mirror of
https://github.com/love2d/megasource.git
synced 2026-08-12 08:30:59 +02:00
Update SDL2 to 2.0.5 hg.
This commit is contained in:
@@ -0,0 +1,40 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
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||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="11201" systemVersion="16A323" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
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||||
<dependencies>
|
||||
<deployment identifier="iOS"/>
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||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="11161"/>
|
||||
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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||||
</dependencies>
|
||||
<scenes>
|
||||
<!--View Controller-->
|
||||
<scene sceneID="EHf-IW-A2E">
|
||||
<objects>
|
||||
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
||||
<layoutGuides>
|
||||
<viewControllerLayoutGuide type="top" id="Llm-lL-Icb"/>
|
||||
<viewControllerLayoutGuide type="bottom" id="xb3-aO-Qok"/>
|
||||
</layoutGuides>
|
||||
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
||||
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<subviews>
|
||||
<imageView userInteractionEnabled="NO" contentMode="scaleAspectFit" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="Default.png" translatesAutoresizingMaskIntoConstraints="NO" id="VeL-6u-rS3"/>
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||||
</subviews>
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||||
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||
<constraints>
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||||
<constraint firstItem="VeL-6u-rS3" firstAttribute="top" secondItem="Ze5-6b-2t3" secondAttribute="top" id="C5X-Vg-tvO"/>
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||||
<constraint firstAttribute="trailing" secondItem="VeL-6u-rS3" secondAttribute="trailing" id="X4i-1U-3JE"/>
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||||
<constraint firstItem="VeL-6u-rS3" firstAttribute="bottom" secondItem="xb3-aO-Qok" secondAttribute="top" id="dSu-2l-DcF"/>
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||||
<constraint firstItem="VeL-6u-rS3" firstAttribute="leading" secondItem="Ze5-6b-2t3" secondAttribute="leading" id="xKC-uj-bxE"/>
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||||
</constraints>
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||||
</view>
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||||
</viewController>
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||||
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
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||||
</objects>
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||||
<point key="canvasLocation" x="52" y="374.66266866566718"/>
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||||
</scene>
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||||
</scenes>
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||||
<resources>
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<image name="Default.png" width="320" height="480"/>
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</resources>
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</document>
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+344
-193
@@ -22,19 +22,19 @@
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#if SDL_AUDIO_DRIVER_COREAUDIO
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/* !!! FIXME: clean out some of the macro salsa in here. */
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#include "SDL_audio.h"
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#include "../SDL_audio_c.h"
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#include "../SDL_sysaudio.h"
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#include "SDL_coreaudio.h"
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#include "SDL_assert.h"
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#include "../../thread/SDL_systhread.h"
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#define DEBUG_COREAUDIO 0
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static void COREAUDIO_CloseDevice(_THIS);
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#define CHECK_RESULT(msg) \
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if (result != noErr) { \
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COREAUDIO_CloseDevice(this); \
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SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \
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return 0; \
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}
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@@ -185,7 +185,7 @@ build_device_list(int iscapture, addDevFn addfn, void *addfndata)
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#if DEBUG_COREAUDIO
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printf("COREAUDIO: Found %s device #%d: '%s' (devid %d)\n",
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((iscapture) ? "capture" : "output"),
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(int) *devCount, ptr, (int) dev);
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(int) i, ptr, (int) dev);
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#endif
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addfn(ptr, iscapture, dev, addfndata);
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}
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@@ -268,42 +268,147 @@ device_list_changed(AudioObjectID systemObj, UInt32 num_addr, const AudioObjectP
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}
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#endif
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/* The CoreAudio callback */
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static OSStatus
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outputCallback(void *inRefCon,
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AudioUnitRenderActionFlags * ioActionFlags,
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const AudioTimeStamp * inTimeStamp,
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UInt32 inBusNumber, UInt32 inNumberFrames,
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AudioBufferList * ioData)
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{
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SDL_AudioDevice *this = (SDL_AudioDevice *) inRefCon;
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AudioBuffer *abuf;
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UInt32 remaining, len;
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void *ptr;
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UInt32 i;
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/* Only do anything if audio is enabled and not paused */
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if (!this->enabled || this->paused) {
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for (i = 0; i < ioData->mNumberBuffers; i++) {
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abuf = &ioData->mBuffers[i];
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SDL_memset(abuf->mData, this->spec.silence, abuf->mDataByteSize);
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static int open_playback_devices = 0;
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static int open_capture_devices = 0;
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#if !MACOSX_COREAUDIO
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static void interruption_begin(_THIS)
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{
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if (this != NULL && this->hidden->audioQueue != NULL) {
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this->hidden->interrupted = SDL_TRUE;
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AudioQueuePause(this->hidden->audioQueue);
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}
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}
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static void interruption_end(_THIS)
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{
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if (this != NULL && this->hidden != NULL && this->hidden->audioQueue != NULL
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&& this->hidden->interrupted) {
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this->hidden->interrupted = SDL_FALSE;
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AudioQueueStart(this->hidden->audioQueue, NULL);
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}
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}
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@interface SDLInterruptionListener : NSObject
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@property (nonatomic, assign) SDL_AudioDevice *device;
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@end
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@implementation SDLInterruptionListener
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- (void)audioSessionInterruption:(NSNotification *)note
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{
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@synchronized (self) {
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NSNumber *type = note.userInfo[AVAudioSessionInterruptionTypeKey];
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if (type.unsignedIntegerValue == AVAudioSessionInterruptionTypeBegan) {
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interruption_begin(self.device);
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} else {
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interruption_end(self.device);
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}
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}
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}
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- (void)applicationBecameActive:(NSNotification *)note
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{
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@synchronized (self) {
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interruption_end(self.device);
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}
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}
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@end
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static BOOL update_audio_session(_THIS, SDL_bool open)
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{
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@autoreleasepool {
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AVAudioSession *session = [AVAudioSession sharedInstance];
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NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
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NSString *category;
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NSError *err = nil;
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if (open_playback_devices && open_capture_devices) {
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category = AVAudioSessionCategoryPlayAndRecord;
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} else if (open_capture_devices) {
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category = AVAudioSessionCategoryRecord;
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} else {
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/* Set category to ambient so that other music continues playing.
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You can change this at runtime in your own code if you need different
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behavior. If this is common, we can add an SDL hint for this. */
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category = AVAudioSessionCategoryAmbient;
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}
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if (![session setCategory:category error:&err]) {
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NSString *desc = err.description;
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SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
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return NO;
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}
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if (open_playback_devices + open_capture_devices == 1) {
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if (![session setActive:YES error:&err]) {
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NSString *desc = err.description;
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SDL_SetError("Could not activate Audio Session: %s", desc.UTF8String);
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return NO;
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}
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} else if (!open_playback_devices && !open_capture_devices) {
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[session setActive:NO error:nil];
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}
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if (open) {
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SDLInterruptionListener *listener = [SDLInterruptionListener new];
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listener.device = this;
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[center addObserver:listener
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selector:@selector(audioSessionInterruption:)
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name:AVAudioSessionInterruptionNotification
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object:session];
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/* An interruption end notification is not guaranteed to be sent if
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we were previously interrupted... resuming if needed when the app
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becomes active seems to be the way to go. */
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[center addObserver:listener
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selector:@selector(applicationBecameActive:)
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name:UIApplicationDidBecomeActiveNotification
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object:session];
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[center addObserver:listener
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selector:@selector(applicationBecameActive:)
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name:UIApplicationWillEnterForegroundNotification
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object:session];
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this->hidden->interruption_listener = CFBridgingRetain(listener);
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} else {
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if (this->hidden->interruption_listener != NULL) {
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SDLInterruptionListener *listener = nil;
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listener = (SDLInterruptionListener *) CFBridgingRelease(this->hidden->interruption_listener);
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@synchronized (listener) {
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listener.device = NULL;
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}
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[center removeObserver:listener];
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}
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}
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return 0;
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}
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/* No SDL conversion should be needed here, ever, since we accept
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any input format in OpenAudio, and leave the conversion to CoreAudio.
