diff --git a/manifest.json b/manifest.json index 0088897..d78f4c8 100644 --- a/manifest.json +++ b/manifest.json @@ -15,6 +15,6 @@ "engine_internals" ], "affects_link": false, - "description": "Draws the overworld as a 3D diorama -- extruded terrain, depth-buffered occlusion so buildings really hide what is behind them, voxel characters, cast shadows, reflective water, a day/night cycle and a tilt-shift miniature pass -- with optional first-person, third-person and VR cameras. Battles are fought out there too, shot over the shoulder with a depth-of-field pass, standing either the game's own battle sprites or the Pokemon Stadium 3D models on the map or on a pair of discs against the sky.", + "description": "Draws the overworld as a 3D diorama.", "github": "DramaticShape/DramaticShapeVoxelMod" }