Commit Graph

19 Commits

Author SHA1 Message Date
vrld 19e4dea8e8 Add framebuffer:clear(r,g,b,a) (issue #134).
--HG--
branch : minor
2011-03-12 15:43:00 +01:00
vrld 141d4d5eee Turn of auto color clearing in Framebuffer::startGrab().
--HG--
branch : minor
2011-03-12 14:36:50 +01:00
vrld a88c4c6a79 Add get/setWrap to Framebuffer (issue #192). 2011-03-10 13:41:25 +01:00
rude 31c9995082 Fixed some type conversion warnings in VC. Mostly float <-> int and bool <-> int. 2011-01-09 16:28:30 +01:00
vrld 9dad948263 Add framebuffer filter modes (issue #112) 2011-01-01 19:42:59 +01:00
Bart van Strien 54cfb3738f Applied itsnotabigtruck's fbo patch (issue #133) 2010-12-27 14:38:33 +01:00
Bill Meltsner fade6f0cbc Fixed Framebuffers scaling their contents when not sized identically to the main window 2010-11-18 02:40:07 -05:00
Bill Meltsner 6bfb05359b Framebuffer needs cstring (fixes #108) 2010-11-12 08:38:41 -05:00
Bill Meltsner 77e5b7f880 moved the FramebufferStrategy structs back to Framebuffer.cpp 2010-11-11 13:17:41 -05:00
Bill Meltsner ba44886cf4 Cleaned up love.graphics.Framebuffer code, using GLee to check for support instead 2010-11-10 16:57:41 -05:00
Bill Meltsner 769842ce6e made Framebuffer Volatile and fixed a few bugs 2010-08-28 13:02:28 -05:00
vrld 9dd4be5e31 Issue #4: Now really clearing with 0 alpha 2010-08-27 14:38:36 +02:00
vrld ce6ca185f1 Issue #5: Add Framebuffer:getImageData() 2010-08-27 14:14:22 +02:00
vrld f9f7e83f0e Issue #7: Use GL_EXT_framebuffer_object when OpenGL version < 3.0
Add runtime check of OpenGL version and extensions.
If OpenGL version >= 3.0, use core functions.
Else check for framebuffer object extension and use EXT functions.
If none of the above, do nothing but return GL_FRAMEBUFFER_COMPLETE.
2010-08-27 13:51:11 +02:00
vrld 320ac05fd1 Fix of http://bitbucket.org/bartbes/love-fbo/issue/7
Move fbo:grab() to love.graphics.setRenderTarget( fbo )
Move fbo:stop() to love.graphics.setRenderTarget( nil )

Rename fbo:render( func ) to fbo:renderTo( func )
2010-08-26 20:44:30 +02:00
vrld f97d087158 Framebuffer status handling
Remove Framebuffer::statusCode() and Framebuffer::statusMessage().
Introduce Framebuffer:getStatus() returning the value of
glCheckFramebufferStatus().

Test if creation was successful in w_newFramebuffer(L), on failure throw
useful error message.
2010-08-25 17:28:51 +02:00
vrld ce0006d04c Add guards to prevent fbo nesting 2010-08-13 21:04:32 +02:00
vrld 35093a5c45 Change bind/unbind to grab/stop 2010-08-13 18:50:00 +02:00
Bart van Strien 6400273a73 File moves 2010-08-13 13:35:42 +02:00