Justin Marshall
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e54d35c735
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In Game Load/Save will no longer display the title screen.
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2020-06-14 15:46:01 -07:00 |
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Justin Marshall
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b97ed837bf
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Added red variant of background(needs art pass), fixed bug were g_inMainMenu wasn't updated on map restart.
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2020-06-14 15:24:44 -07:00 |
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Justin Marshall
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0d4ead749f
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Load Mission now works with the new renderer.
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2020-06-14 15:02:20 -07:00 |
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Justin Marshall
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efd9ee934c
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Switched menu render over to OGL.
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2020-06-14 14:56:34 -07:00 |
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Justin Marshall
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26845809da
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Switched to Arial font to match font used in the original game.
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2020-06-14 10:03:36 -07:00 |
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Justin Marshall
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e8c09e7b36
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Font color now uses g_ColorXlat
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2020-06-14 10:00:41 -07:00 |
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Justin Marshall
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7f00bc46d4
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Removed old wndproc code which fixes ESP crash.
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2020-06-14 09:25:28 -07:00 |
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Justin Marshall
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0a1ef9aa84
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Initial checkin of the new UI blit code(there are issues and will be fixed one by one).
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2020-06-14 09:20:39 -07:00 |
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Justin Marshall
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2b84397244
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Revert "Merge branch 'master' into jm-linux"
This reverts commit bbfefbf9ab, reversing
changes made to 48ba992ee7.
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2020-06-14 08:40:03 -07:00 |
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jmarshall23
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65013cc9d9
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Merge pull request #5 from abergmeier/jm-linux
Build on Linux.
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2020-06-14 08:23:42 -07:00 |
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jmarshall23
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bbfefbf9ab
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Merge branch 'master' into jm-linux
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2020-06-14 08:23:26 -07:00 |
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jmarshall23
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48ba992ee7
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Merge pull request #6 from nev6502/nev6502_branch
Nev6502 branch
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2020-06-14 08:19:08 -07:00 |
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nev6502
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c8d084c4f1
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Merge remote-tracking branch 'upstream/master' into nev6502_branch
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2020-06-14 00:14:32 -06:00 |
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Justin Marshall
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41691916b3
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MouseHotX/Y now used with new mouse code.
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2020-06-13 21:39:32 -07:00 |
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nev6502
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ccbdfd163d
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Merge remote-tracking branch 'upstream/master' into nev6502_branch
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2020-06-13 21:29:31 -06:00 |
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Justin Marshall
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c43b0dd047
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Hack for new cursor code to be in the right spot.
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2020-06-13 19:14:58 -07:00 |
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Justin Marshall
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e7f1372fdd
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Cursor now renders in OpenGL.
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2020-06-13 18:57:47 -07:00 |
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nev6502
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25f220ec74
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First draft for completion of Lua implementation of all vanilla trigger actions
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2020-06-13 19:15:38 -06:00 |
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nev6502
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a30d5e8243
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Revert "First draft for completion of Lua implementation of all vanilla actions within Red Alert"
This reverts commit 8f5da5531e.
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2020-06-13 19:05:13 -06:00 |
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nev6502
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8f5da5531e
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First draft for completion of Lua implementation of all vanilla actions within Red Alert
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2020-06-13 18:47:27 -06:00 |
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Justin Marshall
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fb58966e1b
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Cleaned up imgui integration.
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2020-06-13 15:52:07 -07:00 |
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Diego Iastrubni
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80b6038cb7
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Fix CMake
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2020-06-14 00:36:52 +03:00 |
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Diego Iastrubni
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8483eed94f
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Merge remote-tracking branch 'jmarshall23/master' into jm-linux
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2020-06-14 00:31:05 +03:00 |
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Diego Iastrubni
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75202e20d9
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More compile fixes - upper case includes
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2020-06-14 00:21:39 +03:00 |
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Diego Iastrubni
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d14ec76dbb
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Make the project "confirgure" on linux
- replaced all REDALERT direcotry to upper case
- filenames are all capital
- the CL switches are behing a IF
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2020-06-14 00:11:19 +03:00 |
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jmarshall23
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507079c455
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Merge pull request #4 from nev6502/nev6502_branch
Work done on the scripting engine
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2020-06-12 20:01:21 -07:00 |
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nev6502
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eb7ddd289c
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Work done on the scripting engine
Probably going to need some discussion
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2020-06-12 20:44:44 -06:00 |
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Justin Marshall
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7994e304bf
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Removed some left over ddraw code and used proper linear_blit* bits from Chronoshift.
