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4da8e5dc3e
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add day/night filter to 2d
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2026-07-30 22:36:59 -04:00 |
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26d1d96d52
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hide tilt/gbcfx
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2026-07-30 21:57:29 -04:00 |
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d9a000d7ad
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add back sprite option for 3d battles
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2026-07-30 21:52:54 -04:00 |
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f12b564dcd
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moved route 1 battle location again, added transparency to bottom battle menu
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2026-07-30 21:34:25 -04:00 |
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14f844ad8e
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fix issue with fight transition in oak's lab
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2026-07-29 23:13:36 -04:00 |
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f2a18b62b2
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Merge branch 'master' into 3d-battle-mod
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2026-07-29 22:30:51 -04:00 |
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DramaticShape
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99e18f7b5b
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set viridian to night time lighting
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2026-07-29 22:27:25 -04:00 |
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7e3245a9ef
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more shadow fixes, fix tree borders
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2026-07-29 22:23:08 -04:00 |
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DramaticShape
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f841378330
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add day night cycle
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2026-07-29 21:42:34 -04:00 |
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8dc046f72e
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add skybox
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2026-07-29 19:53:12 -04:00 |
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DramaticShape
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c3ba10e17a
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added battle transition into overworld
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2026-07-29 19:09:48 -04:00 |
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9a34ba9c77
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force 3d battle ui, initial victory road updates
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2026-07-29 18:45:00 -04:00 |
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b21fd46ea7
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Remove battle staging details from README
Removed section about battle staging and conditions.
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2026-07-28 18:49:07 -04:00 |
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6280cdffe7
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Added overworld battles
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2026-07-28 13:01:38 -04:00 |
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39e855da34
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update readme, mod card
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2026-07-26 18:16:09 -04:00 |
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7046ead648
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fix versioning, add sky blue on 75 degree tilt
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2026-07-26 17:47:26 -04:00 |
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ccc0105f3f
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fixed pallette transitioning errors
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2026-07-26 17:22:56 -04:00 |
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DramaticShape
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702d8049f0
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initial commit
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2026-07-26 16:43:53 -04:00 |
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