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*/
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/*
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SDL_assert(!this->convert.needed);
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SDL_assert(this->spec.channels == ioData->mNumberChannels);
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*/
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return YES;
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}
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#endif
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/* The AudioQueue callback */
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static void
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outputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer)
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{
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SDL_AudioDevice *this = (SDL_AudioDevice *) inUserData;
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if (!SDL_AtomicGet(&this->enabled) || SDL_AtomicGet(&this->paused)) {
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/* Supply silence if audio is enabled and not paused */
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SDL_memset(inBuffer->mAudioData, this->spec.silence, inBuffer->mAudioDataBytesCapacity);
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} else {
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UInt32 remaining = inBuffer->mAudioDataBytesCapacity;
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Uint8 *ptr = (Uint8 *) inBuffer->mAudioData;
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for (i = 0; i < ioData->mNumberBuffers; i++) {
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abuf = &ioData->mBuffers[i];
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remaining = abuf->mDataByteSize;
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ptr = abuf->mData;
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while (remaining > 0) {
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UInt32 len;
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if (this->hidden->bufferOffset >= this->hidden->bufferSize) {
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/* Generate the data */
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SDL_LockMutex(this->mixer_lock);
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@@ -314,29 +419,56 @@ outputCallback(void *inRefCon,
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}
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len = this->hidden->bufferSize - this->hidden->bufferOffset;
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if (len > remaining)
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if (len > remaining) {
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len = remaining;
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}
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SDL_memcpy(ptr, (char *)this->hidden->buffer +
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this->hidden->bufferOffset, len);
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ptr = (char *)ptr + len;
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ptr = ptr + len;
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remaining -= len;
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this->hidden->bufferOffset += len;
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}
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}
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return 0;
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if (!SDL_AtomicGet(&this->hidden->shutdown)) {
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AudioQueueEnqueueBuffer(this->hidden->audioQueue, inBuffer, 0, NULL);
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}
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inBuffer->mAudioDataByteSize = inBuffer->mAudioDataBytesCapacity;
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}
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static OSStatus
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inputCallback(void *inRefCon,
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AudioUnitRenderActionFlags * ioActionFlags,
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const AudioTimeStamp * inTimeStamp,
|
||||
UInt32 inBusNumber, UInt32 inNumberFrames,
|
||||
AudioBufferList * ioData)
|
||||
static void
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inputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer,
|
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const AudioTimeStamp *inStartTime, UInt32 inNumberPacketDescriptions,
|
||||
const AudioStreamPacketDescription *inPacketDescs )
|
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{
|
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/* err = AudioUnitRender(afr->fAudioUnit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, afr->fAudioBuffer); */
|
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/* !!! FIXME: write me! */
|
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return noErr;
|
||||
SDL_AudioDevice *this = (SDL_AudioDevice *) inUserData;
|
||||
if (SDL_AtomicGet(&this->enabled) && !SDL_AtomicGet(&this->paused)) { /* ignore unless we're active. */
|
||||
const Uint8 *ptr = (const Uint8 *) inBuffer->mAudioData;
|
||||
UInt32 remaining = inBuffer->mAudioDataByteSize;
|
||||
while (remaining > 0) {
|
||||
UInt32 len = this->hidden->bufferSize - this->hidden->bufferOffset;
|
||||
if (len > remaining) {
|
||||
len = remaining;
|
||||
}
|
||||
|
||||
SDL_memcpy((char *)this->hidden->buffer + this->hidden->bufferOffset, ptr, len);
|
||||
ptr += len;
|
||||
remaining -= len;
|
||||
this->hidden->bufferOffset += len;
|
||||
|
||||
if (this->hidden->bufferOffset >= this->hidden->bufferSize) {
|
||||
SDL_LockMutex(this->mixer_lock);
|
||||
(*this->spec.callback)(this->spec.userdata, this->hidden->buffer, this->hidden->bufferSize);
|
||||
SDL_UnlockMutex(this->mixer_lock);
|
||||
this->hidden->bufferOffset = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!SDL_AtomicGet(&this->hidden->shutdown)) {
|
||||
AudioQueueEnqueueBuffer(this->hidden->audioQueue, inBuffer, 0, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -357,7 +489,7 @@ device_unplugged(AudioObjectID devid, UInt32 num_addr, const AudioObjectProperty
|
||||
UInt32 size = sizeof (isAlive);
|
||||
OSStatus error;
|
||||
|
||||
if (!this->enabled) {
|
||||
if (!SDL_AtomicGet(&this->enabled)) {
|
||||
return 0; /* already known to be dead. */
|
||||
}
|
||||
|
||||
@@ -381,43 +513,46 @@ device_unplugged(AudioObjectID devid, UInt32 num_addr, const AudioObjectProperty
|
||||
static void
|
||||
COREAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->audioUnitOpened) {
|
||||
#if MACOSX_COREAUDIO
|
||||
/* Unregister our disconnect callback. */
|
||||
AudioObjectRemovePropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
|
||||
#endif
|
||||
const SDL_bool iscapture = this->iscapture;
|
||||
int i;
|
||||
|
||||
AURenderCallbackStruct callback;
|
||||
const AudioUnitElement output_bus = 0;
|
||||
const AudioUnitElement input_bus = 1;
|
||||
const int iscapture = this->iscapture;
|
||||
const AudioUnitElement bus =
|
||||
((iscapture) ? input_bus : output_bus);
|
||||
const AudioUnitScope scope =
|
||||
((iscapture) ? kAudioUnitScope_Output :
|
||||
kAudioUnitScope_Input);
|
||||
/* !!! FIXME: what does iOS do when a bluetooth audio device vanishes? Headphones unplugged? */
|
||||
/* !!! FIXME: (we only do a "default" device on iOS right now...can we do more?) */
|
||||
#if MACOSX_COREAUDIO
|
||||
/* Fire a callback if the device stops being "alive" (disconnected, etc). */
|
||||
AudioObjectRemovePropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
|
||||
#endif
|
||||
|
||||
/* stop processing the audio unit */
|
||||
AudioOutputUnitStop(this->hidden->audioUnit);
|
||||
#if !MACOSX_COREAUDIO
|
||||
update_audio_session(this, SDL_FALSE);
|
||||
#endif
|
||||
|
||||
/* Remove the input callback */
|
||||
SDL_memset(&callback, 0, sizeof(AURenderCallbackStruct));
|
||||
AudioUnitSetProperty(this->hidden->audioUnit,
|
||||
kAudioUnitProperty_SetRenderCallback,
|
||||
scope, bus, &callback, sizeof(callback));
|
||||
if (this->hidden->thread) {
|
||||
SDL_AtomicSet(&this->hidden->shutdown, 1);
|
||||
SDL_WaitThread(this->hidden->thread, NULL);
|
||||
}
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
CloseComponent(this->hidden->audioUnit);
|
||||
#else
|
||||
AudioComponentInstanceDispose(this->hidden->audioUnit);
|
||||
#endif
|
||||
|
||||
this->hidden->audioUnitOpened = 0;
|
||||
if (this->hidden->audioQueue) {
|
||||
for (i = 0; i < SDL_arraysize(this->hidden->audioBuffer); i++) {
|
||||
if (this->hidden->audioBuffer[i]) {
|
||||
AudioQueueFreeBuffer(this->hidden->audioQueue, this->hidden->audioBuffer[i]);
|
||||
}
|
||||
}
|
||||
SDL_free(this->hidden->buffer);
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
AudioQueueDispose(this->hidden->audioQueue, 1);
|
||||
}
|
||||
|
||||
if (this->hidden->ready_semaphore) {
|
||||
SDL_DestroySemaphore(this->hidden->ready_semaphore);
|
||||
}
|
||||
|
||||
SDL_free(this->hidden->thread_error);
|
||||
SDL_free(this->hidden->buffer);
|
||||
SDL_free(this->hidden);
|
||||
|
||||
if (iscapture) {
|
||||
open_capture_devices--;
|
||||
} else {
|
||||
open_playback_devices--;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -477,116 +612,105 @@ prepare_device(_THIS, void *handle, int iscapture)
|
||||
#endif
|
||||
|
||||
static int
|
||||
prepare_audiounit(_THIS, void *handle, int iscapture,
|
||||
const AudioStreamBasicDescription * strdesc)
|
||||
prepare_audioqueue(_THIS)
|
||||
{
|
||||
OSStatus result = noErr;
|
||||
AURenderCallbackStruct callback;
|
||||
#if MACOSX_COREAUDIO
|
||||
ComponentDescription desc;
|
||||
Component comp = NULL;
|
||||
#else
|
||||
AudioComponentDescription desc;
|
||||
AudioComponent comp = NULL;
|
||||
#endif
|
||||
const AudioUnitElement output_bus = 0;
|
||||
const AudioUnitElement input_bus = 1;
|
||||
const AudioUnitElement bus = ((iscapture) ? input_bus : output_bus);
|
||||
const AudioUnitScope scope = ((iscapture) ? kAudioUnitScope_Output :
|
||||
kAudioUnitScope_Input);
|
||||
const AudioStreamBasicDescription *strdesc = &this->hidden->strdesc;
|
||||
const int iscapture = this->iscapture;
|
||||
OSStatus result;
|
||||
int i;
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
if (!prepare_device(this, handle, iscapture)) {
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
SDL_assert(CFRunLoopGetCurrent() != NULL);
|
||||
|
||||
SDL_zero(desc);
|
||||
desc.componentType = kAudioUnitType_Output;
|
||||
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
