Justin Marshall
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e4c87fd5a4
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Added terrain editing tool.
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2026-05-28 17:15:52 -07:00 |
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Justin Marshall
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029fd186dc
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Added skydome support.
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2026-05-24 11:54:07 -07:00 |
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Justin Marshall
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3242531044
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entity_t and brush_t now converted to idEditorEntity and idEditorBrush
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2026-05-24 11:33:16 -07:00 |
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Justin Marshall
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373b0cb253
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Decal screen space is now projection based.
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2026-05-22 09:26:03 -07:00 |
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Justin Marshall
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aefe08a1fc
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Added rotation and fixed decal placement bugs.
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2026-05-22 08:58:41 -07:00 |
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Justin Marshall
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f2e8b0b45e
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Added screensapce decal system and stamp placement system in Radiant.
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2026-05-22 07:54:36 -07:00 |
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Justin Marshall
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a89d43628c
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Numerous performance fixes.
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2026-05-21 15:36:02 -07:00 |
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Justin Marshall
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aec93deaa0
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Added setAnim to camera. Added global fog set via worldspawn.
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2026-05-21 06:17:29 -07:00 |
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Justin Marshall
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01b8ad9f7e
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Added axis movement.
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2026-05-17 23:14:29 -07:00 |
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Justin Marshall
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079442e7ba
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Selection visualization is now fixed.
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2026-05-15 11:44:01 -07:00 |
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Justin Marshall
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f6b489b2ff
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Editor theme and bug fixes.
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2026-05-15 10:32:24 -07:00 |
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Justin Marshall
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ea14ecb595
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Added trenchbroom style brush extrusion.
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2026-05-14 21:03:44 -07:00 |
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Justin Marshall
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3cad87be0a
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Added captions to windows.
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2026-05-14 19:58:13 -07:00 |
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Justin Marshall
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44f2e67078
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New editor tabs.
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2026-05-14 18:37:41 -07:00 |
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Justin Marshall
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4da1776627
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Editor: Added ability to hide/unhide utility brushes and target lines.
Tweaked path tracing so lighting is more realistic.
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2026-05-11 09:35:14 -07:00 |
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Justin Marshall
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8c4a087aa9
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Filesystem update.
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2026-05-09 07:54:14 -07:00 |
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