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update mod description again
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@@ -15,6 +15,6 @@
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"engine_internals"
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],
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"affects_link": false,
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"description": "Draws the overworld as a 3D diorama -- extruded terrain, depth-buffered occlusion so buildings really hide what is behind them, voxel characters, cast shadows, reflective water, a day/night cycle and a tilt-shift miniature pass -- with optional first-person, third-person and VR cameras. Battles are fought out there too, shot over the shoulder with a depth-of-field pass, standing either the game's own battle sprites or the Pokemon Stadium 3D models on the map or on a pair of discs against the sky.",
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"description": "Draws the overworld as a 3D diorama.",
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"github": "DramaticShape/DramaticShapeVoxelMod"
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}
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