desc.componentSubType = kAudioUnitSubType_DefaultOutput;
|
||||
comp = FindNextComponent(NULL, &desc);
|
||||
#else
|
||||
desc.componentSubType = kAudioUnitSubType_RemoteIO;
|
||||
comp = AudioComponentFindNext(NULL, &desc);
|
||||
#endif
|
||||
|
||||
if (comp == NULL) {
|
||||
SDL_SetError("Couldn't find requested CoreAudio component");
|
||||
return 0;
|
||||
if (iscapture) {
|
||||
result = AudioQueueNewInput(strdesc, inputCallback, this, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode, 0, &this->hidden->audioQueue);
|
||||
CHECK_RESULT("AudioQueueNewInput");
|
||||
} else {
|
||||
result = AudioQueueNewOutput(strdesc, outputCallback, this, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode, 0, &this->hidden->audioQueue);
|
||||
CHECK_RESULT("AudioQueueNewOutput");
|
||||
}
|
||||
|
||||
/* Open & initialize the audio unit */
|
||||
#if MACOSX_COREAUDIO
|
||||
result = OpenAComponent(comp, &this->hidden->audioUnit);
|
||||
CHECK_RESULT("OpenAComponent");
|
||||
#else
|
||||
/*
|
||||
AudioComponentInstanceNew only available on iPhone OS 2.0 and Mac OS X 10.6
|
||||
We can't use OpenAComponent on iPhone because it is not present
|
||||
*/
|
||||
result = AudioComponentInstanceNew(comp, &this->hidden->audioUnit);
|
||||
CHECK_RESULT("AudioComponentInstanceNew");
|
||||
{
|
||||
const AudioObjectPropertyAddress prop = {
|
||||
kAudioDevicePropertyDeviceUID,
|
||||
iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
|
||||
kAudioObjectPropertyElementMaster
|
||||
};
|
||||
CFStringRef devuid;
|
||||
UInt32 devuidsize = sizeof (devuid);
|
||||
result = AudioObjectGetPropertyData(this->hidden->deviceID, &prop, 0, NULL, &devuidsize, &devuid);
|
||||
CHECK_RESULT("AudioObjectGetPropertyData (kAudioDevicePropertyDeviceUID)");
|
||||
result = AudioQueueSetProperty(this->hidden->audioQueue, kAudioQueueProperty_CurrentDevice, &devuid, devuidsize);
|
||||
CHECK_RESULT("AudioQueueSetProperty (kAudioQueueProperty_CurrentDevice)");
|
||||
|
||||
/* !!! FIXME: what does iOS do when a bluetooth audio device vanishes? Headphones unplugged? */
|
||||
/* !!! FIXME: (we only do a "default" device on iOS right now...can we do more?) */
|
||||
/* Fire a callback if the device stops being "alive" (disconnected, etc). */
|
||||
AudioObjectAddPropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
|
||||
}
|
||||
#endif
|
||||
|
||||
this->hidden->audioUnitOpened = 1;
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
result = AudioUnitSetProperty(this->hidden->audioUnit,
|
||||
kAudioOutputUnitProperty_CurrentDevice,
|
||||
kAudioUnitScope_Global, 0,
|
||||
&this->hidden->deviceID,
|
||||
sizeof(AudioDeviceID));
|
||||
CHECK_RESULT
|
||||
("AudioUnitSetProperty (kAudioOutputUnitProperty_CurrentDevice)");
|
||||
#endif
|
||||
|
||||
/* Set the data format of the audio unit. */
|
||||
result = AudioUnitSetProperty(this->hidden->audioUnit,
|
||||
kAudioUnitProperty_StreamFormat,
|
||||
scope, bus, strdesc, sizeof(*strdesc));
|
||||
CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)");
|
||||
|
||||
/* Set the audio callback */
|
||||
SDL_memset(&callback, 0, sizeof(AURenderCallbackStruct));
|
||||
callback.inputProc = ((iscapture) ? inputCallback : outputCallback);
|
||||
callback.inputProcRefCon = this;
|
||||
result = AudioUnitSetProperty(this->hidden->audioUnit,
|
||||
kAudioUnitProperty_SetRenderCallback,
|
||||
scope, bus, &callback, sizeof(callback));
|
||||
CHECK_RESULT
|
||||
("AudioUnitSetProperty (kAudioUnitProperty_SetRenderCallback)");
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Allocate a sample buffer */
|
||||
this->hidden->bufferOffset = this->hidden->bufferSize = this->spec.size;
|
||||
this->hidden->bufferSize = this->spec.size;
|
||||
this->hidden->bufferOffset = iscapture ? 0 : this->hidden->bufferSize;
|
||||
|
||||
this->hidden->buffer = SDL_malloc(this->hidden->bufferSize);
|
||||
if (this->hidden->buffer == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return 0;
|
||||
}
|
||||
|
||||
result = AudioUnitInitialize(this->hidden->audioUnit);
|
||||
CHECK_RESULT("AudioUnitInitialize");
|
||||
for (i = 0; i < SDL_arraysize(this->hidden->audioBuffer); i++) {
|
||||
result = AudioQueueAllocateBuffer(this->hidden->audioQueue, this->spec.size, &this->hidden->audioBuffer[i]);
|
||||
CHECK_RESULT("AudioQueueAllocateBuffer");
|
||||
SDL_memset(this->hidden->audioBuffer[i]->mAudioData, this->spec.silence, this->hidden->audioBuffer[i]->mAudioDataBytesCapacity);
|
||||
this->hidden->audioBuffer[i]->mAudioDataByteSize = this->hidden->audioBuffer[i]->mAudioDataBytesCapacity;
|
||||
result = AudioQueueEnqueueBuffer(this->hidden->audioQueue, this->hidden->audioBuffer[i], 0, NULL);
|
||||
CHECK_RESULT("AudioQueueEnqueueBuffer");
|
||||
}
|
||||
|
||||
/* Finally, start processing of the audio unit */
|
||||
result = AudioOutputUnitStart(this->hidden->audioUnit);
|
||||
CHECK_RESULT("AudioOutputUnitStart");
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
/* Fire a callback if the device stops being "alive" (disconnected, etc). */
|
||||
AudioObjectAddPropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
|
||||
#endif
|
||||
result = AudioQueueStart(this->hidden->audioQueue, NULL);
|
||||
CHECK_RESULT("AudioQueueStart");
|
||||
|
||||
/* We're running! */
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
audioqueue_thread(void *arg)
|
||||
{
|
||||
SDL_AudioDevice *this = (SDL_AudioDevice *) arg;
|
||||
const int rc = prepare_audioqueue(this);
|
||||
if (!rc) {
|
||||
this->hidden->thread_error = SDL_strdup(SDL_GetError());
|
||||
SDL_SemPost(this->hidden->ready_semaphore);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* init was successful, alert parent thread and start running... */
|
||||
SDL_SemPost(this->hidden->ready_semaphore);
|
||||
while (!SDL_AtomicGet(&this->hidden->shutdown)) {
|
||||
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.10, 1);
|
||||
}
|
||||
|
||||
if (this->iscapture) { /* just stop immediately for capture devices. */
|
||||
AudioQueueStop(this->hidden->audioQueue, 1);
|
||||
} else { /* Drain off any pending playback. */
|
||||
AudioQueueStop(this->hidden->audioQueue, 0);
|
||||
const CFTimeInterval secs = (((this->spec.size / (SDL_AUDIO_BITSIZE(this->spec.format) / 8)) / this->spec.channels) / ((CFTimeInterval) this->spec.freq)) * 2.0;
|
||||
CFRunLoopRunInMode(kCFRunLoopDefaultMode, secs, 0);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
AudioStreamBasicDescription strdesc;
|
||||
AudioStreamBasicDescription *strdesc;
|
||||
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
int valid_datatype = 0;
|
||||
|
||||
@@ -596,15 +720,29 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
SDL_zerop(this->hidden);
|
||||
|
||||
strdesc = &this->hidden->strdesc;
|
||||
|
||||
if (iscapture) {
|
||||
open_capture_devices++;
|
||||
} else {
|
||||
open_playback_devices++;
|
||||
}
|
||||
|
||||
#if !MACOSX_COREAUDIO
|
||||
if (!update_audio_session(this, SDL_TRUE)) {
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Setup a AudioStreamBasicDescription with the requested format */
|
||||
SDL_memset(&strdesc, '\0', sizeof(AudioStreamBasicDescription));
|
||||
strdesc.mFormatID = kAudioFormatLinearPCM;
|
||||
strdesc.mFormatFlags = kLinearPCMFormatFlagIsPacked;
|
||||
strdesc.mChannelsPerFrame = this->spec.channels;
|
||||
strdesc.mSampleRate = this->spec.freq;
|
||||
strdesc.mFramesPerPacket = 1;
|
||||
SDL_zerop(strdesc);
|
||||
strdesc->mFormatID = kAudioFormatLinearPCM;
|
||||
strdesc->mFormatFlags = kLinearPCMFormatFlagIsPacked;
|
||||
strdesc->mChannelsPerFrame = this->spec.channels;
|
||||
strdesc->mSampleRate = this->spec.freq;
|
||||
strdesc->mFramesPerPacket = 1;
|
||||
|
||||
while ((!valid_datatype) && (test_format)) {
|
||||
this->spec.format = test_format;
|
||||
@@ -621,34 +759,53 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
case AUDIO_F32LSB:
|
||||
case AUDIO_F32MSB:
|
||||
valid_datatype = 1;
|
||||
strdesc.mBitsPerChannel = SDL_AUDIO_BITSIZE(this->spec.format);
|
||||
strdesc->mBitsPerChannel = SDL_AUDIO_BITSIZE(this->spec.format);
|
||||
if (SDL_AUDIO_ISBIGENDIAN(this->spec.format))
|
||||
strdesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian;
|
||||
strdesc->mFormatFlags |= kLinearPCMFormatFlagIsBigEndian;
|
||||
|
||||
if (SDL_AUDIO_ISFLOAT(this->spec.format))
|
||||
strdesc.mFormatFlags |= kLinearPCMFormatFlagIsFloat;
|
||||
strdesc->mFormatFlags |= kLinearPCMFormatFlagIsFloat;
|
||||
else if (SDL_AUDIO_ISSIGNED(this->spec.format))
|
||||
strdesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
|
||||
strdesc->mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!valid_datatype) { /* shouldn't happen, but just in case... */
|
||||
COREAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Unsupported audio format");
|
||||
}
|
||||
|
||||
strdesc.mBytesPerFrame =
|
||||
strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8;
|
||||
strdesc.mBytesPerPacket =
|
||||
strdesc.mBytesPerFrame * strdesc.mFramesPerPacket;
|
||||
strdesc->mBytesPerFrame = strdesc->mBitsPerChannel * strdesc->mChannelsPerFrame / 8;
|
||||
strdesc->mBytesPerPacket = strdesc->mBytesPerFrame * strdesc->mFramesPerPacket;
|
||||
|
||||
if (!prepare_audiounit(this, handle, iscapture, &strdesc)) {
|
||||
COREAUDIO_CloseDevice(this);
|
||||
return -1; /* prepare_audiounit() will call SDL_SetError()... */
|
||||
#if MACOSX_COREAUDIO
|
||||
if (!prepare_device(this, handle, iscapture)) {
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* This has to init in a new thread so it can get its own CFRunLoop. :/ */
|
||||
SDL_AtomicSet(&this->hidden->shutdown, 0);
|
||||
this->hidden->ready_semaphore = SDL_CreateSemaphore(0);
|
||||
if (!this->hidden->ready_semaphore) {
|
||||
return -1; /* oh well. */
|
||||
}
|
||||
|
||||
return 0; /* good to go. */
|
||||
this->hidden->thread = SDL_CreateThreadInternal(audioqueue_thread, "AudioQueue thread", 512 * 1024, this);
|
||||
if (!this->hidden->thread) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_SemWait(this->hidden->ready_semaphore);
|
||||
SDL_DestroySemaphore(this->hidden->ready_semaphore);
|
||||
this->hidden->ready_semaphore = NULL;
|
||||
|
||||
if ((this->hidden->thread != NULL) && (this->hidden->thread_error != NULL)) {
|
||||
SDL_SetError("%s", this->hidden->thread_error);
|
||||
return -1;
|
||||
}
|
||||
|
||||
return (this->hidden->thread != NULL) ? 0 : -1;
|
||||
}
|
||||
|
||||
static void
|
||||
@@ -674,17 +831,11 @@ COREAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
AudioObjectAddPropertyListener(kAudioObjectSystemObject, &devlist_address, device_list_changed, NULL);
|
||||
#else
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
|
||||
/* Set category to ambient sound so that other music continues playing.
