Commit Graph

247 Commits

Author SHA1 Message Date
Martin Felis f12ab60594 merge 2018-01-23 15:22:57 +01:00
Martin Felis a00675c4cc Cleaned up logic of loading games on the Java side of the App 2018-01-22 22:52:16 +01:00
Martin Felis 7ebcf9494e Merge https://bitbucket.org/cigumo/love-android-sdl2/branch/master into setSource_mount_order 2018-01-22 13:28:18 +01:00
Tiago Shibata 234bc83aa2 Merged in tiagokcshibata/love-android-sdl2 (pull request #8)
Add GameActivity.hasBackgroundMusic

Approved-by: Tiago Shibata <tiago.shibata@tapps.com.br>
Approved-by: Bart van Strien <bart.bes+projects@gmail.com>
2018-01-22 12:18:17 +00:00
Martin Felis 004ccf4f9c Upgraded physfs to 3.0.1 2017-12-26 14:20:42 +01:00
Martin Felis f6c360c809 Updated gradle scripts so that it uses newer gradle version 2017-12-26 13:37:35 +01:00
cigumo baa595bd51 Changes Filesystem::setSource mount order on Android
Simplifies the way setSource is handled on Android. It tries to mount
first and if that fails it will copy to memory and mount.

The /sdcard/lovegame fallback is moved to GameActivity.java.

Also a flag is added (mustCacheArchive) that will copy the game.love
file to the cache dir, so it can be mounted directly and not loaded to
memory, which does not work for large .love files.

