... actually update.

This commit is contained in:
Alex Szpakowski
2016-10-29 00:29:20 -03:00
parent 25d889fa38
commit 06ff0e775e
340 changed files with 10970 additions and 5082 deletions
+125 -67
View File
@@ -27,6 +27,7 @@
#include "../../core/windows/SDL_windows.h"
#include <mmsystem.h>
#include "SDL_assert.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
@@ -40,11 +41,11 @@
static void DetectWave##typ##Devs(void) { \
const UINT iscapture = iscap ? 1 : 0; \
const UINT devcount = wave##typ##GetNumDevs(); \
capstyp caps; \
capstyp##2W caps; \
UINT i; \
for (i = 0; i < devcount; i++) { \
if (wave##typ##GetDevCaps(i,&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
char *name = WIN_StringToUTF8(caps.szPname); \
if (wave##typ##GetDevCaps(i,(LP##capstyp##W)&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
char *name = WIN_LookupAudioDeviceName(caps.szPname,&caps.NameGuid); \
if (name != NULL) { \
SDL_AddAudioDevice((int) iscapture, name, (void *) ((size_t) i+1)); \
SDL_free(name); \
@@ -134,63 +135,87 @@ WINMM_PlayDevice(_THIS)
this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS;
}
static void
WINMM_WaitDone(_THIS)
static int
WINMM_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
int i, left;
const int nextbuf = this->hidden->next_buffer;
MMRESULT result;
do {
left = NUM_BUFFERS;
for (i = 0; i < NUM_BUFFERS; ++i) {
if (this->hidden->wavebuf[i].dwFlags & WHDR_DONE) {
--left;
}
}
if (left > 0) {
SDL_Delay(100);
}
} while (left > 0);
SDL_assert(buflen == this->spec.size);
/* Wait for an audio chunk to finish */
WaitForSingleObject(this->hidden->audio_sem, INFINITE);
/* Copy it to caller's buffer... */
SDL_memcpy(buffer, this->hidden->wavebuf[nextbuf].lpData, this->spec.size);
/* requeue the buffer that just finished. */
result = waveInAddBuffer(this->hidden->hin,
&this->hidden->wavebuf[nextbuf],
sizeof (this->hidden->wavebuf[nextbuf]));
if (result != MMSYSERR_NOERROR) {
return -1; /* uhoh! Disable the device. */
}
/* queue the next buffer in sequence, next time. */
this->hidden->next_buffer = (nextbuf + 1) % NUM_BUFFERS;
return this->spec.size;
}
static void
WINMM_FlushCapture(_THIS)
{
/* Wait for an audio chunk to finish */
if (WaitForSingleObject(this->hidden->audio_sem, 0) == WAIT_OBJECT_0) {
const int nextbuf = this->hidden->next_buffer;
/* requeue the buffer that just finished without reading from it. */
waveInAddBuffer(this->hidden->hin,
&this->hidden->wavebuf[nextbuf],
sizeof (this->hidden->wavebuf[nextbuf]));
this->hidden->next_buffer = (nextbuf + 1) % NUM_BUFFERS;
}
}
static void
WINMM_CloseDevice(_THIS)
{
/* Close up audio */
if (this->hidden != NULL) {
int i;
int i;
if (this->hidden->audio_sem) {
CloseHandle(this->hidden->audio_sem);
this->hidden->audio_sem = 0;
}
if (this->hidden->hout) {
waveOutReset(this->hidden->hout);
/* Clean up mixing buffers */
for (i = 0; i < NUM_BUFFERS; ++i) {
if (this->hidden->wavebuf[i].dwUser != 0xFFFF) {
waveOutUnprepareHeader(this->hidden->hout,
&this->hidden->wavebuf[i],
sizeof(this->hidden->wavebuf[i]));
this->hidden->wavebuf[i].dwUser = 0xFFFF;
sizeof (this->hidden->wavebuf[i]));
}
}
/* Free raw mixing buffer */
SDL_free(this->hidden->mixbuf);
this->hidden->mixbuf = NULL;
if (this->hidden->hin) {
waveInClose(this->hidden->hin);
this->hidden->hin = 0;
}
if (this->hidden->hout) {
waveOutClose(this->hidden->hout);
this->hidden->hout = 0;
}
SDL_free(this->hidden);
this->hidden = NULL;
waveOutClose(this->hidden->hout);
}
if (this->hidden->hin) {
waveInReset(this->hidden->hin);
/* Clean up mixing buffers */
for (i = 0; i < NUM_BUFFERS; ++i) {
if (this->hidden->wavebuf[i].dwUser != 0xFFFF) {
waveInUnprepareHeader(this->hidden->hin,
&this->hidden->wavebuf[i],
sizeof (this->hidden->wavebuf[i]));
}
}
waveInClose(this->hidden->hin);
}
if (this->hidden->audio_sem) {
CloseHandle(this->hidden->audio_sem);
}
SDL_free(this->hidden->mixbuf);
SDL_free(this->hidden);
}
static SDL_bool
@@ -239,7 +264,7 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
if (this->hidden == NULL) {
return SDL_OutOfMemory();
