Commit Graph

16 Commits

Author SHA1 Message Date
Justin Marshall 5dc650a63b Fixed character lighting. 2026-05-29 20:51:04 -07:00
Justin Marshall f480070f8a Added depth of field. 2026-05-28 21:06:39 -07:00
Justin Marshall 0591e0b5c1 Using idTech 5 fonts for gui and console. 2026-05-28 19:17:27 -07:00
Justin Marshall e4c87fd5a4 Added terrain editing tool. 2026-05-28 17:15:52 -07:00
Justin Marshall a7e7e8edbc Added citybuilder and cloud pass. 2026-05-28 01:09:16 -07:00
Justin Marshall 5d2cb8640d idTech 8 style path tracing. 2026-05-27 14:08:35 -07:00
Justin Marshall 41cbd5669b dmap now contains path tracing optimizations stored in iceproc files. 2026-05-26 12:14:39 -07:00
Justin Marshall 56bb2f004f Implemented screenspace particles. 2026-05-24 13:04:31 -07:00
Justin Marshall 029fd186dc Added skydome support. 2026-05-24 11:54:07 -07:00
Justin Marshall 3bc9ac82b7 IES profile support and fixed numerous editor crashes. 2026-05-22 18:57:55 -07:00
Justin Marshall a89d43628c Numerous performance fixes. 2026-05-21 15:36:02 -07:00
Justin Marshall 2e4265f5a1 Fixed dlss issues. 2026-05-21 08:19:03 -07:00
Justin Marshall 76f642286e Added modelviewer.
Added neural network code(turned off by default).
Lots of editor and rendering fixes.
2026-05-17 22:09:25 -07:00
Justin Marshall 16bd1baf35 Fixed depth offset and added brightness controls to the tone mapper(r_brightnesspt). 2026-05-14 09:45:14 -07:00
Justin Marshall ef706b8cc3 Lots of fixes. 2026-05-13 22:13:49 -07:00
Justin Marshall 8c4a087aa9 Filesystem update. 2026-05-09 07:54:14 -07:00