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synced 2026-08-14 10:13:46 +02:00
Move the default image filter to the Image class, instead of Graphics applying it on newImage
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@@ -38,7 +38,7 @@ namespace opengl
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{
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Graphics::Graphics()
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: currentFont(0), currentImageFilter(), lineStyle(LINE_SMOOTH), lineWidth(1), matrixLimit(0), userMatrices(0)
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: currentFont(0), lineStyle(LINE_SMOOTH), lineWidth(1), matrixLimit(0), userMatrices(0)
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{
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currentWindow = love::window::sdl::Window::getSingleton();
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@@ -342,8 +342,6 @@ namespace opengl
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return 0;
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}
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image->setFilter(currentImageFilter);
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return image;
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}
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@@ -557,7 +555,7 @@ namespace opengl
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void Graphics::setDefaultImageFilter(const Image::Filter& f)
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{
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currentImageFilter = f;
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Image::setDefaultFilter(f);
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}
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Graphics::BlendMode Graphics::getBlendMode ()
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@@ -596,7 +594,7 @@ namespace opengl
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const Image::Filter& Graphics::getDefaultImageFilter() const
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{
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return currentImageFilter;
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return Image::getDefaultFilter();
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}
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void Graphics::setLineWidth( float width )
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@@ -106,7 +106,6 @@ namespace opengl
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private:
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Font * currentFont;
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Image::Filter currentImageFilter;
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love::window::Window *currentWindow;
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LineStyle lineStyle;
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@@ -32,6 +32,8 @@ namespace graphics
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{
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namespace opengl
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{
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Image::Filter Image::defaultFilter;
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Image::Image(love::image::ImageData * data)
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: width((float)(data->getWidth())), height((float)(data->getHeight())), texture(0)
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{
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@@ -49,6 +51,8 @@ namespace opengl
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vertices[1].s = 0; vertices[1].t = 1;
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vertices[2].s = 1; vertices[2].t = 1;
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vertices[3].s = 1; vertices[3].t = 0;
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settings.filter = defaultFilter;
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}
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Image::~Image()
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@@ -394,6 +398,15 @@ namespace opengl
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return GLEE_ARB_texture_non_power_of_two != 0;
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}
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void Image::setDefaultFilter(const Image::Filter &f)
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{
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defaultFilter = f;
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}
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const Image::Filter &Image::getDefaultFilter()
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{
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return defaultFilter;
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}
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} // opengl
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} // graphics
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} // love
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@@ -71,6 +71,9 @@ namespace opengl
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bool loadVolatilePOT();
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bool loadVolatileNPOT();
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// The default image filter
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static Image::Filter defaultFilter;
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public:
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/**
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@@ -141,6 +144,10 @@ namespace opengl
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static bool hasNpot();
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// The default filter.
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static void setDefaultFilter(const Image::Filter &f);
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static const Image::Filter &getDefaultFilter();
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private:
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void drawv(const Matrix & t, const vertex * v) const;
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