Files

44 lines
2.1 KiB
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\gamelib\animstack\animator_facetracks.h
// Recovered logical types: 1
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 17136; PDB kind: class.
class idAnimator_FaceTracks : public idAnimator_Base
{
public:
// Recovered virtual interface; IDA vtable ordinal 17137.
virtual ~idAnimator_FaceTracks();
virtual idAnimator_Base::priority_t GetStackPriority();
virtual serializeType_t GetSerializeType();
virtual void SerializeSnapshot(idSerializer *);
virtual void PreBlendSnapshot(idAnimStack *, int, const int, float);
virtual void PreSerializeInit(idAnimStack *, idClip *, idGameTimeManager *);
virtual bool InternalInit(const idAnimatorParms_Base *);
virtual bool InternalPostInit(const idAnimatorParms_Base *);
virtual void InternalShutdown(idAnimStack *);
virtual void InternalPreBlendTree(const idAnimStack *, const int, const int);
virtual void InternalPostBlendTree(const idAnimStack *, const int);
virtual void InternalStart(const idAnimStack *, const int, const idTypesafeNumber<int,enum gameTimeUnique_t>);
virtual void InternalEnd(const idAnimStack *, const int, const idTypesafeNumber<int,enum gameTimeUnique_t>);
virtual void InternalBlend(const idAnimStack *, const int, const float, const idTypesafeNumber<int,enum gameTimeUnique_t>);
virtual bool InternalIsContributing();
virtual const idMD6Branch *InternalGetMergeBranch();
virtual idMD6Branch *InternalGetMergeBranch_2();
virtual void InternalPause(const idAnimStack *, const idTypesafeNumber<int,enum gameTimeUnique_t>);
virtual void InternalUnpause(const idAnimStack *, const idTypesafeNumber<int,enum gameTimeUnique_t>);
virtual const idMD6Branch *InternalGetEndBranch();
virtual idMD6Branch *InternalGetEndBranch_2();
idList<idMD6LeafPause,5> leaves;
idList<idMD6Branch,5> branches;
idList<int,5> leafAnimModsTime;
idMD6Branch mergeBranch;
idMD6Branch *endBranch;
idHandle<unsigned short,enum invalidAliasHandle_t,65535> faceSetupAnimAlias;
int animModsTime;
};