mirror of
https://github.com/love2d/megasource.git
synced 2026-08-19 20:20:11 +02:00
... actually update.
This commit is contained in:
@@ -27,6 +27,7 @@
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#include "../../core/windows/SDL_windows.h"
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#include <mmsystem.h>
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#include "SDL_assert.h"
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#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "../SDL_audio_c.h"
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@@ -40,11 +41,11 @@
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static void DetectWave##typ##Devs(void) { \
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const UINT iscapture = iscap ? 1 : 0; \
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const UINT devcount = wave##typ##GetNumDevs(); \
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capstyp caps; \
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capstyp##2W caps; \
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UINT i; \
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for (i = 0; i < devcount; i++) { \
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if (wave##typ##GetDevCaps(i,&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
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char *name = WIN_StringToUTF8(caps.szPname); \
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if (wave##typ##GetDevCaps(i,(LP##capstyp##W)&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
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char *name = WIN_LookupAudioDeviceName(caps.szPname,&caps.NameGuid); \
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if (name != NULL) { \
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SDL_AddAudioDevice((int) iscapture, name, (void *) ((size_t) i+1)); \
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SDL_free(name); \
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@@ -134,63 +135,87 @@ WINMM_PlayDevice(_THIS)
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this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS;
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}
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static void
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WINMM_WaitDone(_THIS)
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static int
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WINMM_CaptureFromDevice(_THIS, void *buffer, int buflen)
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{
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int i, left;
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const int nextbuf = this->hidden->next_buffer;
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MMRESULT result;
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do {
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left = NUM_BUFFERS;
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for (i = 0; i < NUM_BUFFERS; ++i) {
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if (this->hidden->wavebuf[i].dwFlags & WHDR_DONE) {
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--left;
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}
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}
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if (left > 0) {
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SDL_Delay(100);
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}
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} while (left > 0);
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SDL_assert(buflen == this->spec.size);
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/* Wait for an audio chunk to finish */
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WaitForSingleObject(this->hidden->audio_sem, INFINITE);
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/* Copy it to caller's buffer... */
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SDL_memcpy(buffer, this->hidden->wavebuf[nextbuf].lpData, this->spec.size);
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/* requeue the buffer that just finished. */
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result = waveInAddBuffer(this->hidden->hin,
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&this->hidden->wavebuf[nextbuf],
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sizeof (this->hidden->wavebuf[nextbuf]));
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if (result != MMSYSERR_NOERROR) {
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return -1; /* uhoh! Disable the device. */
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}
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/* queue the next buffer in sequence, next time. */
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this->hidden->next_buffer = (nextbuf + 1) % NUM_BUFFERS;
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return this->spec.size;
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}
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static void
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WINMM_FlushCapture(_THIS)
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{
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/* Wait for an audio chunk to finish */
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if (WaitForSingleObject(this->hidden->audio_sem, 0) == WAIT_OBJECT_0) {
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const int nextbuf = this->hidden->next_buffer;
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/* requeue the buffer that just finished without reading from it. */
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waveInAddBuffer(this->hidden->hin,
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&this->hidden->wavebuf[nextbuf],
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sizeof (this->hidden->wavebuf[nextbuf]));
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this->hidden->next_buffer = (nextbuf + 1) % NUM_BUFFERS;
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}
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}
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static void
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WINMM_CloseDevice(_THIS)
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{
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/* Close up audio */
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if (this->hidden != NULL) {
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int i;
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int i;
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if (this->hidden->audio_sem) {
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CloseHandle(this->hidden->audio_sem);
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this->hidden->audio_sem = 0;
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}
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if (this->hidden->hout) {
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waveOutReset(this->hidden->hout);
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/* Clean up mixing buffers */
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for (i = 0; i < NUM_BUFFERS; ++i) {
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if (this->hidden->wavebuf[i].dwUser != 0xFFFF) {
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waveOutUnprepareHeader(this->hidden->hout,
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&this->hidden->wavebuf[i],
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sizeof(this->hidden->wavebuf[i]));
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this->hidden->wavebuf[i].dwUser = 0xFFFF;
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sizeof (this->hidden->wavebuf[i]));
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}
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}
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/* Free raw mixing buffer */
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SDL_free(this->hidden->mixbuf);
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this->hidden->mixbuf = NULL;
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if (this->hidden->hin) {
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waveInClose(this->hidden->hin);
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this->hidden->hin = 0;
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}
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if (this->hidden->hout) {
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waveOutClose(this->hidden->hout);
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this->hidden->hout = 0;
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}
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SDL_free(this->hidden);
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this->hidden = NULL;
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waveOutClose(this->hidden->hout);
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}
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if (this->hidden->hin) {
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waveInReset(this->hidden->hin);
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/* Clean up mixing buffers */
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for (i = 0; i < NUM_BUFFERS; ++i) {
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if (this->hidden->wavebuf[i].dwUser != 0xFFFF) {
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waveInUnprepareHeader(this->hidden->hin,
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&this->hidden->wavebuf[i],
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sizeof (this->hidden->wavebuf[i]));
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}
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}
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waveInClose(this->hidden->hin);
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}
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if (this->hidden->audio_sem) {
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CloseHandle(this->hidden->audio_sem);
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}
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SDL_free(this->hidden->mixbuf);
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SDL_free(this->hidden);
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}
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static SDL_bool
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@@ -239,7 +264,7 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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if (this->hidden == NULL) {
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return SDL_OutOfMemory();
