Merge pull request #1713 from bjornbytes/fix-default-shader-storage-buffer

Fix default shader storage buffer initialization;
This commit is contained in:
Alex Szpakowski
2021-07-01 21:52:41 -03:00
committed by GitHub
+1 -1
View File
@@ -361,7 +361,7 @@ bool Graphics::setMode(int width, int height, int pixelwidth, int pixelheight, b
data.resize(Buffer::SHADER_STORAGE_BUFFER_MAX_STRIDE / 4);
auto buffer = newBuffer(settings, format, data.data(), data.size() * sizeof(float), data.size());
defaultBuffers[BUFFERUSAGE_TEXEL].set(buffer, Acquire::NORETAIN);
defaultBuffers[BUFFERUSAGE_SHADER_STORAGE].set(buffer, Acquire::NORETAIN);
}
// Load default resources before other Volatile.