46 Commits

Author SHA1 Message Date
Justin Marshall 5dc650a63b Fixed character lighting. 2026-05-29 20:51:04 -07:00
Justin Marshall 8c147eb9dd Fixes for BC7 2026-05-29 20:10:26 -07:00
Justin Marshall 1bc7df9614 Added BC7 compression. 2026-05-29 19:41:58 -07:00
Justin Marshall 3bd646d4ed Fixed RR sets motion ids correctly. 2026-05-28 22:29:54 -07:00
Justin Marshall c795aba899 Spec fixes 2026-05-28 22:16:09 -07:00
Justin Marshall f480070f8a Added depth of field. 2026-05-28 21:06:39 -07:00
Justin Marshall 5b7be1823e S-curve color sampling for the skydome 2026-05-28 20:11:16 -07:00
Justin Marshall 3b222499ca Added missing file. 2026-05-28 20:06:52 -07:00
Justin Marshall 2aa8ee62cb Removed legacy NPOT behavior. 2026-05-28 19:28:22 -07:00
Justin Marshall 0591e0b5c1 Using idTech 5 fonts for gui and console. 2026-05-28 19:17:27 -07:00
Justin Marshall e4c87fd5a4 Added terrain editing tool. 2026-05-28 17:15:52 -07:00
Justin Marshall 05d547a27b Added material assignment in model view, citybuilder, and transalte scale and offset window to model view. 2026-05-28 04:14:22 -07:00
Justin Marshall a7e7e8edbc Added citybuilder and cloud pass. 2026-05-28 01:09:16 -07:00
Justin Marshall 5d2cb8640d idTech 8 style path tracing. 2026-05-27 14:08:35 -07:00
Justin Marshall 41cbd5669b dmap now contains path tracing optimizations stored in iceproc files. 2026-05-26 12:14:39 -07:00
Justin Marshall 4e6d4a281f Added lit particle emissive support. 2026-05-24 14:07:55 -07:00
Justin Marshall 56bb2f004f Implemented screenspace particles. 2026-05-24 13:04:31 -07:00
Justin Marshall 029fd186dc Added skydome support. 2026-05-24 11:54:07 -07:00
Justin Marshall 3242531044 entity_t and brush_t now converted to idEditorEntity and idEditorBrush 2026-05-24 11:33:16 -07:00
Justin Marshall 027067a122 All Doom 3 AI is now native. 2026-05-23 14:19:48 -07:00
Justin Marshall d24553b366 Added minigame hook ups. 2026-05-22 20:01:49 -07:00
Justin Marshall 3bc9ac82b7 IES profile support and fixed numerous editor crashes. 2026-05-22 18:57:55 -07:00
Justin Marshall 373b0cb253 Decal screen space is now projection based. 2026-05-22 09:26:03 -07:00
Justin Marshall aefe08a1fc Added rotation and fixed decal placement bugs. 2026-05-22 08:58:41 -07:00
Justin Marshall 686422ec83 Fixed stamped decals not rendering correctly 2026-05-22 08:12:09 -07:00
Justin Marshall f2e8b0b45e Added screensapce decal system and stamp placement system in Radiant. 2026-05-22 07:54:36 -07:00
Justin Marshall 7b60a99f96 Specular reflections now sample from the texture color. 2026-05-21 19:50:23 -07:00
Justin Marshall 345e6bfc81 Fixed MD5 models.
GI now bounces off textures properly.
2026-05-21 18:58:43 -07:00
Justin Marshall 7b232d0011 Fix a bunch of CPU side cache misses. 2026-05-21 15:53:56 -07:00
Justin Marshall fec456fdd9 Added missing files. 2026-05-21 15:37:31 -07:00
Justin Marshall a89d43628c Numerous performance fixes. 2026-05-21 15:36:02 -07:00
Justin Marshall 2e4265f5a1 Fixed dlss issues. 2026-05-21 08:19:03 -07:00
Justin Marshall aec93deaa0 Added setAnim to camera. Added global fog set via worldspawn. 2026-05-21 06:17:29 -07:00
Justin Marshall b6ea2fb5fa Added multiplayer page.
Fixed numerous bugs with the alpha.
2026-05-20 12:44:52 -07:00
Justin Marshall af56d4bfeb Added bot code. 2026-05-19 18:34:55 -07:00
Justin Marshall 76f642286e Added modelviewer.
Added neural network code(turned off by default).
Lots of editor and rendering fixes.
2026-05-17 22:09:25 -07:00
Justin Marshall f6b489b2ff Editor theme and bug fixes. 2026-05-15 10:32:24 -07:00
Justin Marshall 16bd1baf35 Fixed depth offset and added brightness controls to the tone mapper(r_brightnesspt). 2026-05-14 09:45:14 -07:00
Justin Marshall ef706b8cc3 Lots of fixes. 2026-05-13 22:13:49 -07:00
Justin Marshall cdb45e4155 Light equation changes and weapon and ai spawn proper muzzle flashes. 2026-05-12 21:44:50 -07:00
Justin Marshall 01c93a2742 Added Quake 1 map loading support, adjusted lighting. 2026-05-11 14:15:30 -07:00
Justin Marshall e31d905358 Lighting tweaks and BSE crash fix. 2026-05-10 11:55:28 -07:00
Justin Marshall ed959fa4c0 Switched tp PBR 2026-05-10 04:34:03 -07:00
Justin Marshall 74dbe3d933 Quake 4 related bug fixes. 2026-05-10 01:30:36 -07:00
Justin Marshall d37f87e493 Quake 4 integrated with DoomRTX 2026-05-09 22:10:40 -07:00
Justin Marshall 8c4a087aa9 Filesystem update. 2026-05-09 07:54:14 -07:00