Commit Graph

58 Commits

Author SHA1 Message Date
Bart van Strien 3cb777e2b7 Add basic lua 5.3 support 2015-06-16 10:25:41 +02:00
Alex Szpakowski 2f419c1c83 Replaced most cases of type bits and type name strings in love's Lua wrapper code with type id's.
--HG--
branch : minor
2015-03-01 18:32:41 -04:00
Alex Szpakowski c7b45b3505 Updated copyright for the new year 2014-12-31 19:32:43 -04:00
Alex Szpakowski da7cd267ea Changed luax_pushtype to retain the pushed object itself, but only if the object isn't in the Lua state already.
Previously, calling e.g. love.graphics.getFont() 10,000 times would retain the object 10,000 times (and release it 10,000 times when the Font object was garbage-collected in the Lua state.) Now it will only retain it once and release it once.
2014-08-09 16:04:59 -03:00
Alex Szpakowski c6c32dee17 Removed a piece of code I forgot to delete 2014-07-28 16:58:51 -03:00
Alex Szpakowski 014b9a46e5 Updated the Lua wrapper code for modules to account for cases where the module's instance is removed from memory completely and recreated during the program's lifetime. 2014-07-21 14:52:01 -03:00
Alex Szpakowski dfa319e01a Replaced the EXCEPT_GUARD macro for converting love exceptions into Lua errors with the new luax_catchexcept function, which takes lambda function arguments. 2014-06-03 19:27:00 -03:00
Alex Szpakowski 3120a0e650 Goodbye 2013, hello 2014! 2014-01-03 17:28:58 -04:00
Alex Szpakowski 5e3a0fbc6e Updated box2d from 2.2.1 to 2.3.0
--HG--
branch : box2d-2.3
2013-11-09 04:30:36 -04:00
Alex Szpakowski 06f80d5c08 Fixed undefined behaviour when love exceptions are converted into Lua errors (resolves issue #729) 2013-09-05 23:17:29 -03:00
Alex Szpakowski ec9dec6b80 Replaced luax_newtype with luax_pushtype (and added luax_rawnewtype for the old functionality of luax_newtype.)
luax_pushtype keeps the object in a weak table and checks the table before creating a new userdata, so it re-uses the object's existing wrapper userdata if it can, whenever the object is pushed to Lua.

