Justin Marshall
|
1bc7df9614
|
Added BC7 compression.
|
2026-05-29 19:41:58 -07:00 |
|
Justin Marshall
|
fae1adf30d
|
Numerous AI fixes.
|
2026-05-29 15:55:22 -07:00 |
|
Justin Marshall
|
5b7be1823e
|
S-curve color sampling for the skydome
|
2026-05-28 20:11:16 -07:00 |
|
Justin Marshall
|
0591e0b5c1
|
Using idTech 5 fonts for gui and console.
|
2026-05-28 19:17:27 -07:00 |
|
Justin Marshall
|
05d547a27b
|
Added material assignment in model view, citybuilder, and transalte scale and offset window to model view.
|
2026-05-28 04:14:22 -07:00 |
|
Justin Marshall
|
a7e7e8edbc
|
Added citybuilder and cloud pass.
|
2026-05-28 01:09:16 -07:00 |
|
Justin Marshall
|
5d2cb8640d
|
idTech 8 style path tracing.
|
2026-05-27 14:08:35 -07:00 |
|
Justin Marshall
|
41cbd5669b
|
dmap now contains path tracing optimizations stored in iceproc files.
|
2026-05-26 12:14:39 -07:00 |
|
Justin Marshall
|
4e6d4a281f
|
Added lit particle emissive support.
|
2026-05-24 14:07:55 -07:00 |
|
Justin Marshall
|
56bb2f004f
|
Implemented screenspace particles.
|
2026-05-24 13:04:31 -07:00 |
|
Justin Marshall
|
029fd186dc
|
Added skydome support.
|
2026-05-24 11:54:07 -07:00 |
|
Justin Marshall
|
293942d07c
|
TypeInfoGen will now autobind doom scripts.
|
2026-05-23 20:50:12 -07:00 |
|
Justin Marshall
|
df82170a67
|
Missing file from previous checkin.
|
2026-05-23 14:30:21 -07:00 |
|
Justin Marshall
|
027067a122
|
All Doom 3 AI is now native.
|
2026-05-23 14:19:48 -07:00 |
|
Justin Marshall
|
164a6e1f48
|
Removed legacy AAS from Doom, cleaned up naming.
|
2026-05-22 22:26:19 -07:00 |
|
Justin Marshall
|
b0788b922e
|
Added recast navmesh.
|
2026-05-22 21:59:30 -07:00 |
|
Justin Marshall
|
3bc9ac82b7
|
IES profile support and fixed numerous editor crashes.
|
2026-05-22 18:57:55 -07:00 |
|
Justin Marshall
|
686422ec83
|
Fixed stamped decals not rendering correctly
|
2026-05-22 08:12:09 -07:00 |
|
Justin Marshall
|
f2e8b0b45e
|
Added screensapce decal system and stamp placement system in Radiant.
|
2026-05-22 07:54:36 -07:00 |
|
Justin Marshall
|
e8ea0567b0
|
Updated com_showfps to show additional stats.
|
2026-05-21 22:41:49 -07:00 |
|
Justin Marshall
|
7b60a99f96
|
Specular reflections now sample from the texture color.
|
2026-05-21 19:50:23 -07:00 |
|
Justin Marshall
|
345e6bfc81
|
Fixed MD5 models.
GI now bounces off textures properly.
|
2026-05-21 18:58:43 -07:00 |
|
Justin Marshall
|
a89d43628c
|
Numerous performance fixes.
|
2026-05-21 15:36:02 -07:00 |
|
Justin Marshall
|
aec93deaa0
|
Added setAnim to camera. Added global fog set via worldspawn.
|
2026-05-21 06:17:29 -07:00 |
|
Justin Marshall
|
b6ea2fb5fa
|
Added multiplayer page.
Fixed numerous bugs with the alpha.
|
2026-05-20 12:44:52 -07:00 |
|
Justin Marshall
|
8a5719143d
|
Bots will now smooth turn to new angle.
|
2026-05-20 09:34:53 -07:00 |
|
Justin Marshall
|
31a3805769
|
Bot fixes.
|
2026-05-20 09:10:15 -07:00 |
|
Justin Marshall
|
ed6b826d23
|
Fixes for the bots.
|
2026-05-19 19:43:23 -07:00 |
|
Justin Marshall
|
af56d4bfeb
|
Added bot code.
|
2026-05-19 18:34:55 -07:00 |
|
Justin Marshall
|
b97127f038
|
Switched Doom 3 weapons to native.
|
2026-05-19 08:28:43 -07:00 |
|
Justin Marshall
|
b841fcb33b
|
Added typeinfogen with state system
|
2026-05-18 21:35:07 -07:00 |
|
Justin Marshall
|
76f642286e
|
Added modelviewer.
Added neural network code(turned off by default).
Lots of editor and rendering fixes.
|
2026-05-17 22:09:25 -07:00 |
|
Justin Marshall
|
cdb45e4155
|
Light equation changes and weapon and ai spawn proper muzzle flashes.
|
2026-05-12 21:44:50 -07:00 |
|
Justin Marshall
|
f41fe6722a
|
Fixes for native AI event code to have proper naming.
|
2026-05-11 21:40:51 -07:00 |
|
Justin Marshall
|
d37f87e493
|
Quake 4 integrated with DoomRTX
|
2026-05-09 22:10:40 -07:00 |
|
Justin Marshall
|
8c4a087aa9
|
Filesystem update.
|
2026-05-09 07:54:14 -07:00 |
|