From 7427d94865c74b1a0d3ba60062a528c3f921212e Mon Sep 17 00:00:00 2001 From: Justin Marshall Date: Thu, 23 Apr 2026 22:51:10 -0700 Subject: [PATCH] Increased sharpness. --- neo/opengl/gl_d3d12shim.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/neo/opengl/gl_d3d12shim.cpp b/neo/opengl/gl_d3d12shim.cpp index fad902fc..6b765768 100644 --- a/neo/opengl/gl_d3d12shim.cpp +++ b/neo/opengl/gl_d3d12shim.cpp @@ -893,7 +893,7 @@ struct GLState bool sceneResolvedThisFrame = false; bool gbufferResolvedThisFrame = false; bool raytracedLightingReadyThisFrame = false; - float upscalerSharpness = 0.5f; + float upscalerSharpness = 1.0f; GLenum depthFunc = GL_LEQUAL; UINT64 nextFenceValue = 1;