DramaticShape 7f41f323f5 one standing clump per grass tile; ledge pillars at ledge height
Grass: each 8x8 tile is one whole clump, so it stands as ONE full-height
slab at its own depth. The first cut split every tile again into its top
and bottom four art rows and stood those at two different depths, which
cut each blade in half -- two 4px stubs 4px apart rather than a tuft.
A cell's 2x2 tiles still stand independently, so the player walks
between the north and south rows.

Ledges: $34 is the cliff slope's foot AND the pillar between hop-down
segments. Pinned `wall` with the rest of the slope chain it stood 16px
beside a 6px lip, breaking the ledge line with blocks nearly three times
its height. At ledge height the run reads continuous, and the Diglett
mound is unchanged -- its foot row reads as the talus it is drawn as.
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Dramatic Shape Voxel Mod

A mod for the Pokémon Gen 1 Recompilation Project.

The overworld as a 3D diorama. Terrain is extruded into real geometry, occlusion comes from a depth buffer rather than a y-sort, characters stand as leaning sprite slabs, a shadow map throws real cast shadows across whatever they land on, and an optional tilt-shift pass sells the miniature-model look.

Purely presentational. Nothing here reaches collision, movement, triggers or scripts — it changes what the world looks like and nothing about what it is. Battles, menus and cutscenes are untouched; only the free-roam overworld draws differently.

Controls

Every key is free-roam only, and each one is also a row on the OPTIONS menu.

control does
3, or the VOXEL options row OFF → 15 → 35 → 50 → 75 → OFF (camera pitch)
5, or the V-GRID options row OFF / ON — a one-pixel wireframe on every voxel
6, or the T-SHIFT options row OFF → 1 → 2 → 3 → OFF (miniature blur)
7, or the V-CURVE options row OFF → 1 → 2 → 3 — bend the world over the horizon

Two of those keys are taken off the engine: 3 was TILT and 5 was GBC FX. Neither is reachable by key while this mod is enabled, and both are still on the OPTIONS menu. Pressing 3 also switches both off — they fight the diorama, and it is the way back from having left one on.

S
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Readme 12 MiB
1.8.4 Latest
2026-08-13 19:26:46 +02:00
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