Alex Szpakowski
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2be3479989
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Updated changelog
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2013-06-17 15:52:44 -03:00 |
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Alex Szpakowski
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621124ac28
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love.keypressed's second argument is now a unicode character string instead of a unicode codepoint number.
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2013-06-17 15:23:53 -03:00 |
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Alex Szpakowski
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cd97e9ec05
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Added Image:getData, returns the original ImageData (or CompressedData) used to create the image
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2013-06-17 13:43:40 -03:00 |
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Alex Szpakowski
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76618f0328
|
Cleaned up font code to always use uint32 instead of the slightly more ambiguous "unsigned int" for codepoints
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2013-06-16 19:48:53 -03:00 |
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Alex Szpakowski
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d48d1fd441
|
Exposed the internal Rasterizer and GlyphData object methods to Lua. Also added Font:hasGlyph.
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2013-06-16 07:36:18 -03:00 |
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Alex Szpakowski
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dd9cca1a55
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Added Data:getString to GlyphData
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2013-06-16 04:10:09 -03:00 |
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Alex Szpakowski
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f25efcc8af
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Improved performance and reduced temporary memory usage of love.graphics.newScreenshot and Canvas:getImageData
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2013-06-15 22:07:16 -03:00 |
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Alex Szpakowski
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15535517d6
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love.graphics.setColorMask() with no arguments enabled all color components
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2013-06-15 21:52:39 -03:00 |
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Alex Szpakowski
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0a1c90f2d7
|
Removed love.graphics.setLine and love.graphics.setPoint.
Both functions are redundant (setLineStyle+setLineWidth and setPointStyle+setPointSize do the same thing) and have misleading names.
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2013-06-14 10:12:09 -03:00 |
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Bart van Strien
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5d2b20a662
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Apply patch that fixes "random" looping of streaming sources (issue #630)
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2013-06-14 14:12:28 +02:00 |
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Alex Szpakowski
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03f5bd9a5a
|
Improved the performance of dds data loading (love.image.newCompressedData / love.graphics.newImage("myfile.dds"))
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2013-06-14 08:43:07 -03:00 |
|
Alex Szpakowski
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be33d17f89
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Added SpriteBatch:getColor
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2013-06-14 05:29:05 -03:00 |
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Alex Szpakowski
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0f6980f82a
|
Xcode project now compiles with -O3 for greater performance with the same binary size. Rejoice!
|
2013-06-13 23:36:57 -03:00 |
|
Alex Szpakowski
|
8718e064e0
|
Fixed love.graphics.print[f] truncating strings with embedded zeros
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2013-06-13 17:37:14 -03:00 |
|
Alex Szpakowski
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66b9b46846
|
Removed the love.joystickball event callback function
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2013-06-12 06:30:00 -03:00 |
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Alex Szpakowski
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4b92c4bf4b
|
Fixed old save directories not being removed from the filesystem search path properly when setIdentity is called
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2013-06-12 00:54:46 -03:00 |
|
Alex Szpakowski
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6b7eb35d8a
