Add Color class.

--HG--
branch : minor
This commit is contained in:
vrld
2011-04-06 21:20:32 +02:00
parent eadcca21e1
commit aa5eb4380d
4 changed files with 112 additions and 22 deletions
+103
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@@ -0,0 +1,103 @@
/**
* Copyright (c) 2006-2011 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_GRAPHICS_COLOR_H
#define LOVE_GRAPHICS_COLOR_H
namespace love
{
namespace graphics
{
template <typename T>
struct ColorT
{
T r;
T g;
T b;
T a;
ColorT() : r(0), g(0), b(0), a(0) {}
ColorT(T r_, T g_, T b_, T a_) : r(r_), g(g_), b(b_), a(a_) {}
void set(T r_, T g_, T b_, T a_) { r = r_; g = g_; b = b_; a = a_; }
ColorT<T> operator+=(const ColorT<T>& other);
ColorT<T> operator*=(T s);
ColorT<T> operator/=(T s);
};
template <typename T>
ColorT<T> ColorT<T>::operator+=(const ColorT<T>& other)
{
r += other.r;
g += other.g;
b += other.b;
a += other.a;
return *this;
}
template <typename T>
ColorT<T> ColorT<T>::operator*=(T s)
{
r *= s;
g *= s;
b *= s;
a *= s;
return *this;
}
template <typename T>
ColorT<T> ColorT<T>::operator/=(T s)
{
r /= s;
g /= s;
b /= s;
a /= s;
return *this;
}
template <typename T>
ColorT<T> operator+(const ColorT<T>& a, const ColorT<T>& b)
{
ColorT<T> tmp(a);
return tmp += b;
}
template <typename T>
ColorT<T> operator*(const ColorT<T>& a, T s)
{
ColorT<T> tmp(a);
return tmp *= s;
}
template <typename T>
ColorT<T> operator/(const ColorT<T>& a, T s)
{
ColorT<T> tmp(a);
return tmp /= s;
}
typedef ColorT<unsigned char> Color;
typedef ColorT<float> Colorf;
} // graphics
} // love
#endif // LOVE_GRAPHICS_COLOR_H
+1 -2
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@@ -4,6 +4,7 @@
#include <graphics/Drawable.h>
#include <graphics/Volatile.h>
#include <graphics/Image.h>
#include <graphics/Color.h>
#include <image/Image.h>
#include <image/ImageData.h>
#include <common/math.h>
@@ -15,8 +16,6 @@ namespace graphics
{
namespace opengl
{
struct Color; // forward declaration for clear
class Framebuffer : public Drawable, public Volatile
{
public:
+4 -10
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@@ -82,16 +82,10 @@ namespace opengl
float color[4];
//get the color
glGetFloatv(GL_CURRENT_COLOR, color);
s.color.r = (GLubyte)(color[0]*255.0f);
s.color.g = (GLubyte)(color[1]*255.0f);
s.color.b = (GLubyte)(color[2]*255.0f);
s.color.a = (GLubyte)(color[3]*255.0f);
s.color.set( (color[0]*255.0f), (color[1]*255.0f), (color[2]*255.0f), (color[3]*255.0f) );
//get the background color
glGetFloatv(GL_COLOR_CLEAR_VALUE, color);
s.backgroundColor.r = (GLubyte)(color[0]*255.0f);
s.backgroundColor.g = (GLubyte)(color[1]*255.0f);
s.backgroundColor.b = (GLubyte)(color[2]*255.0f);
s.backgroundColor.a = (GLubyte)(color[3]*255.0f);
s.backgroundColor.set( color[0]*255.0f, color[1]*255.0f, color[2]*255.0f, color[3]*255.0f );
//store modes here
GLint mode;
//get blend mode
@@ -489,7 +483,7 @@ namespace opengl
return new Framebuffer(width, height);
}
void Graphics::setColor(Color c)
void Graphics::setColor(const Color& c)
{
glColor4ubv(&c.r);
}
@@ -508,7 +502,7 @@ namespace opengl
return t;
}
void Graphics::setBackgroundColor(Color c)
void Graphics::setBackgroundColor(const Color& c)
{
glClearColor((float)c.r/255.0f, (float)c.g/255.0f, (float)c.b/255.0f, (float)c.a/255.0f);
}
+4 -10
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@@ -31,6 +31,7 @@
// LOVE
#include <graphics/Graphics.h>
#include <graphics/Color.h>
#include <image/Image.h>
#include <image/ImageData.h>
@@ -48,10 +49,6 @@ namespace graphics
{
namespace opengl
{
struct Color
{
unsigned char r, g, b, a;
};
struct DisplayMode
{
@@ -93,10 +90,7 @@ namespace opengl
// Default values.
DisplayState()
{
color.r = 255;
color.g = 255;
color.b = 255;
color.a = 255;
color.set(255,255,255,255);
backgroundColor.r = 0;
backgroundColor.g = 0;
backgroundColor.b = 0;
@@ -265,7 +259,7 @@ namespace opengl
/**
* Sets the foreground color.
**/
void setColor(Color c);
void setColor(const Color& c);
/**
* Gets current color.
@@ -275,7 +269,7 @@ namespace opengl
/**
* Sets the background Color.
**/
void setBackgroundColor(Color c);
void setBackgroundColor(const Color& c);
/**
* Gets the current background color.