Fix true-color evolution and trade sprites

This commit is contained in:
johnjohto
2026-07-31 09:05:19 -04:00
parent 4c5f776128
commit 858c5bc9b8
4 changed files with 141 additions and 20 deletions
+23 -11
View File
@@ -48,11 +48,11 @@ end
local FLASH_FRAMES = 220
local function frontSprite(game, species, mon)
local path = require("src.pokemon.Sprites").path(game.data, species, "front",
{ mon = mon, kind = "evolution" })
if not path then return nil end
local path, trueColor = require("src.pokemon.Sprites").path(
game.data, species, "front", { mon = mon, kind = "evolution" })
if not path then return nil, false end
local ok, img = pcall(love.graphics.newImage, path)
return ok and img or nil
return ok and img or nil, ok and trueColor or false
end
function EvolutionState.new(game, mon, newSpecies, onDone, via)
@@ -69,8 +69,8 @@ function EvolutionState.new(game, mon, newSpecies, onDone, via)
-- wForceEvolution clear and so honour B (#290, #213).
self.cancelable = (via ~= "TRADE" and via ~= "ITEM")
self.oldName = mon.nickname or game.data.pokemon[mon.species].name
self.oldSprite = frontSprite(game, mon.species, mon)
self.newSprite = frontSprite(game, newSpecies, mon)
self.oldSprite, self.oldSpriteTrueColor = frontSprite(game, mon.species, mon)
self.newSprite, self.newSpriteTrueColor = frontSprite(game, newSpecies, mon)
self.t = 0
self.done = false
self.canceled = false
@@ -127,18 +127,30 @@ function EvolutionState:draw()
love.graphics.rectangle("fill", 0, 0, 160, 144)
-- accelerating flash between the two forms
local sprite
local sprite, spriteTrueColor
if self.done then
-- a cancelled evolution settles back on the original form
sprite = self.canceled and self.oldSprite or self.newSprite
if self.canceled then
sprite, spriteTrueColor = self.oldSprite, self.oldSpriteTrueColor
else
sprite, spriteTrueColor = self.newSprite, self.newSpriteTrueColor
end
else
local period = math.max(4, 28 - math.floor(self.t / 40) * 6)
local showNew = math.floor(self.t / period) % 2 == 1
sprite = showNew and self.newSprite or self.oldSprite
if showNew then
sprite, spriteTrueColor = self.newSprite, self.newSpriteTrueColor
else
sprite, spriteTrueColor = self.oldSprite, self.oldSpriteTrueColor
end
end
if sprite then
love.graphics.draw(sprite, math.floor((160 - sprite:getWidth()) / 2),
math.max(8, 64 - sprite:getHeight()))
local x = math.floor((160 - sprite:getWidth()) / 2)
local y = math.max(8, 64 - sprite:getHeight())
love.graphics.draw(sprite, x, y)
if spriteTrueColor then
require("src.render.PaletteFX").markTrueColor(x, y, sprite:getDimensions())
end
end
love.graphics.setColor(0, 0, 0, 1)
+23 -9
View File
@@ -49,9 +49,10 @@ local function dexOf(game, mon)
end
local function spriteOf(game, mon)
local path = require("src.pokemon.Sprites").path(game.data, mon.species, "front",
{ mon = mon, kind = "trade" })
return tryImage(path)
local path, trueColor = require("src.pokemon.Sprites").path(
game.data, mon.species, "front", { mon = mon, kind = "trade" })
local image = tryImage(path)
return image, image and trueColor or false
end
local function expand(game, key, subs)
@@ -110,8 +111,8 @@ function TradeAnim.new(game, opts)
cableBallAlt = tryImage(art.cableBallAlt or DEFAULT_ART.cableBallAlt),
bubble = tryImage(art.bubble or DEFAULT_ART.bubble),
}
self.sentSprite = spriteOf(game, self.sent)
self.recvSprite = spriteOf(game, self.received)
self.sentSprite, self.sentSpriteTrueColor = spriteOf(game, self.sent)
self.recvSprite, self.recvSpriteTrueColor = spriteOf(game, self.received)
self.seq = 1
self.phase = SEQ[1]
@@ -349,8 +350,8 @@ function TradeAnim:drawMonInfo(mon, ot, otId, boxTy)
love.graphics.setColor(1, 1, 1, 1)
end
function TradeAnim:drawIconInBubble(mon, x, y)
local spr = (mon.species == self.received.species) and self.recvSprite or self.sentSprite
function TradeAnim:drawIconInBubble(sprite, x, y)
local spr = sprite
if spr then
local sw, sh = spr:getDimensions()
local s = 16 / math.max(sw, sh)
@@ -425,6 +426,10 @@ function TradeAnim:draw()
-- hWY $50, so it sits in the bottom half of the screen
if self.monVisible and self.sentSprite then
love.graphics.draw(self.sentSprite, 56, 16)
if self.sentSpriteTrueColor then
require("src.render.PaletteFX").markTrueColor(
56 - self.scx, 16, self.sentSprite:getDimensions())
end
end
self:drawMonInfo(self.sent, self.playerOt, self.playerOtId, 10)
love.graphics.pop()
@@ -466,8 +471,13 @@ function TradeAnim:draw()
love.graphics.translate(160, 0)
self:drawRightGB()
love.graphics.pop()
local mon = (p == "transfer_lr") and self.sent or self.received
self:drawIconInBubble(mon, self.monX, self.monY)
local sprite
if p == "transfer_lr" then
sprite = self.sentSprite
else
sprite = self.recvSprite
end
self:drawIconInBubble(sprite, self.monX, self.monY)
if self.cableFlash then
love.graphics.setColor(1, 1, 1, 0.15)
love.graphics.rectangle("fill", 0, 32, 160, 8)
@@ -477,6 +487,10 @@ function TradeAnim:draw()
elseif p == "show_enemy" then
if self.monVisible and self.recvSprite then
love.graphics.draw(self.recvSprite, 56, 16)
if self.recvSpriteTrueColor then
require("src.render.PaletteFX").markTrueColor(
56, 16, self.recvSprite:getDimensions())
end
end
self:drawMonInfo(self.received, self.enemyName, self.enemyOtId, 10)
end