}
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
SDL_zerop(this->hidden);
/* Initialize the wavebuf structures for closing */
for (i = 0; i < NUM_BUFFERS; ++i)
@@ -269,7 +294,6 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
}
if (!valid_datatype) {
WINMM_CloseDevice(this);
return SDL_SetError("Unsupported audio format");
}
@@ -281,36 +305,45 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
result = waveInOpen(&this->hidden->hin, devId, &waveformat,
(DWORD_PTR) CaptureSound, (DWORD_PTR) this,
CALLBACK_FUNCTION);
if (result != MMSYSERR_NOERROR) {
return SetMMerror("waveInOpen()", result);
}
} else {
result = waveOutOpen(&this->hidden->hout, devId, &waveformat,
(DWORD_PTR) FillSound, (DWORD_PTR) this,
CALLBACK_FUNCTION);
if (result != MMSYSERR_NOERROR) {
return SetMMerror("waveOutOpen()", result);
}
}
if (result != MMSYSERR_NOERROR) {
WINMM_CloseDevice(this);
return SetMMerror("waveOutOpen()", result);
}
#ifdef SOUND_DEBUG
/* Check the sound device we retrieved */
{
WAVEOUTCAPS caps;
result = waveOutGetDevCaps((UINT) this->hidden->hout,
&caps, sizeof(caps));
if (result != MMSYSERR_NOERROR) {
WINMM_CloseDevice(this);
return SetMMerror("waveOutGetDevCaps()", result);
if (iscapture) {
WAVEINCAPS caps;
result = waveInGetDevCaps((UINT) this->hidden->hout,
&caps, sizeof (caps));
if (result != MMSYSERR_NOERROR) {
return SetMMerror("waveInGetDevCaps()", result);
}
printf("Audio device: %s\n", caps.szPname);
} else {
WAVEOUTCAPS caps;
result = waveOutGetDevCaps((UINT) this->hidden->hout,
&caps, sizeof(caps));
if (result != MMSYSERR_NOERROR) {
return SetMMerror("waveOutGetDevCaps()", result);
}
printf("Audio device: %s\n", caps.szPname);
}
printf("Audio device: %s\n", caps.szPname);
}
#endif
/* Create the audio buffer semaphore */
this->hidden->audio_sem =
CreateSemaphore(NULL, NUM_BUFFERS - 1, NUM_BUFFERS, NULL);
CreateSemaphore(NULL, iscapture ? 0 : NUM_BUFFERS - 1, NUM_BUFFERS, NULL);
if (this->hidden->audio_sem == NULL) {
WINMM_CloseDevice(this);
return SDL_SetError("Couldn't create semaphore");
}
@@ -318,22 +351,44 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
this->hidden->mixbuf =
(Uint8 *) SDL_malloc(NUM_BUFFERS * this->spec.size);
if (this->hidden->mixbuf == NULL) {
WINMM_CloseDevice(this);
return SDL_OutOfMemory();
}
SDL_zero(this->hidden->wavebuf);
for (i = 0; i < NUM_BUFFERS; ++i) {
SDL_memset(&this->hidden->wavebuf[i], 0,
sizeof(this->hidden->wavebuf[i]));
this->hidden->wavebuf[i].dwBufferLength = this->spec.size;
this->hidden->wavebuf[i].dwFlags = WHDR_DONE;
this->hidden->wavebuf[i].lpData =
(LPSTR) & this->hidden->mixbuf[i * this->spec.size];
result = waveOutPrepareHeader(this->hidden->hout,
&this->hidden->wavebuf[i],
sizeof(this->hidden->wavebuf[i]));
if (iscapture) {
result = waveInPrepareHeader(this->hidden->hin,
&this->hidden->wavebuf[i],
sizeof(this->hidden->wavebuf[i]));
if (result != MMSYSERR_NOERROR) {
return SetMMerror("waveInPrepareHeader()", result);
}
result = waveInAddBuffer(this->hidden->hin,
&this->hidden->wavebuf[i],
sizeof(this->hidden->wavebuf[i]));
if (result != MMSYSERR_NOERROR) {
return SetMMerror("waveInAddBuffer()", result);
}
} else {
result = waveOutPrepareHeader(this->hidden->hout,
&this->hidden->wavebuf[i],
sizeof(this->hidden->wavebuf[i]));
if (result != MMSYSERR_NOERROR) {
return SetMMerror("waveOutPrepareHeader()", result);
}
}
}
if (iscapture) {
result = waveInStart(this->hidden->hin);
if (result != MMSYSERR_NOERROR) {
WINMM_CloseDevice(this);
return SetMMerror("waveOutPrepareHeader()", result);
return SetMMerror("waveInStart()", result);
}
}
@@ -349,10 +404,13 @@ WINMM_Init(SDL_AudioDriverImpl * impl)
impl->OpenDevice = WINMM_OpenDevice;
impl->PlayDevice = WINMM_PlayDevice;
impl->WaitDevice = WINMM_WaitDevice;
impl->WaitDone = WINMM_WaitDone;
impl->GetDeviceBuf = WINMM_GetDeviceBuf;
impl->CaptureFromDevice = WINMM_CaptureFromDevice;
impl->FlushCapture = WINMM_FlushCapture;
impl->CloseDevice = WINMM_CloseDevice;
impl->HasCaptureSupport = SDL_TRUE;
return 1; /* this audio target is available. */
}