|
||||
You can change this at runtime in your own code if you need different
|
||||
behavior. If this is common, we can add an SDL hint for this.
|
||||
*/
|
||||
AudioSessionInitialize(NULL, NULL, NULL, nil);
|
||||
UInt32 category = kAudioSessionCategory_AmbientSound;
|
||||
AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof(UInt32), &category);
|
||||
impl->OnlyHasDefaultCaptureDevice = 1;
|
||||
#endif
|
||||
|
||||
impl->ProvidesOwnCallbackThread = 1;
|
||||
impl->HasCaptureSupport = 1;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
@@ -0,0 +1,553 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef HAVE_FCITX_FRONTEND_H
|
||||
|
||||
#include <fcitx/frontend.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include "SDL_fcitx.h"
|
||||
#include "SDL_keycode.h"
|
||||
#include "SDL_keyboard.h"
|
||||
#include "../../events/SDL_keyboard_c.h"
|
||||
#include "SDL_dbus.h"
|
||||
#include "SDL_syswm.h"
|
||||
#if SDL_VIDEO_DRIVER_X11
|
||||
# include "../../video/x11/SDL_x11video.h"
|
||||
#endif
|
||||
#include "SDL_hints.h"
|
||||
|
||||
#define FCITX_DBUS_SERVICE "org.fcitx.Fcitx"
|
||||
|
||||
#define FCITX_IM_DBUS_PATH "/inputmethod"
|
||||
#define FCITX_IC_DBUS_PATH "/inputcontext_%d"
|
||||
|
||||
#define FCITX_IM_DBUS_INTERFACE "org.fcitx.Fcitx.InputMethod"
|
||||
#define FCITX_IC_DBUS_INTERFACE "org.fcitx.Fcitx.InputContext"
|
||||
|
||||
#define IC_NAME_MAX 64
|
||||
#define DBUS_TIMEOUT 500
|
||||
|
||||
typedef struct _FcitxClient
|
||||
{
|
||||
SDL_DBusContext *dbus;
|
||||
|
||||
char servicename[IC_NAME_MAX];
|
||||
char icname[IC_NAME_MAX];
|
||||
|
||||
int id;
|
||||
|
||||
SDL_Rect cursor_rect;
|
||||
} FcitxClient;
|
||||
|
||||
static FcitxClient fcitx_client;
|
||||
|
||||
static int
|
||||
GetDisplayNumber()
|
||||
{
|
||||
const char *display = SDL_getenv("DISPLAY");
|
||||
const char *p = NULL;
|
||||
int number = 0;
|
||||
|
||||
if (display == NULL)
|
||||
return 0;
|
||||
|
||||
display = SDL_strchr(display, ':');
|
||||
if (display == NULL)
|
||||
return 0;
|
||||
|
||||
display++;
|
||||
p = SDL_strchr(display, '.');
|
||||
if (p == NULL && display != NULL) {
|
||||
number = SDL_strtod(display, NULL);
|
||||
} else {
|
||||
char *buffer = SDL_strdup(display);
|
||||
buffer[p - display] = '\0';
|
||||
number = SDL_strtod(buffer, NULL);
|
||||
SDL_free(buffer);
|
||||
}
|
||||
|
||||
return number;
|
||||
}
|
||||
|
||||
static char*
|
||||
GetAppName()
|
||||
{
|
||||
#if defined(__LINUX__) || defined(__FREEBSD__)
|
||||
char *spot;
|
||||
char procfile[1024];
|
||||
char linkfile[1024];
|
||||
int linksize;
|
||||
|
||||
#if defined(__LINUX__)
|
||||
SDL_snprintf(procfile, sizeof(procfile), "/proc/%d/exe", getpid());
|
||||
#elif defined(__FREEBSD__)
|
||||
SDL_snprintf(procfile, sizeof(procfile), "/proc/%d/file", getpid());
|
||||
#endif
|
||||
linksize = readlink(procfile, linkfile, sizeof(linkfile) - 1);
|
||||
if (linksize > 0) {
|
||||
linkfile[linksize] = '\0';
|
||||
spot = SDL_strrchr(linkfile, '/');
|
||||
if (spot) {
|
||||
return SDL_strdup(spot + 1);
|
||||
} else {
|
||||
return SDL_strdup(linkfile);
|
||||
}
|
||||
}
|
||||
#endif /* __LINUX__ || __FREEBSD__ */
|
||||
|
||||
return SDL_strdup("SDL_App");
|
||||
}
|
||||
|
||||
/*
|
||||
* Copied from fcitx source
|
||||
*/
|
||||
#define CONT(i) ISUTF8_CB(in[i])
|
||||
#define VAL(i, s) ((in[i]&0x3f) << s)
|
||||
|
||||
static char *
|
||||
_fcitx_utf8_get_char(const char *i, uint32_t *chr)
|
||||
{
|
||||
const unsigned char* in = (const unsigned char *)i;
|
||||
if (!(in[0] & 0x80)) {
|
||||
*(chr) = *(in);
|
||||
return (char *)in + 1;
|
||||
}
|
||||
|
||||
/* 2-byte, 0x80-0x7ff */
|
||||
if ((in[0] & 0xe0) == 0xc0 && CONT(1)) {
|
||||
*chr = ((in[0] & 0x1f) << 6) | VAL(1, 0);
|
||||
return (char *)in + 2;
|
||||
}
|
||||
|
||||
/* 3-byte, 0x800-0xffff */
|
||||
if ((in[0] & 0xf0) == 0xe0 && CONT(1) && CONT(2)) {
|
||||
*chr = ((in[0] & 0xf) << 12) | VAL(1, 6) | VAL(2, 0);
|
||||
return (char *)in + 3;
|
||||
}
|
||||
|
||||
/* 4-byte, 0x10000-0x1FFFFF */
|
||||
if ((in[0] & 0xf8) == 0xf0 && CONT(1) && CONT(2) && CONT(3)) {
|
||||
*chr = ((in[0] & 0x7) << 18) | VAL(1, 12) | VAL(2, 6) | VAL(3, 0);
|
||||
return (char *)in + 4;
|
||||
}
|
||||
|
||||
/* 5-byte, 0x200000-0x3FFFFFF */
|
||||
if ((in[0] & 0xfc) == 0xf8 && CONT(1) && CONT(2) && CONT(3) && CONT(4)) {
|
||||
*chr = ((in[0] & 0x3) << 24) | VAL(1, 18) | VAL(2, 12) | VAL(3, 6) | VAL(4, 0);
|
||||
return (char *)in + 5;
|
||||
}
|
||||
|
||||
/* 6-byte, 0x400000-0x7FFFFFF */
|
||||
if ((in[0] & 0xfe) == 0xfc && CONT(1) && CONT(2) && CONT(3) && CONT(4) && CONT(5)) {
|
||||
*chr = ((in[0] & 0x1) << 30) | VAL(1, 24) | VAL(2, 18) | VAL(3, 12) | VAL(4, 6) | VAL(5, 0);
|
||||
return (char *)in + 6;
|
||||
}
|
||||
|
||||
*chr = *in;
|
||||
|
||||
return (char *)in + 1;
|
||||
}
|
||||
|
||||
static size_t
|
||||
_fcitx_utf8_strlen(const char *s)
|
||||
{
|
||||
unsigned int l = 0;
|
||||
|
||||
while (*s) {
|
||||
uint32_t chr;
|
||||
|
||||
s = _fcitx_utf8_get_char(s, &chr);
|
||||
l++;
|
||||
}
|
||||
|
||||
return l;
|
||||
}
|
||||
|
||||
static DBusHandlerResult
|
||||
DBus_MessageFilter(DBusConnection *conn, DBusMessage *msg, void *data)
|
||||
{
|
||||
SDL_DBusContext *dbus = (SDL_DBusContext *)data;
|
||||
|
||||
if (dbus->message_is_signal(msg, FCITX_IC_DBUS_INTERFACE, "CommitString")) {
|
||||
DBusMessageIter iter;
|
||||
const char *text = NULL;
|
||||
|
||||
dbus->message_iter_init(msg, &iter);
|
||||
dbus->message_iter_get_basic(&iter, &text);
|
||||
|
||||
if (text)
|
||||
SDL_SendKeyboardText(text);
|
||||
|
||||
return DBUS_HANDLER_RESULT_HANDLED;
|
||||
}
|
||||
|
||||
if (dbus->message_is_signal(msg, FCITX_IC_DBUS_INTERFACE, "UpdatePreedit")) {
|
||||
DBusMessageIter iter;
|
||||
const char *text;
|
||||
|
||||
dbus->message_iter_init(msg, &iter);
|
||||
dbus->message_iter_get_basic(&iter, &text);
|
||||
|
||||
if (text && *text) {
|
||||
char buf[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
|
||||
size_t text_bytes = SDL_strlen(text), i = 0;
|
||||
size_t cursor = 0;
|
||||
|
||||
while (i < text_bytes) {
|
||||
size_t sz = SDL_utf8strlcpy(buf, text + i, sizeof(buf));
|
||||
size_t chars = _fcitx_utf8_strlen(buf);
|
||||
|
||||
SDL_SendEditingText(buf, cursor, chars);
|
||||
|
||||
i += sz;
|
||||
cursor += chars;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_Fcitx_UpdateTextRect(NULL);
|
||||
return DBUS_HANDLER_RESULT_HANDLED;
|
||||
}
|
||||
|
||||
return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
|
||||
}
|
||||
|
||||
static DBusMessage*
|
||||
FcitxClientICNewMethod(FcitxClient *client,
|
||||
const char *method)
|
||||
{
|
||||
SDL_DBusContext *dbus = client->dbus;
|
||||
return dbus->message_new_method_call(
|
||||
client->servicename,
|
||||
client->icname,
|
||||
FCITX_IC_DBUS_INTERFACE,
|
||||
method);
|
||||
}
|
||||
|
||||
static void
|
||||
FcitxClientICCallMethod(FcitxClient *client,
|
||||
