Alex Szpakowski
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1cf8f1192c
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vertex format table in newMesh uses the same fields as newBuffer.
Deprecate (but don't remove) the old {name, type, elementcount} vertex format style. The new style is {name=attributename, format=dataformat}.
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2021-08-02 16:11:58 -03:00 |
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Alex Szpakowski
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92d0d1d60f
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love.graphics.validateShader no longer errors if the system doesn't support the shader
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2021-07-18 14:09:28 -03:00 |
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Alex Szpakowski
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00494ec3b5
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Error if image load/store is used since it's not supported yet.
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2021-07-18 13:38:10 -03:00 |
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Alex Szpakowski
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b644d00bf7
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Add a more specific error message when compute shaders aren't supported
It already correctly errored, but the message was generic enough (GLSL 4 support) that it might be confusing.
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2021-07-18 13:18:43 -03:00 |
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Alex Szpakowski
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80f051b97d
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Merge pull request #1715 from bjornbytes/compute-shaders
Compute Shaders
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2021-07-18 13:09:48 -03:00 |
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bjorn
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dc5f68e709
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World's worst sync;
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2021-07-17 20:02:04 -07:00 |
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bjorn
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9ae529b325
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Flush batched draws before dispatching compute;
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2021-07-17 19:58:14 -07:00 |
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bjorn
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13a10ac482
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love.graphics.newComputeShader;
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2021-07-17 19:58:11 -07:00 |
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bjorn
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b28e61d00d
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Shader:getLocalThreadgroupSize;
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2021-07-17 19:54:54 -07:00 |
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bjorn
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25fbf1d8ce
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love.graphics.dispatchThreadgroups;
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2021-07-17 19:49:53 -07:00 |
|
bjorn
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085ba2cb6e
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Add compute ShaderStage;
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2021-07-17 19:46:05 -07:00 |
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bjorn
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a1c79c45d8
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Shader:hasStage;
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2021-07-17 19:38:46 -07:00 |
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bjorn
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f6559ce49e
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Add threadgroups{x,y,z} SystemLimits;
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2021-07-17 19:38:45 -07:00 |
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Alex Szpakowski
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d6dfa7412c
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Merge pull request #1713 from bjornbytes/fix-default-shader-storage-buffer
Fix default shader storage buffer initialization;
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2021-07-01 21:52:41 -03:00 |
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bjorn
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bbb4cd66be
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Fix default shader storage buffer initialization;
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2021-07-01 17:22:03 -07:00 |
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Alex Szpakowski
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5ef1709c02
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Expose love.markDeprecated.
Arguments are (level, name, apitype, deprecationtype [, replacementname]). Call it inside a function.
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2021-06-06 18:16:56 -03:00 |
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Alex Szpakowski
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199632e791
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Add love.parsedGameArguments and love.rawGameArguments tables.
They're the same as the global arg table and the result of love.arg.parseGameArguments, respectively. They only exist on the main thread.
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2021-06-06 18:04:58 -03:00 |
|
Alex Szpakowski
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3d32f1c7d0
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iOS: Fix compile errors
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2021-06-06 12:19:54 -03:00 |
|
Alex Szpakowski
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47a9cb9cd5
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Merge branch 'master' into 12.0-development
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2021-06-06 11:52:15 -03:00 |
|
Alex Szpakowski
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1e69a8c485
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macOS: fix framework dependency paths in xcode
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2021-06-06 11:46:22 -03:00 |
|
Alex Szpakowski
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433190d1df
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Merge branch 'master' into 12.0-development
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2021-06-06 11:43:54 -03:00 |
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Miku AuahDark
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f272570797
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Update license with new commit hash and URLs
* Update stb_image and dr_flac commit hash
* Update OpenAL-soft URL
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2021-05-31 09:57:33 +08:00 |
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Alex Szpakowski
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d899fe96b6
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update dr_flac
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2021-05-30 21:27:34 -03:00 |
|
Alex Szpakowski
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d419795a28
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Expand stb_image thread-local workaround to apply to iOS devices
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2021-05-30 21:12:45 -03:00 |
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Alex Szpakowski
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df4519873c
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Add github build action for iOS.
Currently builds iOS Simulator only (to avoid needing code signing), with no artifacts.
