Commit Graph

13 Commits

Author SHA1 Message Date
Justin Marshall bb7c62ef9f Initial check-in of Rage MD6Mesh/MD6Anim converted to MD5. 2026-05-22 17:06:52 -07:00
Justin Marshall f2e8b0b45e Added screensapce decal system and stamp placement system in Radiant. 2026-05-22 07:54:36 -07:00
Justin Marshall 7b60a99f96 Specular reflections now sample from the texture color. 2026-05-21 19:50:23 -07:00
Justin Marshall 345e6bfc81 Fixed MD5 models.
GI now bounces off textures properly.
2026-05-21 18:58:43 -07:00
Justin Marshall 1f5f0733fe Framegen now works and increase light bounce to 3. 2026-05-21 17:43:28 -07:00
Justin Marshall a89d43628c Numerous performance fixes. 2026-05-21 15:36:02 -07:00
Justin Marshall ce78a355f5 Added denoising. 2026-05-21 07:03:42 -07:00
Justin Marshall ef706b8cc3 Lots of fixes. 2026-05-13 22:13:49 -07:00
Justin Marshall 4da1776627 Editor: Added ability to hide/unhide utility brushes and target lines.
Tweaked path tracing so lighting is more realistic.
2026-05-11 09:35:14 -07:00
Justin Marshall e31d905358 Lighting tweaks and BSE crash fix. 2026-05-10 11:55:28 -07:00
Justin Marshall ed959fa4c0 Switched tp PBR 2026-05-10 04:34:03 -07:00
Justin Marshall 4a53e6a186 Quality enhacements. 2026-05-10 03:41:48 -07:00
Justin Marshall 8c4a087aa9 Filesystem update. 2026-05-09 07:54:14 -07:00