const char *method)
|
||||
{
|
||||
SDL_DBusContext *dbus = client->dbus;
|
||||
DBusMessage *msg = FcitxClientICNewMethod(client, method);
|
||||
|
||||
if (msg == NULL)
|
||||
return ;
|
||||
|
||||
if (dbus->connection_send(dbus->session_conn, msg, NULL)) {
|
||||
dbus->connection_flush(dbus->session_conn);
|
||||
}
|
||||
|
||||
dbus->message_unref(msg);
|
||||
}
|
||||
|
||||
static void
|
||||
Fcitx_SetCapabilities(void *data,
|
||||
const char *name,
|
||||
const char *old_val,
|
||||
const char *internal_editing)
|
||||
{
|
||||
FcitxClient *client = (FcitxClient *)data;
|
||||
SDL_DBusContext *dbus = client->dbus;
|
||||
Uint32 caps = CAPACITY_NONE;
|
||||
|
||||
DBusMessage *msg = FcitxClientICNewMethod(client, "SetCapacity");
|
||||
if (msg == NULL)
|
||||
return ;
|
||||
|
||||
if (!(internal_editing && *internal_editing == '1')) {
|
||||
caps |= CAPACITY_PREEDIT;
|
||||
}
|
||||
|
||||
dbus->message_append_args(msg,
|
||||
DBUS_TYPE_UINT32, &caps,
|
||||
DBUS_TYPE_INVALID);
|
||||
if (dbus->connection_send(dbus->session_conn, msg, NULL)) {
|
||||
dbus->connection_flush(dbus->session_conn);
|
||||
}
|
||||
|
||||
dbus->message_unref(msg);
|
||||
}
|
||||
|
||||
static void
|
||||
FcitxClientCreateIC(FcitxClient *client)
|
||||
{
|
||||
char *appname = NULL;
|
||||
pid_t pid = 0;
|
||||
int id = 0;
|
||||
SDL_bool enable;
|
||||
Uint32 arg1, arg2, arg3, arg4;
|
||||
|
||||
SDL_DBusContext *dbus = client->dbus;
|
||||
DBusMessage *reply = NULL;
|
||||
DBusMessage *msg = dbus->message_new_method_call(
|
||||
client->servicename,
|
||||
FCITX_IM_DBUS_PATH,
|
||||
FCITX_IM_DBUS_INTERFACE,
|
||||
"CreateICv3"
|
||||
);
|
||||
|
||||
if (msg == NULL)
|
||||
return ;
|
||||
|
||||
appname = GetAppName();
|
||||
pid = getpid();
|
||||
dbus->message_append_args(msg,
|
||||
DBUS_TYPE_STRING, &appname,
|
||||
DBUS_TYPE_INT32, &pid,
|
||||
DBUS_TYPE_INVALID);
|
||||
|
||||
do {
|
||||
reply = dbus->connection_send_with_reply_and_block(
|
||||
dbus->session_conn,
|
||||
msg,
|
||||
DBUS_TIMEOUT,
|
||||
NULL);
|
||||
|
||||
if (!reply)
|
||||
break;
|
||||
if (!dbus->message_get_args(reply, NULL,
|
||||
DBUS_TYPE_INT32, &id,
|
||||
DBUS_TYPE_BOOLEAN, &enable,
|
||||
DBUS_TYPE_UINT32, &arg1,
|
||||
DBUS_TYPE_UINT32, &arg2,
|
||||
DBUS_TYPE_UINT32, &arg3,
|
||||
DBUS_TYPE_UINT32, &arg4,
|
||||
DBUS_TYPE_INVALID))
|
||||
break;
|
||||
|
||||
if (id < 0)
|
||||
break;
|
||||
client->id = id;
|
||||
|
||||
SDL_snprintf(client->icname, IC_NAME_MAX,
|
||||
FCITX_IC_DBUS_PATH, client->id);
|
||||
|
||||
dbus->bus_add_match(dbus->session_conn,
|
||||
"type='signal', interface='org.fcitx.Fcitx.InputContext'",
|
||||
NULL);
|
||||
dbus->connection_add_filter(dbus->session_conn,
|
||||
&DBus_MessageFilter, dbus,
|
||||
NULL);
|
||||
dbus->connection_flush(dbus->session_conn);
|
||||
|
||||
SDL_AddHintCallback(SDL_HINT_IME_INTERNAL_EDITING, &Fcitx_SetCapabilities, client);
|
||||
}
|
||||
while (0);
|
||||
|
||||
if (reply)
|
||||
dbus->message_unref(reply);
|
||||
dbus->message_unref(msg);
|
||||
SDL_free(appname);
|
||||
}
|
||||
|
||||
static Uint32
|
||||
Fcitx_ModState(void)
|
||||
{
|
||||
Uint32 fcitx_mods = 0;
|
||||
SDL_Keymod sdl_mods = SDL_GetModState();
|
||||
|
||||
if (sdl_mods & KMOD_SHIFT) fcitx_mods |= FcitxKeyState_Shift;
|
||||
if (sdl_mods & KMOD_CAPS) fcitx_mods |= FcitxKeyState_CapsLock;
|
||||
if (sdl_mods & KMOD_CTRL) fcitx_mods |= FcitxKeyState_Ctrl;
|
||||
if (sdl_mods & KMOD_ALT) fcitx_mods |= FcitxKeyState_Alt;
|
||||
if (sdl_mods & KMOD_NUM) fcitx_mods |= FcitxKeyState_NumLock;
|
||||
if (sdl_mods & KMOD_LGUI) fcitx_mods |= FcitxKeyState_Super;
|
||||
if (sdl_mods & KMOD_RGUI) fcitx_mods |= FcitxKeyState_Meta;
|
||||
|
||||
return fcitx_mods;
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_Fcitx_Init()
|
||||
{
|
||||
fcitx_client.dbus = SDL_DBus_GetContext();
|
||||
|
||||
fcitx_client.cursor_rect.x = -1;
|
||||
fcitx_client.cursor_rect.y = -1;
|
||||
fcitx_client.cursor_rect.w = 0;
|
||||
fcitx_client.cursor_rect.h = 0;
|
||||
|
||||
SDL_snprintf(fcitx_client.servicename, IC_NAME_MAX,
|
||||
"%s-%d",
|
||||
FCITX_DBUS_SERVICE, GetDisplayNumber());
|
||||
|
||||
FcitxClientCreateIC(&fcitx_client);
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_Fcitx_Quit()
|
||||
{
|
||||
FcitxClientICCallMethod(&fcitx_client, "DestroyIC");
|
||||
}
|
||||
|
||||
void
|
||||
SDL_Fcitx_SetFocus(SDL_bool focused)
|
||||
{
|
||||
if (focused) {
|
||||
FcitxClientICCallMethod(&fcitx_client, "FocusIn");
|
||||
} else {
|
||||
FcitxClientICCallMethod(&fcitx_client, "FocusOut");
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_Fcitx_Reset(void)
|
||||
{
|
||||
FcitxClientICCallMethod(&fcitx_client, "Reset");
|
||||
FcitxClientICCallMethod(&fcitx_client, "CloseIC");
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode)
|
||||
{
|
||||
DBusMessage *msg = NULL;
|
||||
DBusMessage *reply = NULL;
|
||||
SDL_DBusContext *dbus = fcitx_client.dbus;
|
||||
|
||||
Uint32 state = 0;
|
||||
SDL_bool handled = SDL_FALSE;
|
||||
int type = FCITX_PRESS_KEY;
|
||||
Uint32 event_time = 0;
|
||||
|
||||
msg = FcitxClientICNewMethod(&fcitx_client, "ProcessKeyEvent");
|
||||
if (msg == NULL)
|
||||
return SDL_FALSE;
|
||||
|
||||
state = Fcitx_ModState();
|
||||
dbus->message_append_args(msg,
|
||||
DBUS_TYPE_UINT32, &keysym,
|
||||
DBUS_TYPE_UINT32, &keycode,
|
||||
DBUS_TYPE_UINT32, &state,
|
||||
DBUS_TYPE_INT32, &type,
|
||||
DBUS_TYPE_UINT32, &event_time,
|
||||
DBUS_TYPE_INVALID);
|
||||
|
||||
reply = dbus->connection_send_with_reply_and_block(dbus->session_conn,
|
||||
msg,
|
||||
-1,
|
||||
NULL);
|
||||
|
||||
if (reply) {
|
||||
dbus->message_get_args(reply,
|
||||
NULL,
|
||||
DBUS_TYPE_INT32, &handled,
|
||||
DBUS_TYPE_INVALID);
|
||||
|
||||
dbus->message_unref(reply);
|
||||
}
|
||||
|
||||
if (handled) {
|
||||
SDL_Fcitx_UpdateTextRect(NULL);
|
||||
}
|
||||
|
||||
return handled;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_Fcitx_UpdateTextRect(SDL_Rect *rect)
|
||||
{
|
||||
SDL_Window *focused_win = NULL;
|
||||
SDL_SysWMinfo info;
|
||||
int x = 0, y = 0;
|
||||
SDL_Rect *cursor = &fcitx_client.cursor_rect;
|
||||
|
||||
SDL_DBusContext *dbus = fcitx_client.dbus;
|
||||
DBusMessage *msg = NULL;
|
||||
DBusConnection *conn;
|
||||
|
||||
if (rect) {
|
||||
SDL_memcpy(cursor, rect, sizeof(SDL_Rect));
|
||||
}
|
||||
|
||||
focused_win = SDL_GetKeyboardFocus();
|
||||
if (!focused_win) {
|
||||
return ;
|
||||
}
|
||||
|
||||
SDL_VERSION(&info.version);
|
||||
if (!SDL_GetWindowWMInfo(focused_win, &info)) {
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_GetWindowPosition(focused_win, &x, &y);
|
||||
|
||||
#if SDL_VIDEO_DRIVER_X11
|
||||
if (info.subsystem == SDL_SYSWM_X11) {
|
||||
SDL_DisplayData *displaydata = (SDL_DisplayData *) SDL_GetDisplayForWindow(focused_win)->driverdata;
|
||||
|
||||
Display *x_disp = info.info.x11.display;
|
||||
Window x_win = info.info.x11.window;
|
||||
int x_screen = displaydata->screen;
