fysx
659b312121
fixed mousepress event coordinates
2014-08-28 11:44:32 +02:00
fysx
b875fffedb
updated from latest love-android (228a26ab99bb)
2014-08-28 10:55:10 +02:00
fysx
45b1fc2509
fixed compilation and removed some unneeded files
2014-08-27 23:33:50 +02:00
fysx
c6ac06c366
actual update to latest mobile-common
2014-08-27 23:23:26 +02:00
fysx
abb819335b
updated to latest mobile-common (0cf55b7da58e), removed libtiff, libpng, libmng, devil, jasper, jpeg-8d, added libturbo-jpeg
2014-08-27 23:19:11 +02:00
Martin Felis
aba2f47b31
removed printing redirect tag from [LOVE2D] to [LOVE]
2014-08-18 19:04:40 +02:00
Martin Felis
6110de0fa8
implemented love.system.vibrate(seconds)
2014-08-18 18:47:13 +02:00
Martin Felis
8f20cb7cc5
added print redirect to SDL_Log ( fixes #40 )
2014-08-18 16:23:39 +02:00
Pablo Mayobre
c27f19c141
Same as 4c481f9933. Use 'app_process' as executable name (should fix #71 and #23 )
2014-07-12 17:25:58 +00:00
fysx
8cb7bac09f
using latest SDL_androidgl.c that removes some calls to eglWaitXXX() calls
2014-05-25 16:30:27 +02:00
fysx
49265f0596
using latest love-android @ changeset 8659be0e75a3
2014-05-25 16:27:34 +02:00
fysx
6459889d32
fixed loading of jpegs by reverting libjpeg to version 8d
2014-05-12 00:08:20 +02:00
fysx
6be242ef03
newly generated graphics.lua.h (should actually fix #31 )
2014-05-03 17:26:21 +02:00
fysx
97d9154e48
updated to latest mobile-common (should fix love.touch index problems)
2014-05-03 14:13:40 +02:00
fysx
c40250e565
fix for #31
2014-05-03 14:06:28 +02:00
fysx
adc4042d8b
deleted stale file
2014-04-04 11:38:13 +02:00
fysx
e96eef4435
Using latest love-android branch (e263d91d136d)
2014-04-04 11:37:36 +02:00
fysx
8acfb8d91a
Disabled building of dynamic library for SDL2
2014-04-04 11:35:52 +02:00
fysx
cc829bdd1e
added code to support the upcoming love.system.openURL
2014-04-03 18:20:37 +02:00
fysx
7593d64761
Upgraded SDL2 to version 2.0.3
2014-04-03 16:45:01 +02:00
fysx
fab725ad8b
using identity 'unnamed' if none is specified in conf.lua(fixes issue #46 )
2014-02-20 22:31:59 +01:00
fysx
60a58f9240
Merged GameLauncher and GameActivity together
...
The GameActivity would not run otherwise as the App started via
GameActivity would call in love::android::getSelectedGameFile() the wrong
activity (namely GameLauncher) that was not initialized properly. Hence it
would result in a segfault.
2014-02-14 00:56:47 +01:00
fysx
0db55463c9
Allow .love files to be opened from email attachements
2014-02-13 13:56:23 +01:00
fysx
288b25c585
ensure that static variable is properly initialized
2014-02-13 01:31:20 +01:00
fysx
a5284dccf6
Merge branch 'filetype_association'
2014-02-13 01:30:36 +01:00
Jairo Luiz
8069dc02c6
Now, we have a filetype association!!!! :)
2014-02-12 20:56:11 -03:00
fysx
0bde453b2e
updated to changeset 80f0adedfaa5 of love-android (including newest mobile-common changes)
2014-02-13 00:44:51 +01:00
fysx
288a851a65
fix for the fix for the non-improvement
2014-02-11 00:42:05 +01:00
fysx
5e3579f680
should fix the crash on startup
2014-02-11 00:26:03 +01:00
fysx
1dd859c9d1
fixed indentations
2014-02-10 08:31:40 +01:00
fysx
53d45533e0
properly using workaround for love.filesystem.getDirectoryItems
2014-02-10 08:30:43 +01:00
fysx
3f268ebedf
Added workaround for love.filesystem.getDirectoryItems
2014-02-09 23:02:04 +01:00
fysx
89c54f9712
Using static linking for SDL2
2014-02-09 15:01:12 +01:00
fysx
606da6d0ae
removed debug output
2014-02-08 00:41:45 +01:00
fysx
e4e1a0f59b
properly use dynamic linking for LGPL libraries
2014-02-07 23:40:02 +01:00
fysx
00052d8067
Use SDL_AndroidGetActivity() instead of the full activity name (better for custom packages)
2014-02-06 01:29:36 +01:00
fysx
de93ded9bf
removed include dir for the SDL private headers
2014-02-06 01:18:17 +01:00
fysx
2da2da2652
Replaced use of SDL internal header file with the public interface
2014-02-06 01:13:38 +01:00
fysx
bfae01300e
fixed mouse coordinates due to the love.window.getScale() change
2014-02-06 01:02:47 +01:00
fysx
0b8dd90114
properly free JNI objects
2014-02-06 00:52:52 +01:00
fysx
3cabe641d6
Disable OpenGL debug on OpenGL ES2 (should fix Ouya compatibility)
2014-02-06 00:14:33 +01:00
fysx
351e224815
LuaJIT: use proper -mfpu flags and added new binaries
2014-02-06 00:07:56 +01:00
Martin Felis
597fad8034
Merged tangerinagames/love-android-sdl2/pixel_scale into master
2014-02-02 21:28:09 +01:00
fysx
bf07caef09
Circumventing duplication of assets/game.love by mounting it from memory
2014-02-02 02:19:29 +01:00
fysx
c9bb6ec3d6
updated physfs to inofficial 2.1 version
2014-02-02 01:28:41 +01:00
Jairo Luiz
007b0fc3f0
love.window.getPixelScale now works properly on Android.
2014-01-30 15:08:15 -03:00
Jairo Luiz
b86319c0f4
remove OpenAL LOCAL_LDLIBS warning
2014-01-30 14:51:03 -03:00
Jairo Luiz
9a688b9b37
remove unnecessary “love.android” module
2014-01-30 14:43:12 -03:00
fysx
f0fa37f4ad
Updated openal-soft to version 1.15.1
2014-01-30 10:19:28 +01:00
fysx
33d979caf6
updated to latest mobile-common branch of Löve
2014-01-30 08:51:28 +01:00