Justin Marshall
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b0788b922e
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Added recast navmesh.
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2026-05-22 21:59:30 -07:00 |
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Justin Marshall
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e7b269b082
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Fixed editor issues caused by DLSS and framegen integration.
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2026-05-22 19:26:48 -07:00 |
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Justin Marshall
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3bc9ac82b7
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IES profile support and fixed numerous editor crashes.
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2026-05-22 18:57:55 -07:00 |
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Justin Marshall
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bcad2a199f
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Projected world decals no longer hit skeletal meshes.
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2026-05-22 09:30:48 -07:00 |
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Justin Marshall
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373b0cb253
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Decal screen space is now projection based.
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2026-05-22 09:26:03 -07:00 |
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Justin Marshall
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686422ec83
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Fixed stamped decals not rendering correctly
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2026-05-22 08:12:09 -07:00 |
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Justin Marshall
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f2e8b0b45e
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Added screensapce decal system and stamp placement system in Radiant.
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2026-05-22 07:54:36 -07:00 |
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Justin Marshall
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e8ea0567b0
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Updated com_showfps to show additional stats.
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2026-05-21 22:41:49 -07:00 |
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Justin Marshall
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7b60a99f96
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Specular reflections now sample from the texture color.
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2026-05-21 19:50:23 -07:00 |
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Justin Marshall
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345e6bfc81
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Fixed MD5 models.
GI now bounces off textures properly.
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2026-05-21 18:58:43 -07:00 |
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Justin Marshall
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1f5f0733fe
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Framegen now works and increase light bounce to 3.
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2026-05-21 17:43:28 -07:00 |
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Justin Marshall
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28a1d31c28
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Texture batching is now more efficient
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2026-05-21 16:13:45 -07:00 |
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Justin Marshall
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b53458b3b5
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Fixed a issue were the shim would recompute the batch key unneedingly.
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2026-05-21 16:05:55 -07:00 |
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Justin Marshall
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7b232d0011
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Fix a bunch of CPU side cache misses.
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2026-05-21 15:53:56 -07:00 |
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Justin Marshall
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a89d43628c
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Numerous performance fixes.
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2026-05-21 15:36:02 -07:00 |
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Justin Marshall
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2e4265f5a1
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Fixed dlss issues.
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2026-05-21 08:19:03 -07:00 |
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Justin Marshall
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ce78a355f5
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Added denoising.
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2026-05-21 07:03:42 -07:00 |
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Justin Marshall
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aec93deaa0
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Added setAnim to camera. Added global fog set via worldspawn.
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2026-05-21 06:17:29 -07:00 |
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Justin Marshall
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76f642286e
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Added modelviewer.
Added neural network code(turned off by default).
Lots of editor and rendering fixes.
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2026-05-17 22:09:25 -07:00 |
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Justin Marshall
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44f2e67078
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New editor tabs.
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2026-05-14 18:37:41 -07:00 |
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Justin Marshall
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16bd1baf35
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Fixed depth offset and added brightness controls to the tone mapper(r_brightnesspt).
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2026-05-14 09:45:14 -07:00 |
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Justin Marshall
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ef706b8cc3
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Lots of fixes.
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2026-05-13 22:13:49 -07:00 |
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Justin Marshall
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cdb45e4155
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Light equation changes and weapon and ai spawn proper muzzle flashes.
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2026-05-12 21:44:50 -07:00 |
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Justin Marshall
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a797428ee5
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Increased tess depth
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2026-05-12 16:43:28 -07:00 |
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Justin Marshall
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135aa685b9
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Added tesselation
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2026-05-12 14:08:28 -07:00 |
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Justin Marshall
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e7ff9997ce
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Added DLAA support.
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2026-05-10 23:19:23 -07:00 |
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Justin Marshall
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4a53e6a186
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Quality enhacements.
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2026-05-10 03:41:48 -07:00 |
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Justin Marshall
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8c4a087aa9
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Filesystem update.
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2026-05-09 07:54:14 -07:00 |
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