Justin Marshall
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b0788b922e
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Added recast navmesh.
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2026-05-22 21:59:30 -07:00 |
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Justin Marshall
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3bc9ac82b7
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IES profile support and fixed numerous editor crashes.
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2026-05-22 18:57:55 -07:00 |
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Justin Marshall
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bb7c62ef9f
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Initial check-in of Rage MD6Mesh/MD6Anim converted to MD5.
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2026-05-22 17:06:52 -07:00 |
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Justin Marshall
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f2e8b0b45e
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Added screensapce decal system and stamp placement system in Radiant.
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2026-05-22 07:54:36 -07:00 |
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Justin Marshall
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7b60a99f96
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Specular reflections now sample from the texture color.
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2026-05-21 19:50:23 -07:00 |
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Justin Marshall
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345e6bfc81
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Fixed MD5 models.
GI now bounces off textures properly.
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2026-05-21 18:58:43 -07:00 |
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Justin Marshall
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1f5f0733fe
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Framegen now works and increase light bounce to 3.
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2026-05-21 17:43:28 -07:00 |
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Justin Marshall
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a89d43628c
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Numerous performance fixes.
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2026-05-21 15:36:02 -07:00 |
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Justin Marshall
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ce78a355f5
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Added denoising.
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2026-05-21 07:03:42 -07:00 |
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Justin Marshall
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ef706b8cc3
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Lots of fixes.
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2026-05-13 22:13:49 -07:00 |
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Justin Marshall
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4da1776627
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Editor: Added ability to hide/unhide utility brushes and target lines.
Tweaked path tracing so lighting is more realistic.
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2026-05-11 09:35:14 -07:00 |
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Justin Marshall
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e31d905358
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Lighting tweaks and BSE crash fix.
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2026-05-10 11:55:28 -07:00 |
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Justin Marshall
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ed959fa4c0
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Switched tp PBR
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2026-05-10 04:34:03 -07:00 |
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Justin Marshall
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4a53e6a186
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Quality enhacements.
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2026-05-10 03:41:48 -07:00 |
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Justin Marshall
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8c4a087aa9
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Filesystem update.
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2026-05-09 07:54:14 -07:00 |
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