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2021-05-30 16:44:06 -03:00 |
|
Alex Szpakowski
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5c3ff29a30
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Update xcode project version
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2021-05-30 16:42:29 -03:00 |
|
Alex Szpakowski
|
512b0b068c
|
Fix release builds for iOS Simulator
|
2021-05-30 16:40:29 -03:00 |
|
Alex Szpakowski
|
042b0ffe31
|
Fix previous workaround commit...
|
2021-05-30 16:06:11 -03:00 |
|
Alex Szpakowski
|
13523f5a5a
|
Update stb_image
|
2021-05-30 16:04:54 -03:00 |
|
Alex Szpakowski
|
f20c637dd6
|
iOS: Fix simulator build
|
2021-05-30 16:04:37 -03:00 |
|
Alex Szpakowski
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aa8ed7c8c5
|
Revert change that added codepoint variant of Font:getWidth.
It could break code that relied on Lua's implicit conversion from numbers to strings.
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2021-05-30 15:46:21 -03:00 |
|
Miku AuahDark
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4fe21d40d1
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Switch from Ubuntu 16.04 to 18.04
This is only for GitHub Actions artifacts (due to actions/virtual-environments#3287),
thus official releases will hopefully still based on 16.04.
|
2021-05-30 23:36:12 +08:00 |
|
Alex Szpakowski
|
838901f5dc
|
Update readme with new macOS build instructions
|
2021-05-30 12:19:01 -03:00 |
|
Alex Szpakowski
|
5b4c4e5a0e
|
github action for macOS archives .app file.
|
2021-05-30 12:07:02 -03:00 |
|
Alex Szpakowski
|
28a3dca937
|
Add github build action for macOS
|
2021-05-30 12:06:26 -03:00 |
|
Alex Szpakowski
|
3cf303adb3
|
macOS: build for arm64+x64.
Remove obsolete linker flags needed for LuaJIT 2.0.
|
2021-05-30 11:08:52 -03:00 |
|
Alex Szpakowski
|
aeb2a853c7
|
macOS: xcode only looks for frameworks in platform/xcode/macosx/Frameworks.
A symlink can be used if other search locations are desired.
|
2021-05-30 11:07:53 -03:00 |
|
Alex Szpakowski
|
4e15df2df9
|
macOS: remove accidentally included Lua files from love.framework
|
2021-05-30 10:47:47 -03:00 |
|
Alex Szpakowski
|
fbe8ce198c
|
Add project-local macOS frameworks to gitignore
|
2021-05-30 10:45:58 -03:00 |
|
Alex Szpakowski
|
17c26dc902
|
Fix compile error on older C++ compilers
|
2021-04-20 19:18:59 -03:00 |
|
Alex Szpakowski
|
3d3c665f3c
|
Fix Mesh:setVertexMap.
Fixes #1686
|
2021-04-20 19:09:20 -03:00 |
|
Alex Szpakowski
|
e9c58c8192
|
Work around certain buggy Vivante GPU drivers on Android
love2d/love-android#204
|
2021-04-17 15:09:21 -03:00 |
|
Alex Szpakowski
|
977c690fa9
|
Fix physics meter value persisting after love.event.quit("restart").
Fixes #1685
|
2021-04-11 19:53:16 -03:00 |
|
Alex Szpakowski
|
14cda7818f
|
Rename internal enum
|
2021-04-07 20:43:22 -03:00 |
|
Alex Szpakowski
|
9b4aea8f17
|
Missed some copyright date updates
|
2021-04-07 20:34:24 -03:00 |
|
Alex Szpakowski
|
21f5ba86d3
|
Merge branch 'master' into 12.0-development
|
2021-04-07 20:33:44 -03:00 |
|
Alex Szpakowski
|
6f8c48f6cd
|
Reorder readme sections
|
2021-04-05 12:25:40 -03:00 |
|
Alex Szpakowski
|
774ebfcf90
|
Small tweaks to readme
|
2021-04-05 12:10:01 -03:00 |
|
Alex Szpakowski
|
7b6978f052
|
Add Font:getKerning.
Also add a variant of Font:getWidth which accepts a codepoint number.
Fixes #1403
|
2021-04-05 11:22:54 -03:00 |
|
Alex Szpakowski
|
b5ef8a8c2c
|
Update changelog
|
2021-04-05 11:01:02 -03:00 |
|