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Quake_4_Alpha/q4xbase/materials/q4x_mptextures.mtr
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2026-08-06 14:45:27 -07:00

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textures/q4x_mptextures/mptexture_h2_g_red
{
qer_editorimage textures/mptextures/mptexture_h2_d.tga
bumpMap addnormals ( textures/mptextures/mptexture_h2_local.tga, heightmap ( textures/mptextures/mptexture_h2_h.tga, 1 ) )
diffusemap textures/mptextures/mptexture_h2_d.tga
specularmap textures/mptextures/mptexture_h2_s.tga
{
blend add
map textures/q4x_mptextures/mptexture_h2_g_red
}
}
//Marine cryo liquid
textures/q4x_mptextures/cryoliquid_marine
{
noShadows
translucent
nonSolid
twoSided
qer_editorimage textures/q4x_mptextures/fluid01_green.tga
{
blend diffuseMap
map textures/q4x_mptextures/fluid01_green.tga
scale 1.3, 0.35
scroll time * 0.05, time * 1.5
}
{
blend GL_DST_COLOR, GL_ONE
map textures/q4x_mptextures/fluid02_green.tga
scale 0.8, 0.1
scroll time * 0.025, time * 0.65
}
{
blend add
map textures/q4x_mptextures/fluid03_green.tga
scale 1.9, 1.2
scroll time * 0, time * 0.51
}
}
//Strogg cryo liquid
textures/q4x_mptextures/cryoliquid_strogg
{
noShadows
translucent
nonSolid
twoSided
qer_editorimage textures/q4x_mptextures/fluid01_orange.tga
{
blend diffuseMap
map textures/q4x_mptextures/fluid01_orange.tga
scale 1.3, 0.35
scroll time * 0.05, time * 1.5
}
{
blend GL_DST_COLOR, GL_ONE
map textures/q4x_mptextures/fluid02_orange.tga
scale 0.8, 0.1
scroll time * 0.025, time * 0.65
}
{
blend add
map textures/q4x_mptextures/fluid03_orange.tga
scale 1.9, 1.2
scroll time * 0, time * 0.51
}
}