|
||||
Window unused;
|
||||
X11_XTranslateCoordinates(x_disp, x_win, RootWindow(x_disp, x_screen), 0, 0, &x, &y, &unused);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (cursor->x == -1 && cursor->y == -1 && cursor->w == 0 && cursor->h == 0) {
|
||||
// move to bottom left
|
||||
int w = 0, h = 0;
|
||||
SDL_GetWindowSize(focused_win, &w, &h);
|
||||
cursor->x = 0;
|
||||
cursor->y = h;
|
||||
}
|
||||
|
||||
x += cursor->x;
|
||||
y += cursor->y;
|
||||
|
||||
msg = FcitxClientICNewMethod(&fcitx_client, "SetCursorRect");
|
||||
if (msg == NULL)
|
||||
return ;
|
||||
|
||||
dbus->message_append_args(msg,
|
||||
DBUS_TYPE_INT32, &x,
|
||||
DBUS_TYPE_INT32, &y,
|
||||
DBUS_TYPE_INT32, &cursor->w,
|
||||
DBUS_TYPE_INT32, &cursor->h,
|
||||
DBUS_TYPE_INVALID);
|
||||
|
||||
conn = dbus->session_conn;
|
||||
if (dbus->connection_send(conn, msg, NULL))
|
||||
dbus->connection_flush(conn);
|
||||
|
||||
dbus->message_unref(msg);
|
||||
}
|
||||
|
||||
void
|
||||
SDL_Fcitx_PumpEvents()
|
||||
{
|
||||
SDL_DBusContext *dbus = fcitx_client.dbus;
|
||||
DBusConnection *conn = dbus->session_conn;
|
||||
|
||||
dbus->connection_read_write(conn, 0);
|
||||
|
||||
while (dbus->connection_dispatch(conn) == DBUS_DISPATCH_DATA_REMAINS) {
|
||||
/* Do nothing, actual work happens in DBus_MessageFilter */
|
||||
usleep(10);
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* HAVE_FCITX_FRONTEND_H */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,40 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_fcitx_h
|
||||
#define _SDL_fcitx_h
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_rect.h"
|
||||
|
||||
extern SDL_bool SDL_Fcitx_Init(void);
|
||||
extern void SDL_Fcitx_Quit(void);
|
||||
extern void SDL_Fcitx_SetFocus(SDL_bool focused);
|
||||
extern void SDL_Fcitx_Reset(void);
|
||||
extern SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode);
|
||||
extern void SDL_Fcitx_UpdateTextRect(SDL_Rect *rect);
|
||||
extern void SDL_Fcitx_PumpEvents();
|
||||
|
||||
#endif /* _SDL_fcitx_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,138 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "SDL_ime.h"
|
||||
#include "SDL_ibus.h"
|
||||
#include "SDL_fcitx.h"
|
||||
|
||||
typedef SDL_bool (*_SDL_IME_Init)();
|
||||
typedef void (*_SDL_IME_Quit)();
|
||||
typedef void (*_SDL_IME_SetFocus)(SDL_bool);
|
||||
typedef void (*_SDL_IME_Reset)();
|
||||
typedef SDL_bool (*_SDL_IME_ProcessKeyEvent)(Uint32, Uint32);
|
||||
typedef void (*_SDL_IME_UpdateTextRect)(SDL_Rect *);
|
||||
typedef void (*_SDL_IME_PumpEvents)();
|
||||
|
||||
static _SDL_IME_Init SDL_IME_Init_Real = NULL;
|
||||
static _SDL_IME_Quit SDL_IME_Quit_Real = NULL;
|
||||
static _SDL_IME_SetFocus SDL_IME_SetFocus_Real = NULL;
|
||||
static _SDL_IME_Reset SDL_IME_Reset_Real = NULL;
|
||||
static _SDL_IME_ProcessKeyEvent SDL_IME_ProcessKeyEvent_Real = NULL;
|
||||
static _SDL_IME_UpdateTextRect SDL_IME_UpdateTextRect_Real = NULL;
|
||||
static _SDL_IME_PumpEvents SDL_IME_PumpEvents_Real = NULL;
|
||||
|
||||
static void
|
||||
InitIME()
|
||||
{
|
||||
static SDL_bool inited = SDL_FALSE;
|
||||
#ifdef HAVE_FCITX_FRONTEND_H
|
||||
const char *im_module = SDL_getenv("SDL_IM_MODULE");
|
||||
const char *xmodifiers = SDL_getenv("XMODIFIERS");
|
||||
#endif
|
||||
|
||||
if (inited == SDL_TRUE)
|
||||
return;
|
||||
|
||||
inited = SDL_TRUE;
|
||||
|
||||
/* See if fcitx IME support is being requested */
|
||||
#ifdef HAVE_FCITX_FRONTEND_H
|
||||
if (!SDL_IME_Init_Real &&
|
||||
((im_module && SDL_strcmp(im_module, "fcitx") == 0) ||
|
||||
(!im_module && xmodifiers && SDL_strstr(xmodifiers, "@im=fcitx") != NULL))) {
|
||||
SDL_IME_Init_Real = SDL_Fcitx_Init;
|
||||
SDL_IME_Quit_Real = SDL_Fcitx_Quit;
|
||||
SDL_IME_SetFocus_Real = SDL_Fcitx_SetFocus;
|
||||
SDL_IME_Reset_Real = SDL_Fcitx_Reset;
|
||||
SDL_IME_ProcessKeyEvent_Real = SDL_Fcitx_ProcessKeyEvent;
|
||||
SDL_IME_UpdateTextRect_Real = SDL_Fcitx_UpdateTextRect;
|
||||
SDL_IME_PumpEvents_Real = SDL_Fcitx_PumpEvents;
|
||||
}
|
||||
#endif /* HAVE_FCITX_FRONTEND_H */
|
||||
|
||||
/* default to IBus */
|
||||
#ifdef HAVE_IBUS_IBUS_H
|
||||
if (!SDL_IME_Init_Real) {
|
||||
SDL_IME_Init_Real = SDL_IBus_Init;
|
||||
SDL_IME_Quit_Real = SDL_IBus_Quit;
|
||||
SDL_IME_SetFocus_Real = SDL_IBus_SetFocus;
|
||||
SDL_IME_Reset_Real = SDL_IBus_Reset;
|
||||
SDL_IME_ProcessKeyEvent_Real = SDL_IBus_ProcessKeyEvent;
|
||||
SDL_IME_UpdateTextRect_Real = SDL_IBus_UpdateTextRect;
|
||||
SDL_IME_PumpEvents_Real = SDL_IBus_PumpEvents;
|
||||
}
|
||||
#endif /* HAVE_IBUS_IBUS_H */
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_IME_Init(void)
|
||||
{
|
||||
InitIME();
|
||||
|
||||
if (SDL_IME_Init_Real)
|
||||
return SDL_IME_Init_Real();
|
||||
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_IME_Quit(void)
|
||||
{
|
||||
if (SDL_IME_Quit_Real)
|
||||
SDL_IME_Quit_Real();
|
||||
}
|
||||
|
||||
void
|
||||
SDL_IME_SetFocus(SDL_bool focused)
|
||||
{
|
||||
if (SDL_IME_SetFocus_Real)
|
||||
SDL_IME_SetFocus_Real(focused);
|
||||
}
|
||||
|
||||
void
|
||||
SDL_IME_Reset(void)
|
||||
{
|
||||
if (SDL_IME_Reset_Real)
|
||||
SDL_IME_Reset_Real();
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode)
|
||||
{
|
||||
if (SDL_IME_ProcessKeyEvent_Real)
|
||||
return SDL_IME_ProcessKeyEvent_Real(keysym, keycode);
|
||||
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_IME_UpdateTextRect(SDL_Rect *rect)
|
||||
{
|
||||
if (SDL_IME_UpdateTextRect_Real)
|
||||
SDL_IME_UpdateTextRect_Real(rect);
|
||||
}
|
||||
|
||||
void
|
||||
SDL_IME_PumpEvents()
|
||||
{
|
||||
if (SDL_IME_PumpEvents_Real)
|
||||
SDL_IME_PumpEvents_Real();
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_ime_h
|
||||
#define _SDL_ime_h
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_rect.h"
|
||||
|
||||
extern SDL_bool SDL_IME_Init();
|
||||
extern void SDL_IME_Quit();
|
||||
extern void SDL_IME_SetFocus(SDL_bool focused);
|
||||
extern void SDL_IME_Reset();
|
||||
extern SDL_bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode);
|
||||
extern void SDL_IME_UpdateTextRect(SDL_Rect *rect);
|
||||
extern void SDL_IME_PumpEvents();
|
||||
|
||||
#endif /* _SDL_ime_h */
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 326 B |
@@ -0,0 +1,3 @@
|
||||
#include "winres.h"
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
5000 CURSOR "SDL2-WinRTResource_BlankCursor.cur"
|
||||
@@ -0,0 +1,196 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_DRIVER_WINRT
|
||||
|
||||
/* Windows includes */
|
||||
#include <roapi.h>
|
||||
#include <windows.foundation.h>
|
||||
#include <EventToken.h>
|
||||
|
||||
|
||||
/* SDL includes */
|
||||
extern "C" {
|
||||
#include "SDL_mouse.h"
|
||||
#include "../SDL_sysvideo.h"
|
||||
}
|
||||
#include "SDL_winrtvideo_cpp.h"
|
||||
|
||||
|
||||
/* Game Bar events can come in off the main thread. Use the following
|
||||
WinRT CoreDispatcher to deal with them on SDL's thread.
