Commit Graph

102 Commits

Author SHA1 Message Date
DramaticShape 180dd393ea add render distance options 2026-08-07 20:52:43 -04:00
DramaticShape 55bc993ed7 fix battle rotations in vr 2026-08-06 20:31:01 -04:00
DramaticShape 6080531b08 add diorama vr modes 2026-08-06 19:57:11 -04:00
DramaticShape 53fff766a4 revert battle locations temporarily 2026-08-06 19:56:39 -04:00
DramaticShape c8555e6820 update CUT tree voxelization and mansion computer desks 2026-08-06 18:15:28 -04:00
DramaticShape 91d9a37e8f update voxelizations of celadon diner stools and tables. Update square table voxelization in celadon mansion. Update mansion computer desks 2026-08-06 17:52:59 -04:00
DramaticShape 442e9d26d5 add fog/god rays to viridian forest 2026-08-06 01:07:38 -04:00
DramaticShape 6240b50cec update all battle locations 2026-08-05 20:36:46 -04:00
DramaticShape 20c9061625 Fix rendering for broken mons 2026-08-05 18:30:41 -04:00
DramaticShape 9e54656fe3 Merge pull request #82 from luisgonzaleznf/fix/water-shader-effect-precision-love12
fix: water shader under LÖVE 12 — make effect()'s parameter precision a define
2026-08-05 17:45:41 -04:00
DramaticShape ca10a7b860 update tests/lib 2026-08-04 17:40:59 -04:00
DramaticShape b2ccb14afa stadium menu item fix 2026-08-04 14:26:14 -04:00
DramaticShape b7ce0f21d5 enforce 1.0 stadium rom 2026-08-04 14:18:11 -04:00
DramaticShape 7ce268e5a2 fix arrival animation, fix pidgey regression 2026-08-04 13:22:41 -04:00
DramaticShape ecb0b57d26 fix some issues, fail gracefully 2026-08-04 12:55:05 -04:00
DramaticShape 1915654a50 file picker update 2026-08-04 12:32:23 -04:00
DramaticShape 0e22393ec7 add file picker for stadium 2026-08-04 12:30:10 -04:00
DramaticShape f21b3ee597 add stadium extraction screen 2026-08-04 11:30:58 -04:00
DramaticShape bddb9de0ba fix animation glitching out 2026-08-04 10:50:19 -04:00
DramaticShape 74cc08f1bf dramatic stadium 2026-08-04 10:43:35 -04:00
DramaticShape 08bcbf7629 Merge branch 'dev' into 3rd-person-camera 2026-08-03 17:51:08 -04:00
DramaticShape 95771403d9 patch holes on flower/grass models 2026-08-03 17:35:58 -04:00
DramaticShape 9542ba94b1 cam control rotation in battle 2026-08-03 17:32:17 -04:00
DramaticShape f245e8808f add camcontrol module 2026-08-03 17:09:26 -04:00
DramaticShape c79ecbb7ac add camera zoom controls in overworld 2026-08-03 17:09:03 -04:00
DramaticShape 70243a407b add third person mode 2026-08-03 16:52:22 -04:00
luisgonzaleznf c6b38f8d44 fix water shader under LOVE 12: make effect()'s parameter precision a define
The float params were pinned to mediump to match LOVE 11's forward
declaration of effect(), because a definition whose precisions differ
from the prototype's reads as a second function to some compilers.  LOVE
12 declares it under a different precision, so the pin became the
mismatch there and the shader stopped compiling -- lakes drew flat on
any LOVE 12 + Metal build, iOS included.

The qualifier is a define now, and Water.shader compiles the pinned form
first and the bare one only if that is refused, so whichever prototype a
runtime brought, one of the two agrees with it.  The warning fires only
when both are refused.
2026-08-03 15:14:04 +02:00
DramaticShape f5970d8d9a Merge pull request #71 from DramaticShape/horde-mode
Horde mode
2026-08-02 22:43:53 -04:00
DramaticShape e3c13edda7 add smooth turning, removing collision sound effect 2026-08-02 22:42:46 -04:00
DramaticShape 399a10a124 Merge pull request #48 from castdrian/ios
fix(ios): pin voxel render target scale & fix shadows
2026-08-02 21:10:55 -04:00
DramaticShape c0c180fd01 horde mode initial commit 2026-08-02 21:01:11 -04:00
DramaticShape a8c2d8ce5b menu fix, sky rendering, pokedex size 2026-08-02 13:10:20 -04:00
DramaticShape 395f51d268 fixed dll paths for vr 2026-08-02 12:29:14 -04:00
DramaticShape 1fa29a831f update sky rendering, select button changes views 2026-08-02 12:16:03 -04:00
DramaticShape 44f729e8c2 battle effect fixes 2026-08-02 11:26:54 -04:00
DramaticShape f1063abd0f add vr 2026-08-02 02:42:31 -04:00
DramaticShape 3f7210bfcd mobile spin fix 2026-08-02 01:20:39 -04:00
DramaticShape 9ef8644bff add first person mode 2026-08-02 01:16:42 -04:00
DramaticShape e6d4059c38 fix water again on android 2026-08-02 00:53:38 -04:00
DramaticShape a7c9541ac4 pokecenter machines, water occlusion 2026-08-02 00:01:39 -04:00
DramaticShape 91cc2d6f51 bills, pewter gym, register, celadon mansion, tables, garbage cans 2026-08-01 23:48:23 -04:00
DramaticShape 47363b8d23 iterate version 2026-08-01 16:41:03 -04:00
DramaticShape 752653e243 update oak's pc 2026-08-01 16:20:04 -04:00
DramaticShape 6887f5d951 updates to oak's lab 2026-08-01 16:03:32 -04:00
DramaticShape a140980b1d seal transparent back sprites 2026-08-01 15:19:26 -04:00
Adrian Castro 3cd3fe431d fix(ios): preserve battle hud colors 2026-08-01 14:58:40 +02:00
Adrian Castro acb2eadeb4 fix(ios): use decal shadows on Metal 2026-08-01 14:37:22 +02:00
Adrian Castro 1a69489305 fix(ios): pin voxel render target scale 2026-08-01 13:29:51 +02:00
DramaticShape 980383bb92 update battle water 2026-08-01 00:28:54 -04:00
DramaticShape 22b58e27a4 fix android water shading 2026-08-01 00:13:01 -04:00