Files
2026-05-23 14:19:48 -07:00

117 lines
3.8 KiB
Modula-2

export fred {
camera maps/fred/intro/intro_shot1.mb -range 1 121 -dest models/md5/cinematics/intro/intro_camera1
camera maps/fred/intro/intro_shot2.mb -range 122 174 -dest models/md5/cinematics/intro/intro_camera2
camera maps/fred/intro/intro_shot3.mb -range 175 1220 -dest models/md5/cinematics/intro/intro_camera3
addoptions -prefix ENV_
mesh maps/fred/intro/intro.mb -dest models/md5/cinematics/intro/intro_panel
anim maps/fred/intro/intro.mb -range 175 1220 -dest models/md5/cinematics/intro/intro_panel
addoptions -prefix MEAT_
mesh maps/fred/intro/intro.mb -range 1 1 -dest models/md5/cinematics/intro/intro_meat
anim maps/fred/intro/intro.mb -range 1 1220 -xyzprecision 0.01 -quatprecision 0.00006 -dest models/md5/cinematics/intro/intro_meat
}
entityDef intro_cam {
"editor_color" "1 .5 0"
"editor_mins" "-16 -16 0"
"editor_maxs" "16 16 64"
"spawnclass" "idCameraAnim"
"anim intro" "models/md5/cinematics/intro/intro_camera.camera"
"anim intro_shot1" "models/md5/cinematics/intro/intro_camera1.camera"
"anim intro_shot2" "models/md5/cinematics/intro/intro_camera2.camera"
"anim intro_shot3" "models/md5/cinematics/intro/intro_camera3.camera"
}
model intro_pinky {
mesh models/md5/monsters/pinky/pinky.md5mesh
anim intro models/md5/cinematics/intro/pinky_intro.md5anim {
frame 384 trigger explosion1
frame 388 trigger explosion1
frame 400 trigger telelight1
frame 460 trigger telelight1
frame 850 trigger whispers
frame 1012 trigger breakglass
}
}
entityDef intro_pinky {
"inherit" "cin_base"
"anim" "intro"
"model" "intro_pinky"
}
model intro_scientist {
inherit char_npc
anim shot1 models/md5/cinematics/intro/intro_charshot1.md5anim
anim shot2 models/md5/cinematics/intro/intro_charshot2.md5anim
anim shot3 models/md5/cinematics/intro/intro_charshot3.md5anim
anim shot4 models/md5/cinematics/intro/intro_charshot4.md5anim
anim shot5 models/md5/cinematics/intro/intro_charshot5.md5anim
anim shot6 models/md5/cinematics/intro/intro_charshot6.md5anim
anim shot7 models/md5/cinematics/intro/intro_charshot7.md5anim
anim shot8 models/md5/cinematics/intro/intro_charshot8.md5anim
anim knockback models/md5/cinematics/intro/sci_2_knockback.md5anim {
frame 26 sound_body snd_footstep
frame 38 sound_body snd_footstep
frame 61 sound_body snd_footstep
}
anim walktowindow models/md5/cinematics/intro/sci_3_walktowindow.md5anim {
frame 155 sound_body snd_footstep
frame 168 sound_body snd_footstep
frame 179 sound_body snd_footstep
frame 187 sound_body snd_footstep
frame 262 sound_body snd_footstep
frame 275 sound_body snd_footstep
frame 286 sound_body snd_footstep
frame 294 sound_body snd_footstep
}
anim killed models/md5/cinematics/intro/sci_4_killed.md5anim
anim walk2stoplookaround models/md5/characters/npcs/walk2stoplookaround.md5anim {
frame 10 sound_body snd_footstep
frame 22 sound_body snd_footstep
frame 34 sound_body snd_footstep
frame 42 sound_body snd_footstep
}
}
entityDef intro_scientist {
"inherit" "char_labcoat_young"
"size" "12 12 74"
"model" "intro_scientist"
"anim" "intro"
"ik_numLegs" "0"
"skin" "skins/characters/npcs/labcoat_asian_tabletpc.skin"
}
model intro_panel {
mesh models/md5/cinematics/intro/intro_panel.md5mesh
anim intro models/md5/cinematics/intro/intro_panel.md5anim
}
entityDef intro_panel {
"inherit" "cin_base"
"model" "intro_panel"
"anim" "intro"
}
model intro_meat {
mesh models/md5/cinematics/intro/intro_meat.md5mesh
anim intro models/md5/cinematics/intro/intro_meat.md5anim
}
entityDef intro_meat {
"inherit" "cin_base"
"model" "intro_meat"
"anim" "intro"
}