|
||||
*/
|
||||
static Platform::WeakReference WINRT_MainThreadDispatcher;
|
||||
|
||||
|
||||
/* Win10's initial SDK (the 10.0.10240.0 release) does not include references
|
||||
to Game Bar APIs, as the Game Bar was released via Win10 10.0.10586.0.
|
||||
|
||||
Declare its WinRT/COM interface here, to allow compilation with earlier
|
||||
Windows SDKs.
|
||||
*/
|
||||
MIDL_INTERFACE("1DB9A292-CC78-4173-BE45-B61E67283EA7")
|
||||
IGameBarStatics_ : public IInspectable
|
||||
{
|
||||
public:
|
||||
virtual HRESULT STDMETHODCALLTYPE add_VisibilityChanged(
|
||||
__FIEventHandler_1_IInspectable *handler,
|
||||
Windows::Foundation::EventRegistrationToken *token) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE remove_VisibilityChanged(
|
||||
Windows::Foundation::EventRegistrationToken token) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE add_IsInputRedirectedChanged(
|
||||
__FIEventHandler_1_IInspectable *handler,
|
||||
Windows::Foundation::EventRegistrationToken *token) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE remove_IsInputRedirectedChanged(
|
||||
Windows::Foundation::EventRegistrationToken token) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE get_Visible(
|
||||
boolean *value) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE get_IsInputRedirected(
|
||||
boolean *value) = 0;
|
||||
};
|
||||
|
||||
/* Declare the game bar's COM GUID */
|
||||
static GUID IID_IGameBarStatics_ = { MAKELONG(0xA292, 0x1DB9), 0xCC78, 0x4173, { 0xBE, 0x45, 0xB6, 0x1E, 0x67, 0x28, 0x3E, 0xA7 } };
|
||||
|
||||
/* Retrieves a pointer to the game bar, or NULL if it is not available.
|
||||
If a pointer is returned, it's ->Release() method must be called
|
||||
after the caller has finished using it.
|
||||
*/
|
||||
static IGameBarStatics_ *
|
||||
WINRT_GetGameBar()
|
||||
{
|
||||
wchar_t *wClassName = L"Windows.Gaming.UI.GameBar";
|
||||
HSTRING hClassName;
|
||||
IActivationFactory *pActivationFactory = NULL;
|
||||
IGameBarStatics_ *pGameBar = NULL;
|
||||
HRESULT hr;
|
||||
|
||||
hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName);
|
||||
if (FAILED(hr)) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
hr = Windows::Foundation::GetActivationFactory(hClassName, &pActivationFactory);
|
||||
if (FAILED(hr)) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
pActivationFactory->QueryInterface(IID_IGameBarStatics_, (void **) &pGameBar);
|
||||
|
||||
done:
|
||||
if (pActivationFactory) {
|
||||
pActivationFactory->Release();
|
||||
}
|
||||
if (hClassName) {
|
||||
::WindowsDeleteString(hClassName);
|
||||
}
|
||||
return pGameBar;
|
||||
}
|
||||
|
||||
static void
|
||||
WINRT_HandleGameBarIsInputRedirected_MainThread()
|
||||
{
|
||||
IGameBarStatics_ *gameBar;
|
||||
boolean isInputRedirected = 0;
|
||||
if (!WINRT_MainThreadDispatcher) {
|
||||
/* The game bar event handler has been deregistered! */
|
||||
return;
|
||||
}
|
||||
gameBar = WINRT_GetGameBar();
|
||||
if (!gameBar) {
|
||||
/* Shouldn't happen, but just in case... */
|
||||
return;
|
||||
}
|
||||
if (SUCCEEDED(gameBar->get_IsInputRedirected(&isInputRedirected))) {
|
||||
if ( ! isInputRedirected) {
|
||||
/* Input-control is now back to the SDL app. Restore the cursor,
|
||||
in case Windows does not (it does not in either Win10
|
||||
10.0.10240.0 or 10.0.10586.0, maybe later version(s) too.
|
||||
*/
|
||||
SDL_Cursor *cursor = SDL_GetCursor();
|
||||
SDL_SetCursor(cursor);
|
||||
}
|
||||
}
|
||||
gameBar->Release();
|
||||
}
|
||||
|
||||
static void
|
||||
WINRT_HandleGameBarIsInputRedirected_NonMainThread(Platform::Object ^ o1, Platform::Object ^o2)
|
||||
{
|
||||
Windows::UI::Core::CoreDispatcher ^dispatcher = WINRT_MainThreadDispatcher.Resolve<Windows::UI::Core::CoreDispatcher>();
|
||||
if (dispatcher) {
|
||||
dispatcher->RunAsync(
|
||||
Windows::UI::Core::CoreDispatcherPriority::Normal,
|
||||
ref new Windows::UI::Core::DispatchedHandler(&WINRT_HandleGameBarIsInputRedirected_MainThread));
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
WINRT_InitGameBar(_THIS)
|
||||
{
|
||||
SDL_VideoData *driverdata = (SDL_VideoData *)_this->driverdata;
|
||||
IGameBarStatics_ *gameBar = WINRT_GetGameBar();
|
||||
if (gameBar) {
|
||||
/* GameBar.IsInputRedirected events can come in via something other than
|
||||
the main/SDL thread.
|
||||
|
||||
Get a WinRT 'CoreDispatcher' that can be used to call back into the
|
||||
SDL thread.
|
||||
*/
|
||||
WINRT_MainThreadDispatcher = Windows::UI::Core::CoreWindow::GetForCurrentThread()->Dispatcher;
|
||||
Windows::Foundation::EventHandler<Platform::Object ^> ^handler = \
|
||||
ref new Windows::Foundation::EventHandler<Platform::Object ^>(&WINRT_HandleGameBarIsInputRedirected_NonMainThread);
|
||||
__FIEventHandler_1_IInspectable * pHandler = reinterpret_cast<__FIEventHandler_1_IInspectable *>(handler);
|
||||
gameBar->add_IsInputRedirectedChanged(pHandler, &driverdata->gameBarIsInputRedirectedToken);
|
||||
gameBar->Release();
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
WINRT_QuitGameBar(_THIS)
|
||||
{
|
||||
SDL_VideoData *driverdata;
|
||||
IGameBarStatics_ *gameBar;
|
||||
if (!_this || !_this->driverdata) {
|
||||
return;
|
||||
}
|
||||
gameBar = WINRT_GetGameBar();
|
||||
if (!gameBar) {
|
||||
return;
|
||||
}
|
||||
driverdata = (SDL_VideoData *)_this->driverdata;
|
||||
if (driverdata->gameBarIsInputRedirectedToken.Value) {
|
||||
gameBar->remove_IsInputRedirectedChanged(driverdata->gameBarIsInputRedirectedToken);
|
||||
driverdata->gameBarIsInputRedirectedToken.Value = 0;
|
||||
}
|
||||
WINRT_MainThreadDispatcher = nullptr;
|
||||
gameBar->Release();
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_WINRT */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
+13
-3
@@ -18,8 +18,18 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../SDL_internal.h"
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_winrtgamebar_h
|
||||
#define _SDL_winrtgamebar_h
|
||||
|
||||
#ifdef __cplusplus
|
||||
/* These are exported as C++ functions, rather than C, to fix a compilation
|
||||
bug with MSVC 2013, for Windows 8.x builds. */
|
||||
extern void WINRT_InitGameBar(_THIS);
|
||||
extern void WINRT_QuitGameBar(_THIS);
|
||||
#endif
|
||||
|
||||
#endif /* _SDL_winrtmouse_h */
|
||||
|
||||
#define SDL_AllocAudioMem SDL_malloc
|
||||
#define SDL_FreeAudioMem SDL_free
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,165 @@
|
||||
/*
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely.
