88 Commits

Author SHA1 Message Date
Justin Marshall aec93deaa0 Added setAnim to camera. Added global fog set via worldspawn. 2026-05-21 06:17:29 -07:00
Justin Marshall c1b9836965 Added images and static meshes. 2026-05-20 16:16:50 -07:00
Justin Marshall b6ea2fb5fa Added multiplayer page.
Fixed numerous bugs with the alpha.
2026-05-20 12:44:52 -07:00
Justin Marshall 31a3805769 Bot fixes. 2026-05-20 09:10:15 -07:00
Justin Marshall af56d4bfeb Added bot code. 2026-05-19 18:34:55 -07:00
Justin Marshall b97127f038 Switched Doom 3 weapons to native. 2026-05-19 08:28:43 -07:00
Justin Marshall b841fcb33b Added typeinfogen with state system 2026-05-18 21:35:07 -07:00
Justin Marshall 4686349b62 Added material editor to main tabs. 2026-05-18 15:54:16 -07:00
Justin Marshall eb7ffe2cdc Fixed crash bug in new decl editor. 2026-05-18 14:15:34 -07:00
Justin Marshall 119058a96e Added new decl editor. 2026-05-18 14:02:06 -07:00
Justin Marshall 222cccc1f0 Script editor now is in a seperate tab 2026-05-18 12:58:13 -07:00
Justin Marshall 1c1f828271 Added nn trainer. 2026-05-18 07:33:20 -07:00
Justin Marshall 01b8ad9f7e Added axis movement. 2026-05-17 23:14:29 -07:00
Justin Marshall 76f642286e Added modelviewer.
Added neural network code(turned off by default).
Lots of editor and rendering fixes.
2026-05-17 22:09:25 -07:00
Justin Marshall 079442e7ba Selection visualization is now fixed. 2026-05-15 11:44:01 -07:00
Justin Marshall f6b489b2ff Editor theme and bug fixes. 2026-05-15 10:32:24 -07:00
Justin Marshall ea14ecb595 Added trenchbroom style brush extrusion. 2026-05-14 21:03:44 -07:00
Justin Marshall 2526bb2513 Switched to dark theme. 2026-05-14 20:25:55 -07:00
Justin Marshall e8000dba98 Added MFC styles. 2026-05-14 20:12:35 -07:00
Justin Marshall 3cad87be0a Added captions to windows. 2026-05-14 19:58:13 -07:00
Justin Marshall d5f59f06e1 Switched ConsoleDlg over to richtext 2026-05-14 19:16:41 -07:00
Justin Marshall 647911d693 Added license. 2026-05-14 18:38:14 -07:00
Justin Marshall 44f2e67078 New editor tabs. 2026-05-14 18:37:41 -07:00
Justin Marshall 16bd1baf35 Fixed depth offset and added brightness controls to the tone mapper(r_brightnesspt). 2026-05-14 09:45:14 -07:00
Justin Marshall ef706b8cc3 Lots of fixes. 2026-05-13 22:13:49 -07:00
Justin Marshall cdb45e4155 Light equation changes and weapon and ai spawn proper muzzle flashes. 2026-05-12 21:44:50 -07:00
Justin Marshall a797428ee5 Increased tess depth 2026-05-12 16:43:28 -07:00
Justin Marshall 135aa685b9 Added tesselation 2026-05-12 14:08:28 -07:00
Justin Marshall 01c93a2742 Added Quake 1 map loading support, adjusted lighting. 2026-05-11 14:15:30 -07:00
Justin Marshall 4da1776627 Editor: Added ability to hide/unhide utility brushes and target lines.
Tweaked path tracing so lighting is more realistic.
2026-05-11 09:35:14 -07:00
Justin Marshall e7ff9997ce Added DLAA support. 2026-05-10 23:19:23 -07:00
Justin Marshall e31d905358 Lighting tweaks and BSE crash fix. 2026-05-10 11:55:28 -07:00
Justin Marshall ed959fa4c0 Switched tp PBR 2026-05-10 04:34:03 -07:00
Justin Marshall 4a53e6a186 Quality enhacements. 2026-05-10 03:41:48 -07:00
Justin Marshall 17e4f7e936 Fixed a UI bug. 2026-05-10 01:58:45 -07:00
Justin Marshall 74dbe3d933 Quake 4 related bug fixes. 2026-05-10 01:30:36 -07:00
Justin Marshall d37f87e493 Quake 4 integrated with DoomRTX 2026-05-09 22:10:40 -07:00
Justin Marshall 8c4a087aa9 Filesystem update. 2026-05-09 07:54:14 -07:00