
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Points to consider:
- Make softness customizable (`halo' in Graphics::polyline()).
- Add overdraw at beginning and ending edge of the line.
2011-12-25 19:05:04 +01:00
Bart van Strien
7c8fff979a
Create love.window, abstract SDL out of love.graphics
2011-12-11 16:55:52 +01:00
Bart van Strien
0aae9684b3
Automated formatting fix
2011-11-16 11:32:41 +01:00
vrld
48137cd2e1
Fix Issue #278 : Set default filter mode for new images.
...
Add the somewhat lengthy named love.graphics.getDefaultImageFilter() and
love.graphics.getDefaultImageFilter(). The verbose name should point to the
fact that changing the default filter midway through the game will not affect
the images already loaded using love.graphics.newImage().
2011-10-07 14:44:17 +02:00
Bart van Strien
5c43ba2779
More float quad work (issue #285 )
2011-08-25 14:06:50 +02:00
vrld
ec2cf3fbe9
Rename Mask to Stencil
2011-08-12 15:31:48 +02:00
vrld
28b4008797
Rename Framebuffer to Canvas (issue #263 ). Move error reporting code.
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Error reporting now resides in Graphics::newCanvas() instead of the
previous location wrap_newFramebuffer(). Changed error text for
"Error in implementation" to point to a possible fix.
2011-08-12 14:41:18 +02:00
vrld
24a52f056b
Add pixel effects (love-glsl)
2011-07-24 14:03:46 +02:00
Bart van Strien
cc4f0e2661
Add love.graphics.getMode, thanks Boolsheet (issue #254 )
2011-07-11 17:14:52 +02:00
vrld
d420d68048
Add shear transformation and transform object (issue #152 ).
...
Add origin parameters to love.graphics.print.
New shear parameters kx,ky for:
- love.graphics.draw,
- love.graphics.drawq,
- love.graphics.print,
- SpriteBatch:add,
- SpriteBatch:addq.
Transform objects apply to:
- love.graphics.draw,
- love.graphics.drawq,
- love.graphics.print.
2011-07-05 14:33:34 +02:00
Bart van Strien
43a6357b54
Use correct height for y correction in set/getScissor (bug #234 )
2011-06-08 23:17:32 +02:00
Bart van Strien
efb8efb45e
Prevent overflows and underflows in love.graphics.push and love.graphics.pop (bug #118 )
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Maximum is hardware maximum - 5, so the engine itself has a few matrices.
2011-06-08 22:45:28 +02:00
Bill Meltsner
09ed781f66
tabs for indentation, not spaces (dammit Xcode)
2011-06-03 17:04:35 -05:00
Bill Meltsner
c981d835d3
Cleaned up/updated love.graphics doc comments.
2011-06-03 16:43:33 -05:00
vrld
30d6968ef9
Rename 'defineMask' to 'newMask'. Add inverted mask (issue #226 ).
2011-05-30 14:45:33 +02:00
vrld
939041886c
Add masking (see issue #211 ). Only "hard" masks are supported, no
...
semitransparent ones.
--HG--
branch : minor
2011-04-26 22:10:34 +02:00
vrld
aa5eb4380d
Add Color class.
...
--HG--
branch : minor
2011-04-06 21:20:32 +02:00
vrld
2a42c64a35
Replace line drawing via GL_LINE with custom line drawing (issue #153 )
...
Allows for correctly scaleable lines, (very) big line widths. Corners in
rectangles/triangles/... join up nicely (issue #197 ).
--HG--
branch : minor
2011-03-22 01:08:31 +01:00
Bill Meltsner
33a2110b00
added love.graphics.arc
...
--HG--
branch : minor
2011-03-17 20:50:27 -04:00
Bill Meltsner
94b4319878
trashed old unnecessary font stuff - compiles, but obviously will not work yet
...
--HG--
branch : newfont
2011-03-05 23:17:36 -05:00
Bill Meltsner
fde708160e
bringing in the new year by changing every 2010 to 2011
2011-01-15 14:40:27 -06:00
vrld
e3067ff33d
Fix issue #136 - Filter for Imagefonts.
2011-01-07 14:08:10 +01:00
vrld
28df1edf03
Code cleanup: remove unnecessary `print' routines
2011-01-02 22:58:53 +01:00
Bart van Strien
36226401bf
Store and restore caption and mouse visibility when using setMode (bug #142 )
2010-12-20 17:38:26 +01:00
Bart van Strien
f4da97d46e
Add hasFocus (issue #117 )
2010-11-28 11:29:48 +01:00