Commit Graph

14 Commits

Author SHA1 Message Date
Justin Marshall 5d2cb8640d idTech 8 style path tracing. 2026-05-27 14:08:35 -07:00
Justin Marshall 41cbd5669b dmap now contains path tracing optimizations stored in iceproc files. 2026-05-26 12:14:39 -07:00
Justin Marshall 56bb2f004f Implemented screenspace particles. 2026-05-24 13:04:31 -07:00
Justin Marshall 3bc9ac82b7 IES profile support and fixed numerous editor crashes. 2026-05-22 18:57:55 -07:00
Justin Marshall f2e8b0b45e Added screensapce decal system and stamp placement system in Radiant. 2026-05-22 07:54:36 -07:00
Justin Marshall 7b232d0011 Fix a bunch of CPU side cache misses. 2026-05-21 15:53:56 -07:00
Justin Marshall a89d43628c Numerous performance fixes. 2026-05-21 15:36:02 -07:00
Justin Marshall 2e4265f5a1 Fixed dlss issues. 2026-05-21 08:19:03 -07:00
Justin Marshall 16bd1baf35 Fixed depth offset and added brightness controls to the tone mapper(r_brightnesspt). 2026-05-14 09:45:14 -07:00
Justin Marshall ef706b8cc3 Lots of fixes. 2026-05-13 22:13:49 -07:00
Justin Marshall cdb45e4155 Light equation changes and weapon and ai spawn proper muzzle flashes. 2026-05-12 21:44:50 -07:00
Justin Marshall 01c93a2742 Added Quake 1 map loading support, adjusted lighting. 2026-05-11 14:15:30 -07:00
Justin Marshall e31d905358 Lighting tweaks and BSE crash fix. 2026-05-10 11:55:28 -07:00
Justin Marshall 8c4a087aa9 Filesystem update. 2026-05-09 07:54:14 -07:00