DramaticShape
|
9a9441899a
|
first pass at water
|
2026-07-31 22:54:16 -04:00 |
|
DramaticShape
|
7f76caa5f6
|
Merge pull request #35 from DramaticShape/mobile-dpi-fix
bump version
|
2026-07-31 14:19:02 -04:00 |
|
DramaticShape
|
be2f0464c5
|
Merge branch 'mobile-dpi-fix' of https://github.com/DramaticShape/DramaticShapeVoxelMod into mobile-dpi-fix
|
2026-07-31 14:18:25 -04:00 |
|
DramaticShape
|
8728783b22
|
account for dpi issues on updated 3d battles
|
2026-07-31 14:18:02 -04:00 |
|
DramaticShape
|
731ecd9677
|
Merge pull request #34 from DramaticShape/mobile-dpi-fix
Mobile dpi fix
1.3.1
|
2026-07-31 14:10:24 -04:00 |
|
DramaticShape
|
851f36d46f
|
Merge pull request #33 from DramaticShape/master
rebase
|
2026-07-31 14:04:17 -04:00 |
|
DramaticShape
|
775757b2d6
|
account for dpi issues on updated 3d battles
|
2026-07-31 13:51:54 -04:00 |
|
DramaticShape
|
20f1807edd
|
Merge pull request #25 from DramaticShape/back-sprite-battles
add day/night filter to 2d
1.3.0
|
2026-07-30 22:37:52 -04:00 |
|
DramaticShape
|
4da8e5dc3e
|
add day/night filter to 2d
|
2026-07-30 22:36:59 -04:00 |
|
DramaticShape
|
3eb62a5e00
|
Merge pull request #24 from DramaticShape/back-sprite-battles
Back sprite battles
|
2026-07-30 22:05:14 -04:00 |
|
DramaticShape
|
26d1d96d52
|
hide tilt/gbcfx
|
2026-07-30 21:57:29 -04:00 |
|
DramaticShape
|
d9a000d7ad
|
add back sprite option for 3d battles
|
2026-07-30 21:52:54 -04:00 |
|
DramaticShape
|
f12b564dcd
|
moved route 1 battle location again, added transparency to bottom battle menu
|
2026-07-30 21:34:25 -04:00 |
|
DramaticShape
|
d1a1c69c7d
|
Merge pull request #16 from DramaticShape/android-night-cycle-fix
iterate version to 1.2.1
1.2.1
|
2026-07-30 00:11:29 -04:00 |
|
DramaticShape
|
500556c3fc
|
iterate version to 1.2.1
|
2026-07-30 00:11:02 -04:00 |
|
DramaticShape
|
e621c28a74
|
Merge pull request #15 from DramaticShape/android-night-cycle-fix
android fix for day night cycle issue
|
2026-07-30 00:09:22 -04:00 |
|
DramaticShape
|
eabc8af716
|
android fix for day night cycle issue
|
2026-07-30 00:04:52 -04:00 |
|
DramaticShape
|
785838e6cd
|
Merge pull request #14 from DramaticShape/3d-battle-mod
fix issue with fight transition in oak's lab
1.2.0
|
2026-07-29 23:14:58 -04:00 |
|
DramaticShape
|
14f844ad8e
|
fix issue with fight transition in oak's lab
|
2026-07-29 23:13:36 -04:00 |
|
DramaticShape
|
cb325af6cf
|
Merge pull request #13 from DramaticShape/3d-battle-mod
3d battle mod
|
2026-07-29 22:55:21 -04:00 |
|
DramaticShape
|
50f8f6bfe3
|
Merge branch '3d-battle-mod' of https://github.com/DramaticShape/DramaticShapeVoxelMod into 3d-battle-mod
# Conflicts:
# README.md
|
2026-07-29 22:54:22 -04:00 |
|
DramaticShape
|
284172db7b
|
add clock sync option
|
2026-07-29 22:50:54 -04:00 |
|
DramaticShape
|
6d27d91411
|
fix glinting on windows and striping
