Commit Graph

164 Commits

Author SHA1 Message Date
1eb5b21a5c Guards chase you
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 19:33:08 +01:00
c38595b393 Guards can spot you
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 19:31:40 +01:00
92f6e23b82 Change sprite of guards while strafing around them
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 19:27:44 +01:00
01d8329969 Added difficulty screen
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 19:20:06 +01:00
827d858f0f Fixed sprite lookups
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 18:56:43 +01:00
bf8d9d7eb1 WIP: Mapping sprite IDs (broken)
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 18:06:40 +01:00
af17a0aaf7 Load sprites
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 17:28:23 +01:00
630f027b68 Slide doors open
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 17:24:35 +01:00
de643b7cdc Fix door rendering issue
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 17:18:01 +01:00
0c3ca1c090 Fixed color palette and player starting location
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 17:05:15 +01:00
464a22e1f3 Added colors and textures
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 16:46:20 +01:00
8ecc8e2fd4 Added WL1 map parsing
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 16:04:14 +01:00
8f67d8de44 Added a Matrix<T> typedef
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
2026-03-13 15:31:04 +01:00
ed01f54ce2 Added (AI generated) raycaster and tank controls 2026-03-13 15:28:29 +01:00