Justin Marshall
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5dc650a63b
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Fixed character lighting.
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2026-05-29 20:51:04 -07:00 |
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Justin Marshall
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8c147eb9dd
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Fixes for BC7
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2026-05-29 20:10:26 -07:00 |
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Justin Marshall
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1bc7df9614
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Added BC7 compression.
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2026-05-29 19:41:58 -07:00 |
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Justin Marshall
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3bd646d4ed
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Fixed RR sets motion ids correctly.
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2026-05-28 22:29:54 -07:00 |
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Justin Marshall
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c795aba899
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Spec fixes
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2026-05-28 22:16:09 -07:00 |
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Justin Marshall
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f480070f8a
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Added depth of field.
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2026-05-28 21:06:39 -07:00 |
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Justin Marshall
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5b7be1823e
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S-curve color sampling for the skydome
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2026-05-28 20:11:16 -07:00 |
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Justin Marshall
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3b222499ca
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Added missing file.
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2026-05-28 20:06:52 -07:00 |
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Justin Marshall
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2aa8ee62cb
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Removed legacy NPOT behavior.
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2026-05-28 19:28:22 -07:00 |
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Justin Marshall
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0591e0b5c1
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Using idTech 5 fonts for gui and console.
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2026-05-28 19:17:27 -07:00 |
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Justin Marshall
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e4c87fd5a4
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Added terrain editing tool.
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2026-05-28 17:15:52 -07:00 |
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Justin Marshall
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05d547a27b
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Added material assignment in model view, citybuilder, and transalte scale and offset window to model view.
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2026-05-28 04:14:22 -07:00 |
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Justin Marshall
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a7e7e8edbc
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Added citybuilder and cloud pass.
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2026-05-28 01:09:16 -07:00 |
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Justin Marshall
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5d2cb8640d
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idTech 8 style path tracing.
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2026-05-27 14:08:35 -07:00 |
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Justin Marshall
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41cbd5669b
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dmap now contains path tracing optimizations stored in iceproc files.
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2026-05-26 12:14:39 -07:00 |
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Justin Marshall
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4e6d4a281f
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Added lit particle emissive support.
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2026-05-24 14:07:55 -07:00 |
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Justin Marshall
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56bb2f004f
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Implemented screenspace particles.
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2026-05-24 13:04:31 -07:00 |
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Justin Marshall
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029fd186dc
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Added skydome support.
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2026-05-24 11:54:07 -07:00 |
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Justin Marshall
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3242531044
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entity_t and brush_t now converted to idEditorEntity and idEditorBrush
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2026-05-24 11:33:16 -07:00 |
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Justin Marshall
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027067a122
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All Doom 3 AI is now native.
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2026-05-23 14:19:48 -07:00 |
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Justin Marshall
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d24553b366
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Added minigame hook ups.
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2026-05-22 20:01:49 -07:00 |
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Justin Marshall
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3bc9ac82b7
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IES profile support and fixed numerous editor crashes.
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2026-05-22 18:57:55 -07:00 |
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Justin Marshall
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373b0cb253
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Decal screen space is now projection based.
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2026-05-22 09:26:03 -07:00 |
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Justin Marshall
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aefe08a1fc
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Added rotation and fixed decal placement bugs.
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2026-05-22 08:58:41 -07:00 |
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Justin Marshall
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686422ec83
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Fixed stamped decals not rendering correctly
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2026-05-22 08:12:09 -07:00 |
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Justin Marshall
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f2e8b0b45e
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Added screensapce decal system and stamp placement system in Radiant.
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2026-05-22 07:54:36 -07:00 |
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Justin Marshall
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7b60a99f96
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Specular reflections now sample from the texture color.
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2026-05-21 19:50:23 -07:00 |
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Justin Marshall
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345e6bfc81
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Fixed MD5 models.
GI now bounces off textures properly.
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2026-05-21 18:58:43 -07:00 |
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Justin Marshall
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7b232d0011
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Fix a bunch of CPU side cache misses.
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2026-05-21 15:53:56 -07:00 |
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Justin Marshall
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fec456fdd9
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Added missing files.
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2026-05-21 15:37:31 -07:00 |
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Justin Marshall
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a89d43628c
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Numerous performance fixes.
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2026-05-21 15:36:02 -07:00 |
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Justin Marshall
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2e4265f5a1
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Fixed dlss issues.
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2026-05-21 08:19:03 -07:00 |
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Justin Marshall
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aec93deaa0
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Added setAnim to camera. Added global fog set via worldspawn.
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2026-05-21 06:17:29 -07:00 |
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Justin Marshall
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b6ea2fb5fa
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Added multiplayer page.
Fixed numerous bugs with the alpha.
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2026-05-20 12:44:52 -07:00 |
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Justin Marshall
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af56d4bfeb
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Added bot code.
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2026-05-19 18:34:55 -07:00 |
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Justin Marshall
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76f642286e
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Added modelviewer.
Added neural network code(turned off by default).
Lots of editor and rendering fixes.
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2026-05-17 22:09:25 -07:00 |
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Justin Marshall
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f6b489b2ff
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Editor theme and bug fixes.
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2026-05-15 10:32:24 -07:00 |
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Justin Marshall
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16bd1baf35
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Fixed depth offset and added brightness controls to the tone mapper(r_brightnesspt).
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2026-05-14 09:45:14 -07:00 |
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Justin Marshall
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ef706b8cc3
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Lots of fixes.
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2026-05-13 22:13:49 -07:00 |
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Justin Marshall
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cdb45e4155
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Light equation changes and weapon and ai spawn proper muzzle flashes.
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2026-05-12 21:44:50 -07:00 |
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Justin Marshall
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01c93a2742
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Added Quake 1 map loading support, adjusted lighting.
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2026-05-11 14:15:30 -07:00 |
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Justin Marshall
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e31d905358
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Lighting tweaks and BSE crash fix.
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2026-05-10 11:55:28 -07:00 |
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Justin Marshall
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ed959fa4c0
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Switched tp PBR
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2026-05-10 04:34:03 -07:00 |
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Justin Marshall
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74dbe3d933
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Quake 4 related bug fixes.
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2026-05-10 01:30:36 -07:00 |
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Justin Marshall
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d37f87e493
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Quake 4 integrated with DoomRTX
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2026-05-09 22:10:40 -07:00 |
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Justin Marshall
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8c4a087aa9
|
Filesystem update.
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2026-05-09 07:54:14 -07:00 |
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