# Microsoft Developer Studio Project File - Name="stormdll" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=stormdll - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "stormdll.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "stormdll.mak" CFG="stormdll - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "stormdll - Win32 Release" (based on\ "Win32 (x86) Dynamic-Link Library") !MESSAGE "stormdll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "stormdll - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MT /W3 /GX /O2 /I "h" /I "smacker\h" /I "pkware\h" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib comdlg32.lib version.lib implode.lib oldnames.lib msvcrtd.lib /nologo /subsystem:windows /dll /machine:I386 /nodefaultlib:"crtdll.lib" /nodefaultlib /libpath:"source" /libpath:"pkware\lib" !ELSEIF "$(CFG)" == "stormdll - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /I "h" /I "smacker\h" /I "pkware\h" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"./debug/" /Fp"./debug/stormdll.pch" /YX /Fo"./debug/" /Fd"./debug/" /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /fo"../windebug/Storm.res" /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /o"../windebug/stormdll.bsc" # SUBTRACT BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib shell32.lib comdlg32.lib version.lib implode.lib oldnames.lib msvcrtd.lib /nologo /base:"0x15000000" /subsystem:windows /dll /incremental:no /pdb:"../windebug/storm.pdb" /map:"../windebug/storm.map" /debug /machine:I386 /nodefaultlib:"crtdll.lib" /nodefaultlib /def:".\Source\Exports.def" /out:"../windebug/storm.dll" /implib:"../windebug/storm.lib" /pdbtype:sept /libpath:"source" /libpath:"pkware\lib" # SUBTRACT LINK32 /pdb:none !ENDIF # Begin Target # Name "stormdll - Win32 Release" # Name "stormdll - Win32 Debug" # Begin Group "source" # PROP Default_Filter ".cpp" # Begin Source File SOURCE=.\Source\Exports.def !IF "$(CFG)" == "stormdll - Win32 Release" !ELSEIF "$(CFG)" == "stormdll - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=.\Source\Sblt.cpp # End Source File # Begin Source File SOURCE=.\Source\Sbmp.cpp # End Source File # Begin Source File SOURCE=.\Source\Scmd.cpp # End Source File # Begin Source File SOURCE=.\Source\Scode.cpp # End Source File # Begin Source File SOURCE=.\Source\Scomp.cpp # End Source File # Begin Source File SOURCE=.\Source\Sdlg.cpp # End Source File # Begin Source File SOURCE=.\Source\Sdraw.cpp # End Source File # Begin Source File SOURCE=.\Source\Serr.cpp # End Source File # Begin Source File SOURCE=.\Source\Sevt.cpp # End Source File # Begin Source File SOURCE=.\Source\Sfile.cpp # End Source File # Begin Source File SOURCE=.\Source\Sgdi.cpp # End Source File # Begin Source File SOURCE=.\Source\Slog.cpp # End Source File # Begin Source File SOURCE=.\Source\Smem.cpp # End Source File # Begin Source File SOURCE=.\Source\SMsg.cpp # End Source File # Begin Source File SOURCE=.\Source\Snet.cpp # End Source File # Begin Source File SOURCE=.\Source\Sreg.cpp # End Source File # Begin Source File SOURCE=.\Source\Srgn.cpp # End Source File # Begin Source File SOURCE=.\Source\Srtl.cpp # End Source File # Begin Source File SOURCE=.\Source\Sstr.cpp # End Source File # Begin Source File SOURCE=.\Source\Storm.cpp # End Source File # Begin Source File SOURCE=.\Source\Storm.rc # End Source File # Begin Source File SOURCE=.\Source\STrans.cpp # End Source File # Begin Source File SOURCE=.\Source\Svid.cpp # End Source File # End Group # Begin Group "include" # PROP Default_Filter "*.h" # Begin Source File SOURCE=.\Source\Pch.h # End Source File # Begin Source File SOURCE=.\Source\Resource.h # End Source File # Begin Source File SOURCE=.\Source\SIntern.h # End Source File # End Group # Begin Group "h" # PROP Default_Filter "*.h" # Begin Source File SOURCE=.\H\Bnetart.h # End Source File # Begin Source File SOURCE=.\H\Storm.h # End Source File # End Group # Begin Group "pkware" # PROP Default_Filter "" # Begin Source File SOURCE=.\pkware\Obj\Crc32.obj # End Source File # Begin Source File SOURCE=.\pkware\Obj\Crcfast.obj # End Source File # Begin Source File SOURCE=.\pkware\Obj\Crcstd.obj # End Source File # Begin Source File SOURCE=.\pkware\Obj\Expfast.obj # End Source File # Begin Source File SOURCE=.\pkware\Obj\Explode.obj # End Source File # Begin Source File SOURCE=.\pkware\Obj\Expstd.obj # End Source File # Begin Source File SOURCE=.\pkware\Obj\Impfast.obj # End Source File # Begin Source File SOURCE=.\pkware\Obj\Implode.obj # End Source File # Begin Source File SOURCE=.\pkware\Obj\Impstd.obj # End Source File # End Group # End Target # End Project