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}
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SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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SDL_zerop(this->hidden);
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/* Initialize the wavebuf structures for closing */
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for (i = 0; i < NUM_BUFFERS; ++i)
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@@ -269,7 +294,6 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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}
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if (!valid_datatype) {
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WINMM_CloseDevice(this);
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return SDL_SetError("Unsupported audio format");
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}
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@@ -281,36 +305,45 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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result = waveInOpen(&this->hidden->hin, devId, &waveformat,
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(DWORD_PTR) CaptureSound, (DWORD_PTR) this,
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CALLBACK_FUNCTION);
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if (result != MMSYSERR_NOERROR) {
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return SetMMerror("waveInOpen()", result);
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}
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} else {
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result = waveOutOpen(&this->hidden->hout, devId, &waveformat,
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(DWORD_PTR) FillSound, (DWORD_PTR) this,
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CALLBACK_FUNCTION);
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if (result != MMSYSERR_NOERROR) {
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return SetMMerror("waveOutOpen()", result);
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}
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}
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if (result != MMSYSERR_NOERROR) {
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WINMM_CloseDevice(this);
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return SetMMerror("waveOutOpen()", result);
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}
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#ifdef SOUND_DEBUG
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/* Check the sound device we retrieved */
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{
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WAVEOUTCAPS caps;
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result = waveOutGetDevCaps((UINT) this->hidden->hout,
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&caps, sizeof(caps));
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if (result != MMSYSERR_NOERROR) {
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WINMM_CloseDevice(this);
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return SetMMerror("waveOutGetDevCaps()", result);
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if (iscapture) {
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WAVEINCAPS caps;
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result = waveInGetDevCaps((UINT) this->hidden->hout,
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&caps, sizeof (caps));
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if (result != MMSYSERR_NOERROR) {
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return SetMMerror("waveInGetDevCaps()", result);
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}
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printf("Audio device: %s\n", caps.szPname);
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} else {
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WAVEOUTCAPS caps;
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result = waveOutGetDevCaps((UINT) this->hidden->hout,
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&caps, sizeof(caps));
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if (result != MMSYSERR_NOERROR) {
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return SetMMerror("waveOutGetDevCaps()", result);
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}
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printf("Audio device: %s\n", caps.szPname);
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}
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printf("Audio device: %s\n", caps.szPname);
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}
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#endif
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/* Create the audio buffer semaphore */
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this->hidden->audio_sem =
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CreateSemaphore(NULL, NUM_BUFFERS - 1, NUM_BUFFERS, NULL);
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CreateSemaphore(NULL, iscapture ? 0 : NUM_BUFFERS - 1, NUM_BUFFERS, NULL);
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if (this->hidden->audio_sem == NULL) {
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WINMM_CloseDevice(this);
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return SDL_SetError("Couldn't create semaphore");
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}
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@@ -318,22 +351,44 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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this->hidden->mixbuf =
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(Uint8 *) SDL_malloc(NUM_BUFFERS * this->spec.size);
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if (this->hidden->mixbuf == NULL) {
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WINMM_CloseDevice(this);
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return SDL_OutOfMemory();
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}
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SDL_zero(this->hidden->wavebuf);
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for (i = 0; i < NUM_BUFFERS; ++i) {
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SDL_memset(&this->hidden->wavebuf[i], 0,
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sizeof(this->hidden->wavebuf[i]));
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this->hidden->wavebuf[i].dwBufferLength = this->spec.size;
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this->hidden->wavebuf[i].dwFlags = WHDR_DONE;
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this->hidden->wavebuf[i].lpData =
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(LPSTR) & this->hidden->mixbuf[i * this->spec.size];
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result = waveOutPrepareHeader(this->hidden->hout,
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&this->hidden->wavebuf[i],
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sizeof(this->hidden->wavebuf[i]));
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if (iscapture) {
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result = waveInPrepareHeader(this->hidden->hin,
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&this->hidden->wavebuf[i],
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sizeof(this->hidden->wavebuf[i]));
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if (result != MMSYSERR_NOERROR) {
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return SetMMerror("waveInPrepareHeader()", result);
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}
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result = waveInAddBuffer(this->hidden->hin,
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&this->hidden->wavebuf[i],
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sizeof(this->hidden->wavebuf[i]));
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if (result != MMSYSERR_NOERROR) {
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return SetMMerror("waveInAddBuffer()", result);
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}
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} else {
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result = waveOutPrepareHeader(this->hidden->hout,
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&this->hidden->wavebuf[i],
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sizeof(this->hidden->wavebuf[i]));
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if (result != MMSYSERR_NOERROR) {
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return SetMMerror("waveOutPrepareHeader()", result);
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}
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}
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}
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if (iscapture) {
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result = waveInStart(this->hidden->hin);
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if (result != MMSYSERR_NOERROR) {
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WINMM_CloseDevice(this);
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return SetMMerror("waveOutPrepareHeader()", result);
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return SetMMerror("waveInStart()", result);
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}
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}
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@@ -349,10 +404,13 @@ WINMM_Init(SDL_AudioDriverImpl * impl)
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impl->OpenDevice = WINMM_OpenDevice;
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impl->PlayDevice = WINMM_PlayDevice;
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impl->WaitDevice = WINMM_WaitDevice;
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impl->WaitDone = WINMM_WaitDone;
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impl->GetDeviceBuf = WINMM_GetDeviceBuf;
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impl->CaptureFromDevice = WINMM_CaptureFromDevice;
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impl->FlushCapture = WINMM_FlushCapture;
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impl->CloseDevice = WINMM_CloseDevice;
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impl->HasCaptureSupport = SDL_TRUE;
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return 1; /* this audio target is available. */
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}
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