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Added love.visible(boolean visible) event callback
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2013-06-11 20:15:55 -03:00 |
|
Alex Szpakowski
|
d286f78ec7
|
Improved error messages when canvas/image creation fails because the size is too big for the system
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2013-06-09 18:24:19 -03:00 |
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Alex Szpakowski
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0a36c41ba0
|
Removed support for BC7-compressed DDS images (only *very* modern systems support it right now); updated the ddsparse library
|
2013-06-09 16:31:02 -03:00 |
|
Alex Szpakowski
|
17c5ff56f1
|
Updated changelog
|
2013-06-09 02:49:30 -03:00 |
|
Alex Szpakowski
|
35984790e5
|
Added a way for love's reference-counted objects to be released more safely in some situations (e.g. setters)
|
2013-06-09 02:42:33 -03:00 |
|
Alex Szpakowski
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f253a016f6
|
Cleaned up love.run a bit
|
2013-06-08 19:56:36 -03:00 |
|
Alex Szpakowski
|
b3990e89f9
|
Reverted accidental XCode project changes
|
2013-06-08 16:51:52 -03:00 |
|
Alex Szpakowski
|
cd1a23c4ad
|
Improved handling of (File)Data in love.graphics.newFont and love.thread.newThread
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2013-06-08 16:50:13 -03:00 |
|
Alex Szpakowski
|
1afc47511c
|
Fixed the graphics viewport not matching the window size when an unsupported fullscreen resolution is set
|
2013-06-08 08:35:16 -03:00 |
|
Alex Szpakowski
|
c0998cd996
|
Fixed love.graphics.setScissor when love.graphics.setCanvas is called directly after a setScissor call
|
2013-06-07 03:31:30 -03:00 |
|
Alex Szpakowski
|
1482b13363
|
Fixed SpriteBatch:unbind
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2013-06-01 23:18:28 -03:00 |
|
Alex Szpakowski
|
da9675e424
|
SpriteBatch:addg can now take triangle Geometries
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2013-06-01 14:56:00 -03:00 |
|
Alex Szpakowski
|
6fe1bfd5f9
|
Removed convex-check from Geometry:setVertex to prevent errors when re-ordering vertices
|
2013-06-01 04:00:54 -03:00 |
|
Alex Szpakowski
|
6c6cb270de
|
Fixed Canvas:clear
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2013-05-30 04:31:32 -03:00 |
|
Alex Szpakowski
|
6a76e082e4
|
Re-added love.graphics.getWidth/getHeight
|
2013-05-28 20:23:31 -03:00 |
|
Alex Szpakowski
|
252aa114a7
|
Fixed a potential error in the release errhand function
|
2013-05-27 16:18:38 -03:00 |
|
Bart van Strien
|
b6c8a48c25
|
--disable-mpg123 needs the header conditionally included, too
|
2013-05-26 23:21:35 +02:00 |
|
Bart van Strien
|
c99fb2fb99
|
Fix --disable-mpg123 by telling automake to not compile it, instead of using ifdefs
|
2013-05-26 22:34:04 +02:00 |
|
Bart van Strien
|
6bc4f7a34e
|
Revision 1500 s/''/'/ on configure.ac, how fitting
|
2013-05-26 21:04:51 +02:00 |
|
Bart van Strien
|
d8dfd62035
|
Rework configure.ac, clean up platform/unix
|
2013-05-26 17:45:14 +02:00 |
|
Bart van Strien
|
7b923dc75b
|
On windows, open the console window before the main window, which should mean that the main window gets focus
|
2013-05-24 22:22:40 +02:00 |
|
Alex Szpakowski
|
005344dddd
|
Codename Baby Inspector
|
2013-05-24 04:16:19 -03:00 |
|
Alex Szpakowski
|
0545138f1e
|
Added ParticleSystem:isStopped (issue #623)
|
2013-05-24 02:21:47 -03:00 |
|
Alex Szpakowski
|
4dc2072fc6
|
Fixed error messages in functions where love.filesystem.newFile(Data) is called internally
|
2013-05-23 17:59:15 -03:00 |
|
Alex Szpakowski
|
7959158ffa
|
love.audio.newSource now optionally accepts FileData (issue #624)
|
2013-05-23 14:03:58 -03:00 |
|
Alex Szpakowski
|
0c58d5d46a
|
Added ParticleSystem:isPaused (issue #623) and removed ParticleSystem:isEmpty/isFull (issue #621)
|
2013-05-23 13:42:29 -03:00 |
|
Alex Szpakowski
|
0e9d73503c
|
Stencil buffers are now created and attached to canvases on-demand, instead of always on canvas creation.
saves VRAM when stencils aren't used in canvases.
|
2013-05-22 23:08:21 -03:00 |
|
Alex Szpakowski
|
ac094f9437
|
Fixed love.graphics.newScreenshot to always read from the main framebuffer, even when a canvas is bound
|
2013-05-22 19:18:11 -03:00 |
|
Alex Szpakowski
|
0b71fa1483
|
Added SpriteBatch:getCount and SpriteBatch:getBufferSize, and removed SpriteBatch:isEmpty/isFull.
|
2013-05-22 18:44:40 -03:00 |
|
Alex Szpakowski
|
264948690c
|
Renamed BlendMode "none" to "replace" and updated changelog
|
2013-05-22 04:26:29 -03:00 |
|
Alex Szpakowski
|
eaf69aead1
|
Renamed love.window.setTitle back to love.window.setCaption
Previous rename was unnecessary
|
2013-05-21 22:24:51 -03:00 |
|
Alex Szpakowski
|
123889dfed
|
Converted code for Shader:send from Lua to C++
|
2013-05-21 20:41:26 -03:00 |
|
Alex Szpakowski
|
89265107ea
|
Fixed SpriteBatch:addg/setg to error properly instead of crash when attempting to use a Geometry without exactly 4 vertices
|
2013-05-20 14:47:37 -03:00 |
|
Bart van Strien
|
167d3183b9
|
Rename SpriteBatch:setq to setg
|
2013-05-20 19:04:27 +02:00 |
|