The Filesystem.cpp change was also submitted to rude/love repo in this
push request: https://bitbucket.org/rude/love/pull-requests/99
2017-11-16 19:53:41 -03:00
Tiago Koji Castro Shibata ecaf3f7f45 Add GameActivity.getMusicStreamVolume 2017-07-10 16:09:28 -03:00
Martin Felis a1aca69aa4 Slight adjustments on how to build with the new gradle build system 2017-05-11 23:04:55 +02:00
Martin Felis 0ffa7f7db7 Merge branch 'master' of ssh://bitbucket.org/MartinFelis/love-android-sdl2 2017-05-11 22:52:40 +02:00
Henrique Gemignani ee59b69e01 Merged in henriquegemignani_/love-android-sdl2/gradle (pull request #7)
Change buildsystem to Gradle / Android Studio
2017-05-11 20:51:48 +00:00
Henrique Gemignani Passos Lima 49d7b402a7 Use 'org.love2d.android' package name for the library. 2017-02-19 16:14:34 -03:00
Henrique Gemignani Passos Lima 7ef92ea876 Readme changes. 2017-02-19 16:08:49 -03:00
Henrique Gemignani Passos Lima 7c8b022dcb Make gradlew work. 2017-02-19 16:05:14 -03:00
Henrique Gemignani Passos Lima c931228238 Update gitignore with x86 luajit 2017-02-19 15:56:46 -03:00
Henrique Gemignani Passos Lima 2a0c579ebf Fix build on windows. 2017-02-19 15:56:10 -03:00
Henrique Gemignani Passos Lima cc457787f4 Fix build.gradle and add gradle/Android Studio entries to gitignore 2017-02-19 10:48:35 -03:00
Henrique Gemignani Passos Lima 3c922b0ae8 Move the java code. 2017-02-19 10:41:46 -03:00
Henrique Gemignani Passos Lima fdb360a557 Move JNI folder. 2017-02-19 13:39:42 +00:00
Henrique Gemignani Passos Lima 46d624851b Fix JNI gitignore. 2017-02-19 10:38:07 -03:00
Henrique Gemignani Passos Lima 00cfe30282 Adding love libproject. 2017-02-19 10:32:44 -03:00
Henrique Gemignani Passos Lima 0cf41c2792 Removing more old files. 2017-02-19 10:28:28 -03:00
Henrique Gemignani Passos Lima 803786eee9 Initial files for gradle build. 2017-02-19 10:27:00 -03:00
Martin Felis c025e5eab4 Imported official LÖVE 0.10.2 release version 0.10.2 2016-11-01 20:21:18 +01:00
Martin Felis 35cd9f1900 Preparation for 0.10.2 release 2016-10-30 21:27:26 +01:00
Martin Felis 70f63954ed Applied LÖVE related patches to SDL2 2016-10-30 21:26:13 +01:00
Martin Felis f87d73671f updated SDLActivity to version from SDL2 2.0.5 2016-10-30 21:10:10 +01:00
Martin Felis 967840db16 Updated LÖVE codebase to 6d245a253bab 2016-10-30 19:08:36 +01:00
Martin Felis 6dedec28a2 Updated SDL to version 2.0.5 2016-10-22 22:10:28 +02:00
Martin Felis 2358b45c27 Merge commit '42093cf' 2016-08-30 23:11:50 +02:00
Martin Felis 08b116c09f Fixed linking errors due to using newer toolchain (4.9) 2016-08-30 23:08:04 +02:00
Martin Felis e9a3b2ac59 Merged in orangeudav/love-android-sdl2/orangeudav/update-to-actual-version-of-ndk-at-2016-1470408661381 (pull request #6)
Update to actual version of NDK at 2016
2016-08-25 06:53:49 +02:00
orangeudav 7345a01f56 Update to actual version of NDK at 2016 2016-08-05 14:51:10 +00:00
Martin Felis 42093cfbe9 Updated changes.txt from the 0.10.1 release 0.10.1 2016-02-14 16:18:59 +01:00
Martin Felis 8244228004 OpenGL ES fix and proper sizes for the icons 2016-02-14 14:14:31 +01:00
Martin Felis 7459285690 New release 0.10.1 2016-02-14 00:30:25 +01:00
Martin Felis 7aaeb1485e LuaJIT build script also builds for x86 and added the binary. First step to optional support of x86 android devices 2016-01-20 22:53:06 +01:00
Martin Felis 5e410bca8e Updated to latest LÖVE code (29f0bad6be9d), which adds the externalstorage config flag to conf.lua. Note: one cannot switch between internal and external storage after running the app! 2016-01-17 14:12:09 +01:00
Martin Felis 19e0b12363 Only enable vibration if we have the proper permissions (fixes #122) 2016-01-17 13:45:47 +01:00
Martin Felis 24387a8450 Updated SDL2 to the 2.0.4 release version 2016-01-17 13:22:47 +01:00
Martin Felis 962c894908 Release cleanup 0.10.0 2015-12-22 16:02:02 +01:00
Martin Felis 26a6c423f9 Updated to latest LÖVE code 2f5d329b07d7 (android: disable JIT by default as it may cause performance problems) 2015-12-22 10:06:57 +01:00
Martin Felis 08d51fbf28 Updated LÖVE source to changeset da332813bc05 2015-12-20 22:52:22 +01:00
Martin Felis eac5db7e10 Updated README.md for 0.10.0-alpha2 2015-12-09 23:52:09 +01:00
Martin Felis 28d2d92645 Updated LuaJIT to latest 2.1 version 2015-12-09 22:51:28 +01:00
Martin Felis 66685a2ade Updated LÖVE source to revision cff5bc8604bd 2015-12-09 22:19:41 +01:00
Martin Felis 8f5ee4a05e added building of the theora library 2015-12-09 12:41:20 +01:00
fysx 686e1d5f3e Update LÖVE to changeset 7cb21c8bdd64 (pre 0.10.0) 2015-12-01 23:07:34 +01:00
fysx 7e877716d6 Updated SDL2 to changeset 69a5f3a540af (dev version of 2.0.4) 2015-12-01 22:29:54 +01:00
fysx ec5f068b19 Updated OpenAL to version 1.16.0 2015-11-29 15:27:32 +01:00