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431126f893
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Fix errors when parsing audio
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 12:26:35 +01:00 |
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2db9dad00d
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Added dynamic discovery of available game data
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 11:23:41 +01:00 |
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01d8329969
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Added difficulty screen
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-13 19:20:06 +01:00 |
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827d858f0f
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Fixed sprite lookups
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-13 18:56:43 +01:00 |
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bf8d9d7eb1
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WIP: Mapping sprite IDs (broken)
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-13 18:06:40 +01:00 |
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464a22e1f3
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Added colors and textures
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-13 16:46:20 +01:00 |
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8ecc8e2fd4
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Added WL1 map parsing
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-13 16:04:14 +01:00 |
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8f67d8de44
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Added a Matrix<T> typedef
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-13 15:31:04 +01:00 |
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ed01f54ce2
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Added (AI generated) raycaster and tank controls
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2026-03-13 15:28:29 +01:00 |
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