mirror of
https://github.com/jmarshall23/Hellfire.git
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271 lines
6.8 KiB
Plaintext
271 lines
6.8 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="stormdll" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=stormdll - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "stormdll.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "stormdll.mak" CFG="stormdll - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "stormdll - Win32 Release" (based on\
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"Win32 (x86) Dynamic-Link Library")
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!MESSAGE "stormdll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "stormdll - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "h" /I "smacker\h" /I "pkware\h" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib comdlg32.lib version.lib implode.lib oldnames.lib msvcrtd.lib /nologo /subsystem:windows /dll /machine:I386 /nodefaultlib:"crtdll.lib" /nodefaultlib /libpath:"source" /libpath:"pkware\lib"
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!ELSEIF "$(CFG)" == "stormdll - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "h" /I "smacker\h" /I "pkware\h" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"./debug/" /Fp"./debug/stormdll.pch" /YX /Fo"./debug/" /Fd"./debug/" /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /fo"../windebug/Storm.res" /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /o"../windebug/stormdll.bsc"
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# SUBTRACT BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib comdlg32.lib version.lib implode.lib oldnames.lib msvcrtd.lib /nologo /base:"0x15000000" /subsystem:windows /dll /incremental:no /pdb:"../windebug/storm.pdb" /map:"../windebug/storm.map" /debug /machine:I386 /nodefaultlib:"crtdll.lib" /nodefaultlib /def:".\Source\Exports.def" /out:"../windebug/storm.dll" /implib:"../windebug/storm.lib" /pdbtype:sept /libpath:"source" /libpath:"pkware\lib"
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# SUBTRACT LINK32 /pdb:none
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!ENDIF
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# Begin Target
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# Name "stormdll - Win32 Release"
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# Name "stormdll - Win32 Debug"
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# Begin Group "source"
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# PROP Default_Filter ".cpp"
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# Begin Source File
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SOURCE=.\Source\Exports.def
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!IF "$(CFG)" == "stormdll - Win32 Release"
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!ELSEIF "$(CFG)" == "stormdll - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Sblt.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Sbmp.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Scmd.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Scode.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Scomp.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Sdlg.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Sdraw.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Serr.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Sevt.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Sfile.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Sgdi.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Slog.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Smem.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\SMsg.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Snet.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Sreg.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Srgn.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Srtl.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Sstr.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Storm.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Storm.rc
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# End Source File
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# Begin Source File
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SOURCE=.\Source\STrans.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Svid.cpp
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# End Source File
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# End Group
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# Begin Group "include"
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# PROP Default_Filter "*.h"
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# Begin Source File
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SOURCE=.\Source\Pch.h
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# End Source File
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# Begin Source File
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SOURCE=.\Source\Resource.h
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# End Source File
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# Begin Source File
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SOURCE=.\Source\SIntern.h
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# End Source File
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# End Group
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# Begin Group "h"
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# PROP Default_Filter "*.h"
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# Begin Source File
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SOURCE=.\H\Bnetart.h
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# End Source File
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# Begin Source File
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SOURCE=.\H\Storm.h
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# End Source File
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# End Group
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# Begin Group "pkware"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\pkware\Obj\Crc32.obj
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# End Source File
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# Begin Source File
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SOURCE=.\pkware\Obj\Crcfast.obj
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# End Source File
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# Begin Source File
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SOURCE=.\pkware\Obj\Crcstd.obj
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# End Source File
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# Begin Source File
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SOURCE=.\pkware\Obj\Expfast.obj
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# End Source File
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# Begin Source File
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SOURCE=.\pkware\Obj\Explode.obj
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# End Source File
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# Begin Source File
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SOURCE=.\pkware\Obj\Expstd.obj
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# End Source File
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# Begin Source File
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SOURCE=.\pkware\Obj\Impfast.obj
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# End Source File
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# Begin Source File
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SOURCE=.\pkware\Obj\Implode.obj
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# End Source File
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# Begin Source File
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SOURCE=.\pkware\Obj\Impstd.obj
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# End Source File
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# End Group
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# End Target
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# End Project
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