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2020-06-12 17:32:11 -07:00 |
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Justin Marshall
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712a5e519d
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Map command can now be called from anywhere in the main menu UI
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2020-06-12 14:03:10 -07:00 |
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Justin Marshall
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f261a00a0a
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Initial Developer Console code.
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2020-06-12 13:16:21 -07:00 |
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Justin Marshall
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ea55bbdb4c
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Moved readme to root folder.
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2020-06-12 08:26:25 -07:00 |
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Justin Marshall
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ba0c51a7f2
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Moved code into the code folder.
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2020-06-12 08:15:26 -07:00 |
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jmarshall23
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18edb80aac
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Merge pull request #2 from benlankamp/master
Getting to cleaner code base
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2020-06-12 08:01:32 -07:00 |
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Ben Lankamp
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f8e5b57f7d
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Include actual changes :\
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2020-06-12 16:55:53 +02:00 |
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Ben Lankamp
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66b80220cc
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* Remove all DirectX remnants.
* Added copying of DLLs to Binary folder
* Handle system events through SDL
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2020-06-12 16:52:26 +02:00 |
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Justin Marshall
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8cbbaa12b0
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Added Release config.
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2020-06-12 07:50:12 -07:00 |
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Justin Marshall
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482d5c0722
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Disabled scroll bar on framebuffer window.
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2020-06-11 19:39:31 -07:00 |
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Justin Marshall
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0a26a05572
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GBuffer video mem now blit directly to the backbuffer cpu array.
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2020-06-11 19:35:27 -07:00 |
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Justin Marshall
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f289eca079
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Unit health now works again.
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2020-06-11 19:23:52 -07:00 |
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Justin Marshall
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ed18ca9a37
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Complete removal of directdraw and replaced with OpenGL. Has some bugs, movies disabled.
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2020-06-11 17:59:36 -07:00 |
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Justin Marshall
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a7fdd19b5a
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ASM files removed, functions replaced with bits from Chronoshift.
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2020-06-11 13:28:41 -07:00 |
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Justin Marshall
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04b14ea4a2
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Fixed font and render bug from TXTPRNT integration.
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2020-06-11 08:53:09 -07:00 |
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Justin Marshall
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b6d525a5cd
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Removed font.cpp.
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2020-06-11 05:58:03 -07:00 |
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Justin Marshall
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b64c955970
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Replaced TXTPRNT.ASM with TXTPRNT.CPP from Chronoshift.
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2020-06-11 05:47:59 -07:00 |
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Justin Marshall
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cc6c6092c7
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Added more scripting functions.
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2020-06-10 20:13:22 -07:00 |
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Justin Marshall
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0b23dd5223
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Initial Lua Script implementation. Credit/Timer now renders.
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2020-06-10 17:50:06 -07:00 |
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Justin Marshall
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f230b5bd0f
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Alt key now functions properly, fixed a-z and f1-f12 scancodes.
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2020-06-10 14:32:01 -07:00 |
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Justin Marshall
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96c214819f
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Removed unneeded file from CMakeLists.txt
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2020-06-10 13:50:54 -07:00 |
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Justin Marshall
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45bcd847f9
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CMake Projects, temp disabled MMX line blit.
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2020-06-10 13:34:18 -07:00 |
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Justin Marshall
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baeaf6c807
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New triggers work properly.
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2020-06-09 21:54:06 -07:00 |
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