Justin Marshall
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469be38dbe
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Fixed a bug with spec maps.
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2026-05-07 12:26:46 -07:00 |
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Justin Marshall
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c1defbad40
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GPL headers and the Outliner dialog.
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2026-05-06 14:07:17 -07:00 |
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Justin Marshall
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baeae00185
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Added emissive texture support
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2026-05-05 21:14:31 -07:00 |
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Justin Marshall
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9e8bf6012c
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Optimization work
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2026-05-04 18:40:22 -07:00 |
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Justin Marshall
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8ab3b0be16
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Fixed mipmap generation and made it multi threaded.
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2026-05-04 18:07:57 -07:00 |
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Justin Marshall
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1a7a463c80
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Fixed a bug with ray reconstruction.
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2026-05-03 19:06:55 -07:00 |
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Justin Marshall
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fc84c3cd6c
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Fixed crash in release build.
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2026-05-02 17:59:15 -07:00 |
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Justin Marshall
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e8c6f824a8
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Fixed and sped up secondary bounce.
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2026-05-02 10:11:02 -07:00 |
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Justin Marshall
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bb0f110570
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Added pathtracing to icebridge.
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2026-05-02 07:26:24 -07:00 |
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Justin Marshall
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7427d94865
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Increased sharpness.
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2026-04-23 22:51:10 -07:00 |
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Justin Marshall
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fba147e7f8
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Lots of graphics fixes.
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2026-04-23 22:07:20 -07:00 |
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Justin Marshall
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ef5b5f107d
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Raytracing backend now supports multiple worlds.
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2026-04-22 23:23:49 -07:00 |
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Justin Marshall
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a678dda40e
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Added 4x MSAA support.
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2026-04-22 18:33:28 -07:00 |
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Justin Marshall
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6b65fbd7b1
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Doom 3 RTX Initial Checkin.
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2026-04-22 00:55:07 -07:00 |
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