This fixes some subtle issues with love objects, where using them as keys in tables would not always work as expected (https://love2d.org/forums/viewtopic.php?f=4&t=39398&p=112388#p112415). It also decreases the amount of new Lua objects created, saving the garbage collector some work.
2013-08-29 00:40:06 -03:00
Alex Szpakowski a4ff39e0d4 Improved error checking for some enum strings (resolves issue #690).
Also moved love.audio.newSource from Lua code into C++ code
2013-08-03 21:24:43 -03:00
Alex Szpakowski 96161c66f6 Updated copyright text for the new year 2013-02-05 05:32:49 -04:00
Bart van Strien 7793e7f02f CRLF to LF 2012-07-04 14:40:24 +02:00
rude 81c38e22d0 Applied the new style guidelines.
Well, sort of. Lot's more to be done, but this is a start.
2012-06-28 23:52:33 +02:00
Bill Meltsner 223f9eebef Provide a default density of 1.0 for Fixtures 2012-02-04 17:21:42 -05:00
Bill Meltsner be55579a22 Happy New Year, have an enormous diff 2012-01-09 02:41:11 -06:00
Bart van Strien c1f68e058d Use Box2D's callbacks for destruction of physics objects and wait until the end of the timestep before destroying them.
Merge of box2d-id2 from love-experiments
2012-01-08 13:16:50 +01:00
Bart van Strien ae833449d4 Move some includes over to the right file, fixing an include loop in the process 2011-12-29 13:47:39 +01:00
Bart van Strien c707a4ca45 Properly export all lua-facing functions and use those for initialization (love.cpp no longer explicitly mentions implementations) 2011-12-24 01:10:40 +01:00
Bart van Strien 0aae9684b3 Automated formatting fix 2011-11-16 11:32:41 +01:00
Bart van Strien b32464f0d3 Forward box2d asserts to exception, then catch those in the new* functions 2011-10-12 21:36:46 +02:00
Bill Meltsner f38655a934 Add second body anchor point to FrictionJoint/WeldJoint constructors
--HG--
branch : box2d-update
2011-10-02 10:06:31 -04:00
Bill Meltsner 735c52b228 make love.physics.setMeter error on invalid meters (anything less than 1)
--HG--
branch : box2d-update
2011-10-02 09:33:42 -04:00
Bill Meltsner d4703960a4 Do the same for WheelJoint
--HG--
branch : box2d-update
2011-09-27 16:38:46 -04:00
Bill Meltsner 5244463109 Add second body anchor point as a parameter to love.physics.newPrismaticJoint, and fix some scaling issues with PrismaticJoint
--HG--
branch : box2d-update
2011-09-27 15:48:29 -04:00
Bill Meltsner b6f3d2114f Remove legacy meter setting from love.physics.newWorld
--HG--
branch : box2d-update
2011-09-25 11:32:46 -04:00
Bill Meltsner 56ce9a2e17 Expose love.physics.getDistance
--HG--
branch : box2d-update
2011-09-25 11:21:05 -04:00
Bill Meltsner 680dd65c19 Add love.physics.getDistance(fixtureA, fixtureB) - gets the distance between and the closest points of two fixtures
--HG--
branch : box2d-update
2011-09-24 17:29:42 -04:00
Bill Meltsner b36ff409aa Make Fixture creation API more lovely
--HG--
branch : box2d-update
2011-09-24 09:27:39 -04:00
Bill Meltsner 8592b98525 Add type to Body constructor (defaults to "static")
--HG--
branch : box2d-update
2011-09-24 02:15:46 -04:00
Bill Meltsner 2c761fc701 Actually load Fixture Lua functions
--HG--
branch : box2d-update
2011-09-24 00:47:54 -04:00
Bill Meltsner 367dbc2ecc Update Body API.
--HG--
branch : box2d-update
2011-09-23 22:21:14 -04:00
Bill Meltsner 71abae06c7 Implement Fixture class properly.
--HG--
branch : box2d-update
2011-09-23 18:01:40 -04:00
Bill Meltsner 4980797afc World no longer has an explicit size
--HG--
branch : box2d-update
2011-09-23 16:27:59 -04:00
Bill Meltsner a565668183 Add ChainShape
--HG--
branch : box2d-update
2011-09-15 17:17:28 -04:00
Bill Meltsner e69cafe868 Switched get/setMeter from being a World method to a love.physics function
--HG--
branch : box2d-update
2011-09-15 16:13:54 -04:00
Bill Meltsner e5fa4c87c6 exposed collideConnected flag
--HG--
branch : box2d-update
2011-09-15 14:28:48 -04:00
Bill Meltsner 99660f39ab Added RopeJoint
--HG--
branch : box2d-update
2011-09-15 12:40:16 -04:00
Bill Meltsner 7ec64bf912 Add basic EdgeShape (todo: all edge-related functionality) and further integrated the new Joints
--HG--
branch : box2d-update
2011-09-04 13:21:57 -04:00
Bill Meltsner 915e3e9d86 Updated to Box2D 2.2, added new joints, some other updates to match the API changes (still plenty more to go though)
--HG--
branch : box2d-update
2011-09-03 15:39:32 -04:00
Bill Meltsner be146c5f61 some more Shape fixes
--HG--
branch : box2d-update
2011-03-13 10:09:17 -04:00
Bill Meltsner fde708160e bringing in the new year by changing every 2010 to 2011 2011-01-15 14:40:27 -06:00
rude d884cb8a82 Removed newWorld(w, h). Added newWorld(x1, y1, x2, y2). 2010-11-25 16:49:03 +01:00
Bart van Strien 908df65bdb Added meter parameter to newWorld 2010-08-01 14:42:54 +02:00
bart@bartbes.ath.cx 736f7ab1a2 love.thread can now share full userdata 2010-02-14 17:41:11 +01:00
rude aa01c984b9 Updated all dates to 2010. 2010-01-31 16:54:47 +01:00
bill@Ixion c70d1e9db3 keeping a consistent coding style and apparently fixing broken compilation on systems that aren't mine. 2009-12-05 16:29:33 -06:00
bill@Ixion b57f48eb73 last commit broke the build by accident - apparently redeclared a variable. fixed. 2009-12-03 19:20:45 -06:00
bill@Ixion c120a1570c love.physics.newWorld now acts like it's supposed to and adheres to the documentation 2009-12-03 19:13:35 -06:00