Justin Marshall
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05d547a27b
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Added material assignment in model view, citybuilder, and transalte scale and offset window to model view.
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2026-05-28 04:14:22 -07:00 |
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Justin Marshall
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4ccdb56258
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Secondary bounce lighting now uses a stable per-hit RNG for sky/direct-light correction instead of frame-varying RNG, so bounce lighting should stop crawling/sparkling as much.
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2026-05-24 15:42:55 -07:00 |
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Justin Marshall
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345e6bfc81
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Fixed MD5 models.
GI now bounces off textures properly.
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2026-05-21 18:58:43 -07:00 |
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Justin Marshall
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a89d43628c
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Numerous performance fixes.
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2026-05-21 15:36:02 -07:00 |
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Justin Marshall
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8c4a087aa9
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Filesystem update.
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2026-05-09 07:54:14 -07:00 |
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