Commit Graph

16 Commits

Author SHA1 Message Date
Justin Marshall 41bb81ff93 Moved ddraw into exe, temp added libsmacker to test out movie event code. Movies work if converted to SMK. 2020-06-02 23:31:13 -07:00
Justin Marshall 22f3ea37de Added safety checks for rendering, fixed crash in first level. 2020-06-02 16:25:20 -07:00
Justin Marshall e4b2ccf409 Speech works, and OpenAL audio sources are setup correctly. 2020-06-02 13:52:57 -07:00
Justin Marshall da310386ae OpenAL music works at latest. 2020-06-02 13:23:07 -07:00
Justin Marshall c09d3cf3cd Initial OpenAL code. 2020-06-02 12:39:34 -07:00
Justin Marshall a529937ee5 Added ddraw dll and sdl2. 2020-06-01 22:36:07 -07:00
Justin Marshall acef90427c Legacy sidebar/radar enabled very broken. 2020-06-01 22:15:58 -07:00
Justin Marshall ac8897feff Increased resolution. 2020-06-01 22:13:26 -07:00
Justin Marshall fe68f1962a Difficulty settings now loads correctly. 2020-06-01 20:50:46 -07:00
Justin Marshall 485f0ea677 Maps now render. 2020-06-01 19:09:23 -07:00
Justin Marshall c294a35427 Initial SDL implementation very very rough. 2020-06-01 18:49:33 -07:00
Justin Marshall 96416e9ca9 Red Alert now loads stand alone to the main menu. 2020-06-01 16:29:29 -07:00
Brian Matt d9e287e08b Add line breaks to the first line of License.txt 2020-06-01 13:47:33 -05:00
PG-SteveT b190e877f7 License file
Added an additional copy of the license file in the project root, in addition to the existing copies in each source subdirectory
2020-05-27 16:20:55 -07:00
PG-SteveT 03416d24e1 Initial Source Code commit
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
2020-05-27 12:16:20 -07:00
Rob Parolin ea8ecc76fa Initial commit 2020-03-30 10:48:05 -07:00