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Update README.md
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@@ -50,25 +50,26 @@ supplied by the player.
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This project does not include a ROM, emulate the Game Boy, transpile assembly,
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or download a disassembly. A canonical US Poke Red or Blue ROM is the only
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game content input.
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or download a disassembly. A canonical US Poke Red, Blue, or Yellow ROM is the
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only game content input.
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The ROM is verified, used during import, and then released from memory. It is
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not copied into the cache. Later launches load the private generated cache and
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do not ask for the ROM again. Red and Blue can both be imported and played
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side by side.
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do not ask for the ROM again. Red, Blue, and Yellow can all be imported and
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played side by side.
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## Quick Start
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Open the desktop app. On first boot, choose your legally obtained `.gb` file
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or drop it onto the window. Import takes a few seconds and the game starts
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automatically.
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Open the desktop app. On first boot, choose your legally obtained `.gb` /
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`.gbc` file or drop it onto the window. Import takes a few seconds and the
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game starts automatically.
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Only the canonical 1 MiB US Red and Blue ROMs are accepted. The importer
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verifies SHA-1 before creating any game data:
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Only the canonical 1 MiB US Red, Blue, and Yellow ROMs are accepted. The
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importer verifies SHA-1 before creating any game data:
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- Red: `ea9bcae617fdf159b045185467ae58b2e4a48b9a`
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- Blue: `d7037c83e1ae5b39bde3c30787637ba1d4c48ce2`
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- Yellow: `cc7d03262ebfaf2f06772c1a480c7d9d5f4a38e1`
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The packaged app contains neither a ROM nor pre-extracted game data. Music,
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sound effects, and cries are synthesized while the game runs from compact
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@@ -141,11 +142,11 @@ famous bugs included:
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## Running From Source
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Requires LÖVE 11.x. Place a Red or Blue ROM in the project folder and
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Requires LÖVE 11.x. Place a Red, Blue, or Yellow ROM in the project folder and
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double-click `Play-Mac.command` or `Play-Windows.bat`, or run:
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```sh
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scripts/setup.sh --rom "/path/to/Poke Red.gb" # or Poke Blue.gb
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scripts/setup.sh --rom "/path/to/Poke Red.gb" # or Blue.gb / Yellow.gbc
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scripts/run.sh
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```
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