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Grass: each 8x8 tile is one whole clump, so it stands as ONE full-height slab at its own depth. The first cut split every tile again into its top and bottom four art rows and stood those at two different depths, which cut each blade in half -- two 4px stubs 4px apart rather than a tuft. A cell's 2x2 tiles still stand independently, so the player walks between the north and south rows. Ledges: $34 is the cliff slope's foot AND the pillar between hop-down segments. Pinned `wall` with the rest of the slope chain it stood 16px beside a 6px lip, breaking the ledge line with blocks nearly three times its height. At ledge height the run reads continuous, and the Diglett mound is unchanged -- its foot row reads as the talus it is drawn as.