|
||||
*/
|
||||
#include "SDL.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten/emscripten.h>
|
||||
#endif
|
||||
|
||||
static SDL_Window *window = NULL;
|
||||
static SDL_Renderer *renderer = NULL;
|
||||
static SDL_AudioSpec spec;
|
||||
static SDL_AudioDeviceID devid_in = 0;
|
||||
static SDL_AudioDeviceID devid_out = 0;
|
||||
|
||||
static void
|
||||
loop()
|
||||
{
|
||||
SDL_bool please_quit = SDL_FALSE;
|
||||
SDL_Event e;
|
||||
|
||||
while (SDL_PollEvent(&e)) {
|
||||
if (e.type == SDL_QUIT) {
|
||||
please_quit = SDL_TRUE;
|
||||
} else if (e.type == SDL_KEYDOWN) {
|
||||
if (e.key.keysym.sym == SDLK_ESCAPE) {
|
||||
please_quit = SDL_TRUE;
|
||||
}
|
||||
} else if (e.type == SDL_MOUSEBUTTONDOWN) {
|
||||
if (e.button.button == 1) {
|
||||
SDL_PauseAudioDevice(devid_out, SDL_TRUE);
|
||||
SDL_PauseAudioDevice(devid_in, SDL_FALSE);
|
||||
}
|
||||
} else if (e.type == SDL_MOUSEBUTTONUP) {
|
||||
if (e.button.button == 1) {
|
||||
SDL_PauseAudioDevice(devid_in, SDL_TRUE);
|
||||
SDL_PauseAudioDevice(devid_out, SDL_FALSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (SDL_GetAudioDeviceStatus(devid_in) == SDL_AUDIO_PLAYING) {
|
||||
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
|
||||
} else {
|
||||
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255);
|
||||
}
|
||||
SDL_RenderClear(renderer);
|
||||
SDL_RenderPresent(renderer);
|
||||
|
||||
if (please_quit) {
|
||||
/* stop playing back, quit. */
|
||||
SDL_Log("Shutting down.\n");
|
||||
SDL_PauseAudioDevice(devid_in, 1);
|
||||
SDL_CloseAudioDevice(devid_in);
|
||||
SDL_PauseAudioDevice(devid_out, 1);
|
||||
SDL_CloseAudioDevice(devid_out);
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
#ifdef __EMSCRIPTEN__
|
||||
emscripten_cancel_main_loop();
|
||||
#endif
|
||||
exit(0);
|
||||
}
|
||||
|
||||
/* Note that it would be easier to just have a one-line function that
|
||||
calls SDL_QueueAudio() as a capture device callback, but we're
|
||||
trying to test the API, so we use SDL_DequeueAudio() here. */
|
||||
while (SDL_TRUE) {
|
||||
Uint8 buf[1024];
|
||||
const Uint32 br = SDL_DequeueAudio(devid_in, buf, sizeof (buf));
|
||||
SDL_QueueAudio(devid_out, buf, br);
|
||||
if (br < sizeof (buf)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
main(int argc, char **argv)
|
||||
{
|
||||
/* (argv[1] == NULL means "open default device.") */
|
||||
const char *devname = argv[1];
|
||||
SDL_AudioSpec wanted;
|
||||
int devcount;
|
||||
int i;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Load the SDL library */
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
return (1);
|
||||
}
|
||||
|
||||
window = SDL_CreateWindow("testaudiocapture", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 320, 240, 0);
|
||||
renderer = SDL_CreateRenderer(window, -1, 0);
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
||||
SDL_RenderClear(renderer);
|
||||
SDL_RenderPresent(renderer);
|
||||
|
||||
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
|
||||
|
||||
devcount = SDL_GetNumAudioDevices(SDL_TRUE);
|
||||
for (i = 0; i < devcount; i++) {
|
||||
SDL_Log(" Capture device #%d: '%s'\n", i, SDL_GetAudioDeviceName(i, SDL_TRUE));
|
||||
}
|
||||
|
||||
SDL_zero(wanted);
|
||||
wanted.freq = 44100;
|
||||
wanted.format = AUDIO_F32SYS;
|
||||
wanted.channels = 1;
|
||||
wanted.samples = 4096;
|
||||
wanted.callback = NULL;
|
||||
|
||||
SDL_zero(spec);
|
||||
|
||||
/* DirectSound can fail in some instances if you open the same hardware
|
||||
for both capture and output and didn't open the output end first,
|
||||
according to the docs, so if you're doing something like this, always
|
||||
open your capture devices second in case you land in those bizarre
|
||||
circumstances. */
|
||||
|
||||
SDL_Log("Opening default playback device...\n");
|
||||
devid_out = SDL_OpenAudioDevice(NULL, SDL_FALSE, &wanted, &spec, SDL_AUDIO_ALLOW_ANY_CHANGE);
|
||||
if (!devid_out) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open an audio device for playback: %s!\n", SDL_GetError());
|
||||
SDL_Quit();
|
||||
exit(1);
|
||||
}
|
||||
|
||||
SDL_Log("Opening capture device %s%s%s...\n",
|
||||
devname ? "'" : "",
|
||||
devname ? devname : "[[default]]",
|
||||
devname ? "'" : "");
|
||||
|
||||
devid_in = SDL_OpenAudioDevice(argv[1], SDL_TRUE, &spec, &spec, 0);
|
||||
if (!devid_in) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open an audio device for capture: %s!\n", SDL_GetError());
|
||||
SDL_Quit();
|
||||
exit(1);
|
||||
}
|
||||
|
||||
SDL_Log("Ready! Hold down mouse or finger to record!\n");
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
emscripten_set_main_loop(loop, 0, 1);
|
||||
#else
|
||||
while (1) { loop(); SDL_Delay(16); }
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,216 @@
|
||||
/*
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten/emscripten.h>
|
||||
#endif
|
||||
|
||||
#include "SDL_test_common.h"
|
||||
|
||||
/* Stolen from the mailing list */
|
||||
/* Creates a new mouse cursor from an XPM */
|
||||
|
||||
|
||||
/* XPM */
|
||||
static const char *arrow[] = {
|
||||
/* width height num_colors chars_per_pixel */
|
||||
" 32 32 3 1",
|
||||
/* colors */
|
||||
"X c #000000",
|
||||
". c #ffffff",
|
||||
" c None",
|
||||
/* pixels */
|
||||
"X ",
|
||||
"XX ",
|
||||
"X.X ",
|
||||
"X..X ",
|
||||
"X...X ",
|
||||
"X....X ",
|
||||
"X.....X ",
|
||||
"X......X ",
|
||||
"X.......X ",
|
||||
"X........X ",
|
||||
"X.....XXXXX ",
|
||||
"X..X..X ",
|
||||
"X.X X..X ",
|
||||
"XX X..X ",
|
||||
"X X..X ",
|
||||
" X..X ",
|
||||
" X..X ",
|
||||
" X..X ",
|
||||
" XX ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
"0,0"
|
||||
};
|
||||
|
||||
static SDL_Cursor*
|
||||
init_color_cursor(const char *file)
|
||||
{
|
||||
SDL_Cursor *cursor = NULL;
|
||||
SDL_Surface *surface = SDL_LoadBMP(file);
|
||||
if (surface) {
|
||||
cursor = SDL_CreateColorCursor(surface, 0, 0);
|
||||
SDL_FreeSurface(surface);
|
||||
}
|
||||
return cursor;
|
||||
}
|
||||
|
||||
static SDL_Cursor*
|
||||
init_system_cursor(const char *image[])
|
||||
{
|
||||
int i, row, col;
|
||||
Uint8 data[4*32];
|
||||
Uint8 mask[4*32];
|
||||
int hot_x, hot_y;
|
||||
|
||||
i = -1;
|
||||
for (row=0; row<32; ++row) {
|
||||
for (col=0; col<32; ++col) {
|
||||
if (col % 8) {
|
||||
data[i] <<= 1;
|
||||
mask[i] <<= 1;
|
||||
} else {
|
||||
++i;
|
||||
data[i] = mask[i] = 0;
|
||||
}
|
||||
switch (image[4+row][col]) {
|
||||
case 'X':
|
||||
data[i] |= 0x01;
|
||||
mask[i] |= 0x01;
|
||||
break;
|
||||
case '.':
|
||||
mask[i] |= 0x01;
|
||||
break;
|
||||
case ' ':
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
sscanf(image[4+row], "%d,%d", &hot_x, &hot_y);
|
||||
return SDL_CreateCursor(data, mask, 32, 32, hot_x, hot_y);
|
||||
}
|
||||
|
||||
static SDLTest_CommonState *state;
|
||||
int done;
|
||||
SDL_Cursor *cursor = NULL;
|
||||
|
||||
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
|
||||
static void
|
||||
quit(int rc)
|
||||
{
|
||||
SDLTest_CommonQuit(state);
|
||||
exit(rc);
|
||||
}
|
||||
|
||||
void
|
||||
loop()
|
||||
{
|
||||
int i;
|
||||
SDL_Event event;
|
||||
/* Check for events */
|
||||
while (SDL_PollEvent(&event)) {
|
||||
SDLTest_CommonEvent(state, &event, &done);
|
||||
}
|
||||
|
||||
for (i = 0; i < state->num_windows; ++i) {
|
||||
SDL_Renderer *renderer = state->renderers[i];
|
||||
SDL_RenderClear(renderer);
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
#ifdef __EMSCRIPTEN__
|
||||
if (done) {
|
||||
emscripten_cancel_main_loop();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
int i;
|
||||
const char *color_cursor = NULL;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize test framework */
|
||||
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
|
||||
if (!state) {
|
||||
return 1;
|
||||
}
|
||||
for (i = 1; i < argc;) {
|
||||
int consumed;
|
||||
|
||||
consumed = SDLTest_CommonArg(state, i);
|
||||
if (consumed == 0) {
|
||||
color_cursor = argv[i];
|
||||
break;
|
||||
}
|
||||
if (consumed < 0) {
|
||||
SDL_Log("Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state));
|
||||
quit(1);
|
||||
}
|
||||
i += consumed;
|
||||
}
|
||||
|
||||
if (!SDLTest_CommonInit(state)) {
|
||||
quit(2);
|
||||
}
|
||||
|
||||
for (i = 0; i < state->num_windows; ++i) {
|
||||
SDL_Renderer *renderer = state->renderers[i];
|
||||
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
|
||||
SDL_RenderClear(renderer);
|
||||
}
|
||||
|
||||
if (color_cursor) {
|
||||
cursor = init_color_cursor(color_cursor);
|
||||
} else {
|
||||
cursor = init_system_cursor(arrow);
|
||||
}
|
||||
if (!cursor) {
|
||||
SDL_Log("Error, couldn't create cursor\n");
|
||||
quit(2);
|
||||
}
|
||||
SDL_SetCursor(cursor);
|
||||
|
||||
/* Main render loop */
|
||||
done = 0;
|
||||
#ifdef __EMSCRIPTEN__
|
||||
emscripten_set_main_loop(loop, 0, 1);
|
||||
#else
|
||||
while (!done) {
|
||||
loop();
|
||||
}
|
||||
#endif
|
||||
|
||||
SDL_FreeCursor(cursor);
|
||||
quit(0);
|
||||
|
||||
/* keep the compiler happy ... */
|
||||
return(0);
|
||||
}
|
||||
Reference in New Issue
Block a user