|
2026-07-29 22:43:20 -04:00 |
|
DramaticShape
|
e898cedad6
|
Merge pull request #12 from DramaticShape/3d-battle-mod
1.2.0 updates
|
2026-07-29 22:31:17 -04:00 |
|
DramaticShape
|
f2a18b62b2
|
Merge branch 'master' into 3d-battle-mod
|
2026-07-29 22:30:51 -04:00 |
|
DramaticShape
|
5ff56eab46
|
bump version
|
2026-07-29 22:29:23 -04:00 |
|
DramaticShape
|
99e18f7b5b
|
set viridian to night time lighting
|
2026-07-29 22:27:25 -04:00 |
|
DramaticShape
|
9c263f0937
|
glass masking
|
2026-07-29 22:23:21 -04:00 |
|
DramaticShape
|
7e3245a9ef
|
more shadow fixes, fix tree borders
|
2026-07-29 22:23:08 -04:00 |
|
DramaticShape
|
18857e039a
|
fixed disconnected shadows
|
2026-07-29 21:51:42 -04:00 |
|
DramaticShape
|
f841378330
|
add day night cycle
|
2026-07-29 21:42:34 -04:00 |
|
DramaticShape
|
6d7a93dbad
|
remove voxel grid from overworld sprites
|
2026-07-29 20:09:18 -04:00 |
|
DramaticShape
|
e14953c78a
|
mitigate diagonal shadow artifacts
|
2026-07-29 20:06:18 -04:00 |
|
DramaticShape
|
8dc046f72e
|
add skybox
|
2026-07-29 19:53:12 -04:00 |
|
DramaticShape
|
c3ba10e17a
|
added battle transition into overworld
|
2026-07-29 19:09:48 -04:00 |
|
DramaticShape
|
41a86b5fb2
|
second pass at indigo plateau
|
2026-07-29 19:03:11 -04:00 |
|
DramaticShape
|
9a34ba9c77
|
force 3d battle ui, initial victory road updates
|
2026-07-29 18:45:00 -04:00 |
|
DramaticShape
|
097bdcd14b
|
fix poke mart back wall
|
2026-07-29 18:16:29 -04:00 |
|
DramaticShape
|
e838ff4558
|
made cash register a sprite
|
2026-07-29 18:01:47 -04:00 |
|
DramaticShape
|
8e7a80055d
|
fix couch man
|
2026-07-29 17:36:03 -04:00 |
|
DramaticShape
|
5ea70a278f
|
update route one battle location
|
2026-07-29 16:22:53 -04:00 |
|
DramaticShape
|
60d5362c89
|
fix couch man
|
2026-07-29 15:44:52 -04:00 |
|
DramaticShape
|
3c1781f6b1
|
fix vertical line in battle sprites
|
2026-07-29 15:35:28 -04:00 |
|
DramaticShape
|
b21fd46ea7
|
Remove battle staging details from README
Removed section about battle staging and conditions.
|
2026-07-28 18:49:07 -04:00 |
|
DramaticShape
|
917fbac38c
|
Merge pull request #7 from DramaticShape/3d-battle-mod
fix white screen flash on shake on versions > 1.3.0
1.1.1
|
2026-07-28 16:16:45 -04:00 |
|
DramaticShape
|
0f303e7975
|
bump required version to 0.1.32
|
2026-07-28 16:14:43 -04:00 |
|
DramaticShape
|
d8d1d7e336
|
fix white screen flash on shake on versions > 1.3.0
|
2026-07-28 16:10:58 -04:00 |
|
DramaticShape
|
4e6aa30c2c
|
Merge pull request #6 from DramaticShape/3d-battle-mod
fixed full screen flashing in battles
|
2026-07-28 15:22:35 -04:00 |
|
DramaticShape
|
2e0ae37bcd
|
fixed full screen flashing in battles
|
2026-07-28 15:22:13 -04:00 |
|
DramaticShape
|
9207712b19
|
Merge pull request #5 from DramaticShape/3d-battle-mod
set FULL tilt to 35
|
2026-07-28 14:01:54 -04:00 |
|